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ivar R'dhak
Minmatar
Posted - 2011.05.04 03:29:00 - [1]
 

It's About Time for Something Different - Guild Wars 2 Ambassador Entry Alexridiculous

Guild Wars 2 - Top 10 Reasons to be Interested

About 80% of the playerbase is sitting in empire doing missions that were boring even 8 years ago when they were put in.

Fracking DO SOMETHING NEW CCP!
And with new I mean actual gameplay improvements, not regally bumping into walls inside some micro hotel room.

Blacksquirrel
Posted - 2011.05.04 03:49:00 - [2]
 

Well promises v. actual delivery.

I will say I hope the dynamic combat actually pans out. Other than that when it comes to MMO's I believe it when I play it.

Vogue
Short Bus Pole Dancers
Posted - 2011.05.04 04:10:00 - [3]
 

It looks promising. Different that it has no healers or main tanks like WOW. More emphasis on arcade combat micro control it seems. Heck I will give it a go when it comes out.

Surfin's PlunderBunny
Minmatar
Sebiestor Tribe
Posted - 2011.05.04 04:15:00 - [4]
 

Hey look! A WoW clone! Shocked

Caleidascope
Minmatar
Republic Military School
Posted - 2011.05.04 04:23:00 - [5]
 

Edited by: Caleidascope on 04/05/2011 04:29:15
Another fantasy MMO. I might try it if there is free trial period.

Like the dragon?

Please visit your user settings to re-enable images.

NeoShocker
Caldari
Interstellar eXodus
BricK sQuAD.
Posted - 2011.05.04 04:26:00 - [6]
 

This is how I feel towards OP. Click here.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.05.04 09:52:00 - [7]
 

Completely different genre.
Some of the things that long-time players like in EVE might even not exist at all in GW2.
There might be some slight player drain for a few months, as those that like both genres focus on both games or just neglect EVE, but in the long run. it doesn't really matter.

Aubrey Addams
Posted - 2011.05.04 09:55:00 - [8]
 

Edited by: Aubrey Addams on 04/05/2011 09:56:26
looks cool, but its just the same as wow = old mechanics = boring.

ccp wont do anything, cause ccp don't know what "gamedesign" means.

oh, and EVE is not a game. its fun factor equals somwhere ikariam. EVE is real.

ivar R'dhak
Minmatar
Posted - 2011.05.04 13:11:00 - [9]
 

Edited by: ivar R''dhak on 04/05/2011 13:22:51

Iīm surprised.
Only 70% failposts in an E-O thread, by people who either didnīt bother to click the links or understood what was said.

@ the other 2 posters, yeah Iīm curious if they will deliver. Judging from the hours of actual gameplay posted on UTub it looks VERY promising though.

The encounters (missions in EVE) are nicely dynamic (unlike EVE, Wow, etc.).
The combat is VERY dynamic. No standing around and waiting for auto attack (unlike EVE, WOW, etc.), D&D Online is the only other one I know of that has similarly nice tactical combat.
It actually looks&feels EPIC(unlike EVE, wow, etc.).

Best of all, NO monthly fees.

As for the VERY dumb argument that GW2 is irrelevant because itīs a "different genre" & WOW clone, b!tches are you retärded?
Just like EVE doesnīt have sound it has grind, the MAIN gameplay mechanic in practically ALL current MMOs. With EVE this means LVL4 empire missions grind (especially after the recent "brilliant" 0.0 bear nerf).

GW2 seems to want to apply the totally innovative idea of making missions/quests fun.
What a concept.

Alpheias
Euphoria Released
HYDRA RELOADED
Posted - 2011.05.04 13:23:00 - [10]
 

Originally by: ivar R'dhak
Edited by: ivar R''dhak on 04/05/2011 13:22:51

Iīm surprised.
Only 70% failposts in an E-O thread, by people who either didnīt bother to click the links or understood what was said.

@ the other 2 posters, yeah Iīm curious if they will deliver. Judging from the hours of actual gameplay posted on UTub it looks VERY promising though.

The encounters (missions in EVE) are nicely dynamic (unlike EVE, Wow, etc.).
The combat is VERY dynamic. No standing around and waiting for auto attack (unlike EVE, WOW, etc.), D&D Online is the only other one I know of that has similarly nice tactical combat.
It actually looks&feels EPIC(unlike EVE, wow, etc.).

Best of all, NO monthly fees.

