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Athena Tarsis
Minmatar
Sarz'na Khumatari
Ushra'Khan
Posted - 2011.06.22 23:01:00 - [1]
 


  1. It allows you to interface with the game exactly the way you used to (eg. all the neocom buttons are still there in the station, you don't need to move one pixel in station -- instead of staring at your ship, which you do all the time in space anyway -- you're staring at your avatar)

  2. It is the beginning of a more expansive sci-fi game. CQ is obviously a testbed to allow CCP to iron out issues before opening up full-blown station interactivity. The more expansive EVE gets, the better.

  3. It attracts more players. There are many potential players out there that have a hard time relating to themselves in the game as nothing more than a space ship. Incarna bridges that gap for a lot of people. I personally know three people that have subbed up to EVE specifically because of Incarna. I personally know zero that it has driven away.

  4. EVE can be a slow game at times (which I appreciate, haha). Incarna and its future iterations offer more involvement in a universe many of us have grown to love. This gives us more things to do while waiting for the Next Big Space Battle.



The chorus of wailing I hear seems to come from people that either don't understand they can still interact with EVE exactly the way they have been, or from people that think the Aurum items are too expensive -- I agree, they are. So? DON'T BUY THEM. Problem solved. None of this impacts the EVE you're used to playing. Incarna doesn't change EVE gameplay.

CQ promises to open EVE to a whole bunch of new players, doesn't change the way the game is been played, and has the potential to offer new avenues of entertainment as it opens up further.

I'm sorry there are some out there that get bent out of shape that they now see an avatar when they dock instead of their ship. If that's cause enough for those people to emo-quit, they were ready to quit anyway and were just looking for an excuse.

Khira Kitamatsu
Posted - 2011.06.22 23:02:00 - [2]
 

Originally by: Athena Tarsis

  1. It allows you to interface with the game exactly the way you used to (eg. all the neocom buttons are still there in the station, you don't need to move one pixel in station -- instead of staring at your ship, which you do all the time in space anyway -- you're staring at your avatar)

  2. It is the beginning of a more expansive sci-fi game. CQ is obviously a testbed to allow CCP to iron out issues before opening up full-blown station interactivity. The more expansive EVE gets, the better.

  3. It attracts more players. There are many potential players out there that have a hard time relating to themselves in the game as nothing more than a space ship. Incarna bridges that gap for a lot of people. I personally know three people that have subbed up to EVE specifically because of Incarna. I personally know zero that it has driven away.

  4. EVE can be a slow game at times (which I appreciate, haha). Incarna and its future iterations offer more involvement in a universe many of us have grown to love. This gives us more things to do while waiting for the Next Big Space Battle.



The chorus of wailing I hear seems to come from people that either don't understand they can still interact with EVE exactly the way they have been, or from people that think the Aurum items are too expensive -- I agree, they are. So? DON'T BUY THEM. Problem solved. None of this impacts the EVE you're used to playing. Incarna doesn't change EVE gameplay.

CQ promises to open EVE to a whole bunch of new players, doesn't change the way the game is been played, and has the potential to offer new avenues of entertainment as it opens up further.

I'm sorry there are some out there that get bent out of shape that they now see an avatar when they dock instead of their ship. If that's cause enough for those people to emo-quit, they were ready to quit anyway and were just looking for an excuse.


Well said!

Caladan Broood
Posted - 2011.06.22 23:02:00 - [3]
 

Um you know the patch deactivated all bonus rigs, modules, implants, destroyed pirate implants, missile bonuses gone, drone bonuses gone and CCP is quiet. How is this a step in the right direction?

Haulie Berry
Posted - 2011.06.22 23:03:00 - [4]
 

Originally by: Athena Tarsis

  1. It allows you to interface with the game exactly the way you used to (eg. all the neocom buttons are still there in the station, you don't need to move one pixel in station -- instead of staring at your ship, which you do all the time in space anyway -- you're staring at your avatar)

  2. It is the beginning of a more expansive sci-fi game. CQ is obviously a testbed to allow CCP to iron out issues before opening up full-blown station interactivity. The more expansive EVE gets, the better.

  3. It attracts more players. There are many potential players out there that have a hard time relating to themselves in the game as nothing more than a space ship. Incarna bridges that gap for a lot of people. I personally know three people that have subbed up to EVE specifically because of Incarna. I personally know zero that it has driven away.

