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Monty D
Posted - 2011.05.23 21:31:00 - [1]
 

I had not run mission in caldari space for some time, some rooms had 8 jamming rats active at once therefore impossible to kill, how do you guys run Gurista missions other than have at least 2 ships in the room?

Nemo deBlanc
Posted - 2011.05.23 21:37:00 - [2]
 

Honestly? I stopped doing missions vs. Guristas. Find yourself an agent that's located in Caldari space that rarely gives Guristas missions.

If you're dead set on staying where you are though, then you can consider ECCM, Drone boats, or FoF missiles. None of these are really perfect though, and you'd ultimately be better off just giving up and going somewhere else and making better isk/hr. Just my opinion though.

Traejun DiSanctis
Caldari
Posted - 2011.05.23 21:54:00 - [3]
 

Simply Put: ...if you don't want the headache, or you're running for speed, then decline vs. Guristas missions.

1. ECCM doesn't work well enough to make it worth sacrificing tank/speed/cap for it. In the situation described by OP, he'd need to fit 2 or 3 to even see something happen.

2. Drone Boats are probably the best option. Set the drones to aggressive, launch, and go make a sammich while you kite/orbit with your AB on.

3. FoF Missiles. Did you know that that's actually a typo that CCP missed when first launching EvE. It was supposed to be "LoL Missiles."

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2011.05.23 21:55:00 - [4]
 

Tengu with Dissolution Sequencer.

The jamming is an occasional nuisance, but no great issue and certainly not a danger.

Destamon
Azure Freelancers
Posted - 2011.05.23 22:31:00 - [5]
 

Posting in yet another Guristas jamming thread. Having a second person or alt, as you have already surmised, is actually a good solution. Having said that, you obviously can't always have that luxury, so, like suggested above: drones on aggressive, F.O.F. missiles, or ECCM. ECCM is actually the last ditch solution, it generally doesn't help enough.

Rykuss
Gallente
Posted - 2011.05.24 02:45:00 - [6]
 

Guristas, they jam you from beyond! Laughing I always warp in, launch drones and then bring in an alt. Most of the time I don't even get the drones out before being perma-jammed. So they orbit stupidly until I put them away while the alt snipes. Funny thing is, even when they're all dead I stay perma-jammed all the way to the gate to leave the system. Laughing

Sam Brockson
Gallente
Posted - 2011.05.24 04:51:00 - [7]
 

I got my first real dose of jamming in a Gurista The Assault Mission. By passing the first room, I managed to MWD in my Kronos to the first spawn and take out one battleship before the jamming began. Then I couldn't do a dam thing, as 2 ships would jam me for 2-3 cycles and as soon as I had just about aquired lock, they would repeat the same cycle. Tried going back for ECCM, hoping that would help enough to that I could get off more then 1 cycle of the guns. No dice, even though I could tank the room just fine. Went back and finally just refit to Rails, which helped somewhat, but my Kronos ended up more as a droneboat then gunboat.

The problem with NPC jamming is the cycles are 20 seconds long and bearly give enough time aquire and shoot target once before the jamming begins again. I doubt I could of had done any better just using a normal Megathron or Dominix.

Honestly, they should just change NPC jamming to 10 seconds or NPC jamming simply doesn't allow you get lock anymore targets except that the ones you already targeted before hand.

Morag Ondr
Posted - 2011.05.24 05:49:00 - [8]
 

I currently use a Nighthawk with MWD and FOF's for Gurista missions that have jamming issues. Also, it is rigged with calefaction catalyst II and hydraulic bay thrusters I to alpha/snipe jamming cruisers. Using scourge furies this setup reliably alpha's Pithum Killers. It it probably a waste of isk and skills, but it decently deals with the new jamming feature.

The tactics are pretty easy to use. On warp in determine the jamming cruisers and BS's by name. Attempt to kill cruisers before they get off a jam. Attempt to kill BS's before they get off a jam. If only 1 cruiser or 2 BS's survive, wait out the jams before re-targeting and killing. Otherwise, load FOF's and approach jammer to 0 with MWD.

I tried ECCM with tengu/nighthawk as well. It would randomly fail to help. I found the FOF and MWD fit left me feeling less helpless.

Yabba Addict
Posted - 2011.05.24 09:29:00 - [9]
 

Edited by: Yabba Addict on 24/05/2011 09:49:02
I'm not really seeing that many issues with jamming TBH, as long as you tank against it. I've been running with an ECCM and a Backup Array and it seems like enough. Just now done GE with 7 jamming ships in the 5th(?) room, and i was locked out 3 times. One thing to remember is that ECCM can withstand ALOT of heat, so when you're expecting heavy jamming, heat up and start blasting the ecm boats asap. And make sure you buy the meta 4 one, not the T2. Same bonuses, but more heat can be applied.
I'm starting to think that alot of people are doing guristas with no ECCM, or with just one mod, thinking that'll be enough and then *****ing about it on teh forums

Originally by: Sam Brockson
in my Kronos.