As for the VERY dumb argument that GW2 is irrelevant because itīs a "different genre" & WOW clone, b!tches are you retärded?
Just like EVE doesnīt have sound it has grind, the MAIN gameplay mechanic in practically ALL current MMOs. With EVE this means LVL4 empire missions grind (especially after the recent "brilliant" 0.0 bear nerf).

GW2 seems to want to apply the totally innovative idea of making missions/quests fun.
What a concept.


Good riddance then.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.05.04 13:24:00 - [11]
 

Edited by: Akita T on 04/05/2011 13:27:19
Originally by: ivar R'dhak
As for the VERY dumb argument that GW2 is irrelevant because itīs a "different genre", b!tches are you retärded?
Just like EVE doesnīt have sound it has grind, the MAIN gameplay mechanic in practically ALL current MMOs. With (EVE)grind I mean LVL4 empire missions.

First, EVE has OPTIONAL grind. You can side-step it entirely in more than just one fashion. But that's not the point anyway.

I didn't say that GW2 is "irrelevant". I only said that in the long run it won't matter as far as EVE is concerned, in player numbers.

The main appeal of EVE, and the reason most of us stick with it for the long haul is that it offers a single persistent world with the most complex economic system to date in a MMO (and very few in the past have even come close), where losses MATTER a lot, and the main reason they matter is linked to that economy. What you do in the game matters in the long run, and the more you stick around, the more it has the potential to matter.
GW2 is focused on a low (or even no) death penalty system with a relatively short "ramp up" period (the "level up"), which is closer to games like Team Fortress rather than EVE.
I don't see you arguing that Team Fortress steals players away from EVE, now do I ?

Yes, I agree, IN THE SHORT RUN, some older EVE players might find GW2 entertaining enough to neglect EVE for a while, and some of the potential new yet totally undecided players will not bother trying EVE instead of GW, but if you wouldn't act like such a major <expletive deleted> you would have noticed that I pretty much said that much already.

ivar R'dhak
Minmatar
Posted - 2011.05.04 13:45:00 - [12]
 

Originally by: Akita T
I didn't say that GW2 is "irrelevant". I only said that in the long run it won't matter as far as EVE is concerned, in player numbers.

That blanket statement wasnīt meant toward your post only, edited it already.
Quote:
The main appeal of EVE, ..

GW2 is focused on a > > >FUN< < < death penalty system ..

Yes, I agree, IN THE SHORT RUN, some older EVE players might find GW2 entertaining enough to neglect EVE for a while, and some of the potential new yet totally undecided players will not bother trying EVE instead of GW, but if you wouldn't act like such a major <expletive deleted> you would have noticed that I pretty much said that much already.

Yeah, agreed (but not on me acting like a <deleted expletive> Wink ).
and thatīs all Iīm trying to point out.

Eve is in a total rut in one of itīs main gameplay elements. New games like GW2 show nicely how it can made to be fun.
CCP needs to look up take stock and start "regulatinī".

ceaon
Posted - 2011.05.04 13:52:00 - [13]
 

i care more about Perpetuum online, Darkfall online and Mortal online that i care about GW2 ofc i also care about EvE online


Laughing

Chaos Incarnate
Faceless Logistics
Posted - 2011.05.04 13:54:00 - [14]
 

Edited by: Chaos Incarnate on 04/05/2011 13:55:27
sounds like a lot of hype, tbh

and even if it is all true and they deliver everything they promise (and they very likely won't), it still sounds like a very PvE-driven game. Open world game with open world PvP driven by players is what's most important to me

ivar R'dhak
Minmatar
Posted - 2011.05.04 14:19:00 - [15]
 

Originally by: Chaos Incarnate
sounds like a lot of hype, tbh
Thatīs what I actually suspected too.
And because I wub you so much Razz hereīs a demo vid showing some actual gameplay, very promising.
Guild Wars 2 - gamescom 2010 Video-Präsentation, Part 1
(the marketing blurb ends around the 5min mark), Part2, Part3

Quote:
and even if it is all true and they deliver everything they promise (and they very likely won't), it still sounds like a very PvE-driven game. Open world game with open world PvP driven by players is what's most important to me

Meh, it may not be the case for you but 90% (or so) EVE players have to do the PvE content to make money.

Ravenzfire
Caldari
New Eden Scientific Association
Posted - 2011.05.04 14:44:00 - [16]
 

It's an improved Guild Wars. If you liked GW you'll like GW2. I plan on picking it up on release and I'll put tons of hours into it. That said, it's not really comparable to EVE and I have no plans to quite EVE as it's really a different style of play. I still need EVE for my spaceship pew pew fix :)

I played the demo at Pax East this year and I can say that the new skill/combat works very nicely. I also really wouldn't call it a WoW clone. Sure that's easy to do because it's fantasy and an MMO but for those that have played it, the differences are pretty apparent.