  4. EVE can be a slow game at times (which I appreciate, haha). Incarna and its future iterations offer more involvement in a universe many of us have grown to love. This gives us more things to do while waiting for the Next Big Space Battle.



The chorus of wailing I hear seems to come from people that either don't understand they can still interact with EVE exactly the way they have been, or from people that think the Aurum items are too expensive -- I agree, they are. So? DON'T BUY THEM. Problem solved. None of this impacts the EVE you're used to playing. Incarna doesn't change EVE gameplay.

CQ promises to open EVE to a whole bunch of new players, doesn't change the way the game is been played, and has the potential to offer new avenues of entertainment as it opens up further.

I'm sorry there are some out there that get bent out of shape that they now see an avatar when they dock instead of their ship. If that's cause enough for those people to emo-quit, they were ready to quit anyway and were just looking for an excuse.


5 years of development for some fluff and a whole lot of new bugs = step in the right direction?

Foralai Altrus
Posted - 2011.06.22 23:04:00 - [5]
 

Originally by: Caladan Broood
Um you know the patch deactivated all bonus rigs, modules, implants, destroyed pirate implants, missile bonuses gone, drone bonuses gone and CCP is quiet. How is this a step in the right direction?


To being the new SoE, see NGE

Swynet
State War Academy
Posted - 2011.06.22 23:04:00 - [6]
 

Edited by: Swynet on 22/06/2011 23:05:01
@op

/agree

Wink

Professor Brian Cox
Posted - 2011.06.22 23:06:00 - [7]
 

CCP alt?

Austherus Sialomaet
Amarr
Viziam
Posted - 2011.06.22 23:06:00 - [8]
 

Originally by: Athena Tarsis

  1. It allows you to interface with the game exactly the way you used to (eg. all the neocom buttons are still there in the station, you don't need to move one pixel in station -- instead of staring at your ship, which you do all the time in space anyway -- you're staring at your avatar)

  2. It is the beginning of a more expansive sci-fi game. CQ is obviously a testbed to allow CCP to iron out issues before opening up full-blown station interactivity. The more expansive EVE gets, the better.

  3. It attracts more players. There are many potential players out there that have a hard time relating to themselves in the game as nothing more than a space ship. Incarna bridges that gap for a lot of people. I personally know three people that have subbed up to EVE specifically because of Incarna. I personally know zero that it has driven away.

  4. EVE can be a slow game at times (which I appreciate, haha). Incarna and its future iterations offer more involvement in a universe many of us have grown to love. This gives us more things to do while waiting for the Next Big Space Battle.



The chorus of wailing I hear seems to come from people that either don't understand they can still interact with EVE exactly the way they have been, or from people that think the Aurum items are too expensive -- I agree, they are. So? DON'T BUY THEM. Problem solved. None of this impacts the EVE you're used to playing. Incarna doesn't change EVE gameplay.

CQ promises to open EVE to a whole bunch of new players, doesn't change the way the game is been played, and has the potential to offer new avenues of entertainment as it opens up further.

I'm sorry there are some out there that get bent out of shape that they now see an avatar when they dock instead of their ship. If that's cause enough for those people to emo-quit, they were ready to quit anyway and were just looking for an excuse.



Finnaly, someone that has not lost its senses =D

And for the bittervets, go away, already!!!

George Wilkes Hill
Posted - 2011.06.22 23:07:00 - [9]
 

Originally by: Caladan Broood
Um you know the patch deactivated all bonus rigs, modules, implants, destroyed pirate implants, missile bonuses gone, drone bonuses gone and CCP is quiet. How is this a step in the right direction?

Is this true?

Swynet
State War Academy
Posted - 2011.06.22 23:07:00 - [10]
 

Originally by: Caladan Broood
Um you know the patch deactivated all bonus rigs, modules, implants, destroyed pirate implants, missile bonuses gone, drone bonuses gone and CCP is quiet. How is this a step in the right direction?


Can you post your petition with the elements that make you say such thing?

I haven't seen a difference when shooting with my tengu or my cane, and yes they are all rigged (t2 for tengu) and all t2 fitted. No problem at all.

So?

Mitra Warpsmith
Posted - 2011.06.22 23:08:00 - [11]
 

Originally by: Haulie Berry

....