There's your main problem, Sam




Vaerah Vahrokha
Minmatar
Vahrokh Consulting
Posted - 2011.05.24 10:03:00 - [10]
 

Originally by: Yabba Addict
I'm not really seeing that many issues with jamming TBH, as long as you tank against it. I've been running with an ECCM and a Backup Array and it seems like enough. Just now done GE with 7 jamming ships in the 5th(?) room, and i was locked out 3 times. One thing to remember is that ECCM can withstand ALOT of heat, so when you're expecting heavy jamming, heat up and start blasting the ecm boats asap. And make sure you buy the meta 4 one, not the T2. Same bonuses, but more heat can be applied.
I'm starting to think that alot of people are doing guristas with no ECCM, or with just one mod, thinking that'll be enough and then *****ing about it on teh forums



Anyone knows how's the missions mix and therefore the jamming at SOE agent in Osmon?
I have a series of battleships but it's all Minmatar, I don't have a spare slot for ECCM figures if I have 2.

FitzWiki
Posted - 2011.05.24 20:54:00 - [11]
 

I use a navy scorp, which are pretty cheap for what they are, if and when I fight guristas i fit 2 eccm's Beat that I think not. when fighting the gallente equivalent I fitted 2 sensor boosters and an amplifier. Beat that I think not.

Kehro Urgus
Gallente
Aliastra
Posted - 2011.05.24 21:16:00 - [12]
 

I simply won't bother with Guristas anymore. A lot of people say using a drone boat helps, and I do, but I became sick and tired of watching my profoundly stupid drones take out a target over here then move 50 km to hit one over there then back again and/or break formation while a single drone attacks a BS 50 km away from the other group. Evil or Very Mad

Holdout
Posted - 2011.05.24 21:28:00 - [13]
 

Originally by: FitzWiki
I use a navy scorp, which are pretty cheap for what they are, if and when I fight guristas i fit 2 eccm's Beat that I think not. when fighting the gallente equivalent I fitted 2 sensor boosters and an amplifier. Beat that I think not.


Beat that I think so.

Sam Brockson
Gallente
Posted - 2011.05.24 22:37:00 - [14]
 

Originally by: Yabba Addict
Edited by: Yabba Addict on 24/05/2011 09:49:02
Originally by: Sam Brockson
in my Kronos.


There's your main problem, Sam



Using a Kronos, I have never had a jamming problem except in the last room Gurista Extravaganza, and even then it was no big deal. I could eventually lock the ECM frigates fast enough and use drones on them. Now adays, the problems stems from how long they jam which is 20 seconds, usually for 1-3 cycles and then stop jamming for only about 30 seconds. Minus targeting times, I'd only have about 10 seconds to act before I was jammed agained, which is not long enough shoot cruisers or battleships (and drones take forever to pop those along).

Again, the biggest problem of NPC ECM is the jamming probability and cycle times. Even NPC dampers are a joke compared to them, as I only have to MWD into the reduced targeting range and would eventually lock onto a damping cruiser after 20-30s and destroying it, reducing the hinderance of damping. When faced against ECM, you simply can't act quick enough to destroy the ship unless it's a frigate; Gurista ECM cruisers and battleships are a pain in the ass to destroy.

For the time being, I am switching back to rails, which seem to help by picking off the ships at longer ranges. In two months with I finish my current skill plan, then I may start switching to training Caldari ships.

Moghydin
Silver Snake Enterprise
Against ALL Authorities
Posted - 2011.05.26 21:14:00 - [15]
 

It was a while since I've ran any missions, but I've decided to give it a try. Guess what - first mission is Assault. My Paladin is nearly permajammed by 3 jamming ships. I can tank the whole room, but no chance of killing the enemy.

If I need a second account to do something as pathetic as lvl4 mission, then thanks but no thanks. Alts and friends in missions are for wormholes and plexes, not for lvl 4 missions with pathetic rewards.

Seems simply ignoring anything Gurista is a good advice. No idea why CCP had an urge to completely break Gurista missions with this stupid jamming.

Traejun DiSanctis
Caldari
Posted - 2011.05.26 21:22:00 - [16]
 

Originally by: Moghydin
It was a while since I've ran any missions, but I've decided to give it a try. Guess what - first mission is Assault. My Paladin is nearly permajammed by 3 jamming ships. I can tank the whole room, but no chance of killing the enemy.

If I need a second account to do something as pathetic as lvl4 mission, then thanks but no thanks. Alts and friends in missions are for wormholes and plexes, not for lvl 4 missions with pathetic rewards.

Seems simply ignoring anything Gurista is a good advice. No idea why CCP had an urge to completely break Gurista missions with this stupid jamming.


Just decline vs.-Guristas missions. It makes life much easier.