Blacksquirrel
Posted - 2011.05.04 14:58:00 - [17]
 

I hope they actually do shape up the MMO formula. (It needs it) however the problem as previously mentioned is if the actual new features drastically change things or they just sort add a twist to whats already iterated.

I dont think the EVE community as whole seeks diversity quite the way I do for games so the impact might not be so profound. I think the it would impact other fantasy MMO more. Hell playing rift I was one of the few people that hadn't played WOW or other fantasy MMO's in years...everyone else discussing XYZ about wow or aion or WHO.

Funny note I mentioned EVE in game and I quote "Eve is for like smart people..."

Sidus Isaacs
Gallente
Posted - 2011.05.04 15:01:00 - [18]
 

Do you have to consent to PVP in GW2? Do it have one world that you can affect? Do it have any real losses?

I don't want CCP to do someting new. I want CCP to continue doing what makes EVE, EVE. They can add on that sure, but as long as the core ideas in EVE stay it is all good.

I have yet to see any MMO actually do what EVE do.

GW2 do have an advantage in having no subscriptions, and as such it can have some merit as an avarage fantasy game you and a buddy can run through if you want. But thats all.

Chaos Incarnate
Faceless Logistics
Posted - 2011.05.04 16:02:00 - [19]
 

Originally by: ivar R'dhak
Meh, it may not be the case for you but 90% (or so) EVE players have to do the PvE content to make money.


There's a difference between running PvE to ~pay the billz~, and running PvE so you can run more PvE so you can PvE and PvE and PvE till your eyes bleed. PvE will always tend towards being extremely boring.

Ingvar Angst
Amarr
Nasty Pope Holding Corp
Talocan United
Posted - 2011.05.04 16:41:00 - [20]
 

Originally by: Chaos Incarnate
Originally by: ivar R'dhak
Meh, it may not be the case for you but 90% (or so) EVE players have to do the PvE content to make money.


There's a difference between running PvE to ~pay the billz~, and running PvE so you can run more PvE so you can PvE and PvE and PvE till your eyes bleed. PvE will always tend towards being extremely boring.


That's something GW2 is getting rid of... you don't need to keep doing PvE to get better gear to do more PvE to get better gear to... All end level gear is pretty much equivalent. The real differences are cosmetic. Content won't be beaten by gear but by your actual skill with your character.

Viktor Fyretracker
Caldari
Emminent Terraforming
O.G.-Alliance
Posted - 2011.05.04 17:29:00 - [21]
 

LOL at anyone thinking GW2 will greatly impact a major brand MMO. its going to be good for login and go stuff but I cannot see it having the longevity of WoW or EVE.

Joe Phoenix
The Commonwealth Federation
Posted - 2011.05.04 18:12:00 - [22]
 

I don't know... wow players tend to get angry and stick remote controls up their arse..

Sader Rykane
Amarr
The Dark Space Initiative
Revival Of The Talocan Empire
Posted - 2011.05.04 18:22:00 - [23]
 

I have every intention of buying Guild Wars 2 as soon as it comes out.

Know why?

Because it doesn't have a sub-fee so I can keep my eve account going without feeling like I'm wasting money =D

Danton Marcellus
Nebula Rasa Holdings
Posted - 2011.05.04 18:26:00 - [24]
 

It's... fantasy. Idea Arrow

Chaos Incarnate
Faceless Logistics
Posted - 2011.05.04 19:30:00 - [25]
 

Originally by: Ingvar Angst
That's something GW2 is getting rid of... you don't need to keep doing PvE to get better gear to do more PvE to get better gear to... All end level gear is pretty much equivalent. The real differences are cosmetic. Content won't be beaten by gear but by your actual skill with your character.


You're misunderstanding me. I don't care if they've eliminated equipment progression; my point is, the game is going to be themepark PvE content with little to no sandbox or PvP elements to it. Hence, once you've ridden the rides and done all the quests and saved all the villages from certain doom, you're done with the game unless you want to go and do it all over again.

ivar R'dhak
Minmatar
Posted - 2011.05.05 02:15:00 - [26]
 

Originally by: Chaos Incarnate
the game is going to be themepark PvE content with little to no sandbox or PvP elements to it.
Dude, WHAT THE EFFF do you think LVL4 Missions/Cosmos/Dungeons/etc. were supposed to be?