5 years of development for some fluff and a whole lot of new bugs = step in the right direction?


I know, there was NOT ONE new feature in the last 5 years, we waited all this time for this...Rolling Eyes

No new ships, no nothing, not even one lousy bug got fixed Rolling Eyes


George Wilkes Hill
Posted - 2011.06.22 23:09:00 - [12]
 

Originally by: Austherus Sialomaet
Originally by: Athena Tarsis

  1. It allows you to interface with the game exactly the way you used to (eg. all the neocom buttons are still there in the station, you don't need to move one pixel in station -- instead of staring at your ship, which you do all the time in space anyway -- you're staring at your avatar)

  2. It is the beginning of a more expansive sci-fi game. CQ is obviously a testbed to allow CCP to iron out issues before opening up full-blown station interactivity. The more expansive EVE gets, the better.

  3. It attracts more players. There are many potential players out there that have a hard time relating to themselves in the game as nothing more than a space ship. Incarna bridges that gap for a lot of people. I personally know three people that have subbed up to EVE specifically because of Incarna. I personally know zero that it has driven away.

  4. EVE can be a slow game at times (which I appreciate, haha). Incarna and its future iterations offer more involvement in a universe many of us have grown to love. This gives us more things to do while waiting for the Next Big Space Battle.



The chorus of wailing I hear seems to come from people that either don't understand they can still interact with EVE exactly the way they have been, or from people that think the Aurum items are too expensive -- I agree, they are. So? DON'T BUY THEM. Problem solved. None of this impacts the EVE you're used to playing. Incarna doesn't change EVE gameplay.

CQ promises to open EVE to a whole bunch of new players, doesn't change the way the game is been played, and has the potential to offer new avenues of entertainment as it opens up further.

I'm sorry there are some out there that get bent out of shape that they now see an avatar when they dock instead of their ship. If that's cause enough for those people to emo-quit, they were ready to quit anyway and were just looking for an excuse.



Finnaly, someone that has not lost its senses =D

And for the bittervets, go away, already!!!

Why don't you go away already? Moronic noob. The vets are the people who made this game what it is today, except for all the CCP blunders with the past few expansions all they've been doing is driving into the ground for people like YOU. It makes me sick, so you GTFO.

Naloth
Posted - 2011.06.22 23:09:00 - [13]
 

+1 to OP. Thought I have to say I personally hope the next expansion is nothing but bug fixes.

Caladan Broood
Posted - 2011.06.22 23:10:00 - [14]
 

Originally by: Swynet
Originally by: Caladan Broood
Um you know the patch deactivated all bonus rigs, modules, implants, destroyed pirate implants, missile bonuses gone, drone bonuses gone and CCP is quiet. How is this a step in the right direction?


Can you post your petition with the elements that make you say such thing?

I haven't seen a difference when shooting with my tengu or my cane, and yes they are all rigged (t2 for tengu) and all t2 fitted. No problem at all.

So?


You must have ignored all the other threads here and in mission & complexes with people having the same issues. My corp logged off in mass (mostly we're amarrr) because our cap recharge bonuses are not working and we can't keep a simple tank going. Its like we have no skills in it at all.

Swynet
State War Academy
Posted - 2011.06.22 23:11:00 - [15]
 

Originally by: Mitra Warpsmith
Originally by: Haulie Berry

....

5 years of development for some fluff and a whole lot of new bugs = step in the right direction?


I know, there was NOT ONE new feature in the last 5 years, we waited all this time for this...Rolling Eyes

No new ships, no nothing, not even one lousy bug got fixed Rolling Eyes




You've waited 9 months to breath my air and 12 to come bother me on my favourite game, am I complaining about it? -NO

Get out Laughing

Ioci
Gallente
Space Mermaids
Posted - 2011.06.22 23:14:00 - [16]
 

Originally by: Professor Brian Cox
CCP alt?


No, wrong alliance. U'K has had dirt kicked in thier face so many times in the last 8 years, no CCP Alt would be crazy enough to be there. Only crazy, dedicated players.

--
OP could be right but I dont see alot of hate for CQ. I see more threads talking about all the rage that isn't there than I see rage that is. I see alot of flame threads, troll threads, attempts to start anti CQ arguments. I see very few initiated "I Hate CQ" threads. I don't include stuff like Drone damage bugs. Those arent anti-CQ. They are just bug threads.