SexTrader
Posted - 2011.05.27 04:42:00 - [17]
 

Honestly, I don't see why everyone is so upset about this. I have not refused a Guristas mission yet and find the jamming an occasional minor nuisance. I just use my SNI with no ECCM mods and no FoF. The worst jamming I have encountered might have delayed completion of my mission by 2 or 3 minutes.Rolling Eyes

Traejun DiSanctis
Caldari
Posted - 2011.05.27 07:36:00 - [18]
 

Originally by: SexTrader
Honestly, I don't see why everyone is so upset about this. I have not refused a Guristas mission yet and find the jamming an occasional minor nuisance. I just use my SNI with no ECCM mods and no FoF. The worst jamming I have encountered might have delayed completion of my mission by 2 or 3 minutes.Rolling Eyes


We're not talking about L2's here, cupcake.

Keilateau Shakor
Minmatar
Posted - 2011.05.27 10:12:00 - [19]
 

[Scorpion Navy Issue, SNI]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

X-Large Shield Booster II
Caldari Navy Ballistic Deflection Field
Caldari Navy Ballistic Deflection Field
Caldari Navy Heat Dissipation Field
Heavy Capacitor Booster II, Cap Booster 800
Shield Boost Amplifier II
ECCM - Gravimetric II
ECCM - Gravimetric II

Cruise Missile Launcher II, Wrath Fury Cruise Missile
Cruise Missile Launcher II, Wrath Fury Cruise Missile
Cruise Missile Launcher II, Wrath Fury Cruise Missile
Cruise Missile Launcher II, Wrath Fury Cruise Missile
Cruise Missile Launcher II, Wrath Fury Cruise Missile
Cruise Missile Launcher II, Wrath Fury Cruise Missile
Drone Link Augmentor I

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Large Core Defence Capacitor safeguard I


Vespa II x5
Hornet II x5

Yes, they still jam. But it's manageable.
Yes, the tank is too much. I know.

sanosia
Posted - 2011.05.27 13:38:00 - [20]
 

Have done extensive mission 4's vs Gurista and yes I know of the problem you talk about. Might be over kill and I haven't read all the replies so sorry if this has been said.

I tend to mission in a Rattlesnake. When I warp into an area where I know ill get jammed I tend to target each pop in that area fire off a cruise to them and sit back waiting for al rat's to agro on me. Once done ill release 5 drones normally Ogre II and let them run free.

Mara Rinn
Posted - 2011.05.27 13:46:00 - [21]
 

Originally by: Vaerah Vahrokha
Anyone knows how's the missions mix and therefore the jamming at SOE agent in Osmon?
I have a series of battleships but it's all Minmatar, I don't have a spare slot for ECCM figures if I have 2.


The usual mix of missions, but for things like "Vengeance" you get Guristas instead of Serpentis. It's really not that bad, but then I do fly a Tengu with Dissolution sequencer and I'm followed by two drone boat alts. When I AFK missions, I do it in style Laughing


SexTrader
Posted - 2011.05.27 14:13:00 - [22]
 

Originally by: Traejun DiSanctis
Originally by: SexTrader
Honestly, I don't see why everyone is so upset about this. I have not refused a Guristas mission yet and find the jamming an occasional minor nuisance. I just use my SNI with no ECCM mods and no FoF. The worst jamming I have encountered might have delayed completion of my mission by 2 or 3 minutes.Rolling Eyes


We're not talking about L2's here, cupcake.



And I'm not either CUPCAKE. Lvl 4s for the past 2 yrs.Rolling EyesRolling Eyes

ValentinaDLM
Minmatar
Ubi Concordia Ibi Victoria
Posted - 2011.05.27 14:45:00 - [23]
 

I just ran "the Navy Armada" - Caldari l4, in a Dominix with no ECCM, and it wasn't even too bad. Sure I was jammed a bit, but I didn't have any problems switching targets when I needed too, I bet an ECCM or two would make this mission a breeze. TBH, the jamming seems less now then when the new jamming was introduced, I am no longer defaulting to a tengu on every jamming mission.

Basically sensor strength matters, ships like marauders and such lose at this, (which is a bit silly, seeing as there is basically no reason to use them over a faction BS now) but if you have a reasonable sensor strength this is basically a non issue. In addition using a ship that can attack without a lock really helps (drones, smartbombs or FOF missiles)

vaseel
Caldari
Grupa PetNicet
Posted - 2011.05.28 00:12:00 - [24]
 

Originally by: Traejun DiSanctis
Originally by: SexTrader
Honestly, I don't see why everyone is so upset about this. I have not refused a Guristas mission yet and find the jamming an occasional minor nuisance. I just use my SNI with no ECCM mods and no FoF. The worst jamming I have encountered might have delayed completion of my mission by 2 or 3 minutes.Rolling Eyes


We're not talking about L2's here, cupcake.


I'm not having problems in Gurista L4 either, cupcake.


 

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