A fricken theme-park would currently be an immeasurable improvement to the LVL4 whack-a-moles that 90% of the subscribers are currently forced doing to finance their EVE habits.

For how long, I donīt dare to predict. Especially with the 0.0 nerf & NPC jamming fiasco, which still hasnīt been followed up with the promised agent quality removal.

With summer coming quick and many exciting new MMOs about to hit. While older ones go either F2P or get massively improved like ST Online, this will be an interesting time for CCP.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.05.05 03:27:00 - [27]
 

Edited by: Akita T on 05/05/2011 03:32:09
Originally by: ivar R'dhak
the LVL4 whack-a-moles that 90% of the subscribers are currently forced doing to finance their EVE habits

I wouldn't say "forced". Mission-running is just one of the many possible activities you can do for ISK, and it's not the easiest nor the most rewarding one. Granted, it is however one of the lowest risk (after a bit of experience), steadiest and most comfortable alternatives that brings in decent amounts of ISK.

People just pick L4 mision-running because it's the most "familiar" to them, grind-style, NOT in spite of that fact.
There's really nobody forcing people to run L4s.
They WANT to run L4s, because the alternatives either involve too much thinking, too much preparation or too much risk.

Ever since I almost completely stopped running missions a long time ago (you know, I still run a few every now and then to assist some friends, bump standings a bit and stuff like that) and focused on earning wealth instead of boringly grind, I have started making far more ISK with far less time spent in-game than I ever made running missions.

Lady Ghoulia
Eternal-Darkness
Posted - 2011.05.05 15:44:00 - [28]
 

Originally by: Surfin's PlunderBunny
Hey look! A WoW clone! Shocked


heh, you're either a newborn or an inattentive simpleton

Chaos Incarnate
Faceless Logistics
Posted - 2011.05.05 15:55:00 - [29]
 

Originally by: ivar R'dhak
Originally by: Chaos Incarnate
the game is going to be themepark PvE content with little to no sandbox or PvP elements to it.
Dude, WHAT THE EFFF do you think LVL4 Missions/Cosmos/Dungeons/etc. were supposed to be?

A fricken theme-park would currently be an immeasurable improvement to the LVL4 whack-a-moles that 90% of the subscribers are currently forced doing to finance their EVE habits.

For how long, I donīt dare to predict. Especially with the 0.0 nerf & NPC jamming fiasco, which still hasnīt been followed up with the promised agent quality removal.

With summer coming quick and many exciting new MMOs about to hit. While older ones go either F2P or get massively improved like ST Online, this will be an interesting time for CCP.


No one forces people to run L4s. I run sleeper sites for spacebuxx, there's PvP and ~sandbox~ stuff aplenty.

NeoShocker
Caldari
Interstellar eXodus
BricK sQuAD.
Posted - 2011.05.05 17:14:00 - [30]
 

Edited by: NeoShocker on 05/05/2011 17:39:11
Sigh. Hack and slash games are hack and slash games. No matter how innovative, how "different", or whatever added features that makes them "different/unique" from other games.

WoW = Lineage I = Lineage II = Age of Conan = WH2k = Ragnarok Online = Guild Wars = Guild Wars II = Aion = Final Fantasy mmos = all other hack and slash games not mentioned. I don't know if Star Trek (I own lifetime account, deep regret) should be in the list, probably Earth and Beyond too (god I miss this game). Those two isn't hack and slash, but its in the form of pewpew instead.

Think of the above games mentioned and the "endgame" content. They're all based on "grinding" for xp.

Eve-Online isn't hack and slash. Therefore unique, innovative, endgame is non-existent, and kept me playing for 4 years and still counting. Only other game that kept me playing some MMO besides Eve-O for over 1 year is Ragnarok Online (4 years).

Sure Eve got grinding too, but that is isk making. I know some games have passive skill training like eve. But as of now, and maybe even 2-3 years from now, no game in the market is similar to Eve-Online.

Sandbox? sure some hack and slash got it. Scamming, stealing, etc? No hack and slash games got it. 100% pvp? Hm, I know few hack and slash games got it. List can go on for similarities and differences.

Not to bash any hack and slash games, but those games nowadays, are only good for a year or less, then people move on. Can't say it for others, but its what I experienced, what my friends experienced, and stuff. I did buy Guild Wars at launch. Few characters to 20 (why is it still 20?). I believe GW is just only an improvement.

So again, OP, I respect your opinion for GW II, but comments towards CCP regarding game play improvements (which they are)? Again, it calls for this. And yes, I did click on the links and video, but only half way. Just the usual "improvements."


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