Oranen
Posted - 2011.06.22 23:15:00 - [17]
 

I don't see this as a first step. This to me looks more like a demo or proof of concept. I mean you can walk a total of 50 feet in a hallway and have no other functionality or features added to the game. Ok that's not bad considering it was "free". But to say it's a first step is a stretch.

I think most people expected when walking in stations debuted to have an actual reason game play wise or feature wise to actual use walking in stations. If this was really a first step they should have held off till there was actually something on the other side of the door. As it is now I'm betting a large percentage of people disabled 95% of this "expansion" with a single menu click and will never miss it game wise.

Masjheira
Minmatar
Brutor Tribe
Posted - 2011.06.22 23:15:00 - [18]
 

Originally by: Naloth
+1 to OP. Thought I have to say I personally hope the next expansion is nothing but bug fixes.


How cute, newcomer.
We guys are waiting for some bugfixes for 5 years or so.
it will never come, only thing that'll come is more way to get your $ from your wallet to ccp's.

To OP: Dude, I can understand someone in the world thinks CQ and having his character walks around is fun stuff. But hey dude, this is not Eve, this is not what will make the guys stay in Eve...

Tejal Charu
Posted - 2011.06.22 23:16:00 - [19]
 

I like Incarna, I don't like their plans to offer items that give people an advantage by just buying them. That would make me unsub faster than a dramiel.

Austherus Sialomaet
Amarr
Viziam
Posted - 2011.06.22 23:16:00 - [20]
 

Originally by: George Wilkes Hill
Originally by: Austherus Sialomaet
Originally by: Athena Tarsis

  1. It allows you to interface with the game exactly the way you used to (eg. all the neocom buttons are still there in the station, you don't need to move one pixel in station -- instead of staring at your ship, which you do all the time in space anyway -- you're staring at your avatar)

  2. It is the beginning of a more expansive sci-fi game. CQ is obviously a testbed to allow CCP to iron out issues before opening up full-blown station interactivity. The more expansive EVE gets, the better.

  3. It attracts more players. There are many potential players out there that have a hard time relating to themselves in the game as nothing more than a space ship. Incarna bridges that gap for a lot of people. I personally know three people that have subbed up to EVE specifically because of Incarna. I personally know zero that it has driven away.

  4. EVE can be a slow game at times (which I appreciate, haha). Incarna and its future iterations offer more involvement in a universe many of us have grown to love. This gives us more things to do while waiting for the Next Big Space Battle.



The chorus of wailing I hear seems to come from people that either don't understand they can still interact with EVE exactly the way they have been, or from people that think the Aurum items are too expensive -- I agree, they are. So? DON'T BUY THEM. Problem solved. None of this impacts the EVE you're used to playing. Incarna doesn't change EVE gameplay.

CQ promises to open EVE to a whole bunch of new players, doesn't change the way the game is been played, and has the potential to offer new avenues of entertainment as it opens up further.

I'm sorry there are some out there that get bent out of shape that they now see an avatar when they dock instead of their ship. If that's cause enough for those people to emo-quit, they were ready to quit anyway and were just looking for an excuse.



Finnaly, someone that has not lost its senses =D

And for the bittervets, go away, already!!!

Why don't you go away already? Moronic noob. The vets are the people who made this game what it is today, except for all the CCP blunders with the past few expansions all they've been doing is driving into the ground for people like YOU. It makes me sick, so you GTFO.


Calm down kid, calm down

Naloth
Posted - 2011.06.22 23:19:00 - [21]
 

Originally by: Masjheira
Originally by: Naloth
+1 to OP. Thought I have to say I personally hope the next expansion is nothing but bug fixes.


How cute, newcomer.
We guys are waiting for some bugfixes for 5 years or so.
it will never come, only thing that'll come is more way to get your $ from your wallet to ccp's.

To OP: Dude, I can understand someone in the world thinks CQ and having his character walks around is fun stuff. But hey dude, this is not Eve, this is not what will make the guys stay in Eve...


*cough* My account's five years old. I've just stayed away from the forums until today.

Jedi GrandMaster
Posted - 2011.06.22 23:20:00 - [22]
 

Fool in the company of fools.

Flamespar
Posted - 2011.06.22 23:24:00 - [23]
 

+1 to OP

Ignore the bitter vets. I do. And i'm occasionally one of them.

Cave Lord
Posted - 2011.06.22 23:24:00 - [24]
 

I'm straight-up saying it now.

PLEX and AURUM effect each and every one of us, directly or indirectly.

microtransactions MESSES the market up really badly when real-money is allowed to effect ANYTHING on the in-game market. If the market is effected, you are too.

Join the unified voice and denounce microtransactions of any kind. CCP has not given an adequate reason for having microtransactions at all, anywhere in the game. And the Bologna of "we need to pay people to create custom stuff" is quite rubbish. We have customizable corp logo's. We have customizable medals. Why can't we have customizable paint and clothes? Why can't CCP just support the in-game economy instead of trying to tie it to people's wallets?

Athena Tarsis
Minmatar
Sarz'na Khumatari
Ushra'Khan
Posted - 2011.06.22 23:25:00 - [25]
 

Originally by: Professor Brian Cox
CCP alt?


Not even remotely. I live in California and am a software engineer for a major computer/software manufacturer. I do not work for a game company, nor have I ever.

Ioci
Gallente
Space Mermaids
Posted - 2011.06.22 23:28:00 - [26]
 

Originally by: Tejal Charu
I like Incarna, I don't like their plans to offer items that give people an advantage by just buying them. That would make me unsub faster than a dramiel.


I hate to burst your bubble but that was done years ago.
I have 5 Accounts. $15 x 5 is $75 a month. I could just as easy buy 2 x GTC for $70, Plex an account and sell the other 3 PLEX and have 10 billion ISK in 6 months plus anything I made in game. The only thing stopping me is I prefer to play the accounts rather than go for the I-Win button.

Brujo Loco
Amarr
Brujeria Teologica
Posted - 2011.06.22 23:29:00 - [27]
 

Originally by: Athena Tarsis
Originally by: Professor Brian Cox
CCP alt?


Not even remotely. I live in California and am a software engineer for a major computer/software manufacturer. I do not work for a game company, nor have I ever.


Well your point has been made, good for you, I Still believe this is a STOMA INDUCED WOUND IN THE COLON of the Community. And despite your cheerful optimism, I hope, oh I do hope, the day comes when you finally leave the game with your gameplay turned to ashes saying to people like me you just leaving becuase you have "RL" Issues only to not give me the sweet delightful reason. That's my point. Hope you have read it, and good for me.

-1 for you Very Happy

Conor Todaki
Pure Evil Warriors
The Devil's Warrior Alliance
Posted - 2011.06.22 23:33:00 - [28]
 

+1 I agree with OP.

Please CCP keep incarna. Dont let all the whiners make you want to roll back the patch.

whiskey101
Gallente
Douchingtons
Posted - 2011.06.22 23:36:00 - [29]
 

Originally by: Athena Tarsis
Originally by: Professor Brian Cox
CCP alt?


Not even remotely. I live in California and am a software engineer for a major computer/software manufacturer. I do not work for a game company, nor have I ever.


i bet u work in the silicon valley.. hu? im not to far from there o7

Brujo Loco
Amarr
Brujeria Teologica
Posted - 2011.06.22 23:41:00 - [30]
 

Originally by: Conor Todaki
+1 I agree with OP.

Please CCP keep incarna. Dont let all the whiners make you want to roll back the patch.


Woa, people here seem to be deluded. We don't want a Rollback, why people FAIL at this?

I for once welcome change, what you all fail to realize is the lack of Ship Spninning streamlining, not the mockery of the current psycho room we have shoved down our throats.

You sir are misinformed. We want OPTIONS, not static nothingness, We welcome change but not the weird out of the Z axis movements involved in many of changes of direction CCP is taking.

Alternate Station Environment would practically quell a huge swathe of the rage. If you want huge automaton dress dolls as you jerkily punch buttons in an inneficient way and pay real top dollah for an earring of homoerotism, good for you man, I applaud you, WE want CHOICE, the choice of not loading Incarna thats all, heck, if it were up to me they could literally fill the shop full of G strings and soiled boxers that emanate fumes of reekness for all I care. Just give choice BACK, not force Incarna upon us nor let us see a FUGLY door which is "temporary".

Why so many counter whiners dont even inform themselves, you are like in the same category with your ignorance as the whiners that whine for the sake of whining. Both sides of the same coin.


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