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Lady Elura
Posted - 2011.04.15 00:11:00 - [1]
 

Hey folks,

I just got done training for my T2 Blasters to fit out my Brutix... I was hoping for solid DPS after following one of the higher rated fits over at BC (linked below). The damage wasn't fantastic, the cap drained out no time at all and the ship I duelled with tore me apart in a matter of seconds.

I spent 2 weeks training for the Blasters... Have I just set myself up for epic fail?

I'm wanting to be competitive in solo pvp but I don't want to use a cookie cutter build.

Any suggestions from other Brutix pilots? Should I scrap the Brutix and train for the Drake after all? Advice very welcome!!

Baulath
Posted - 2011.04.15 00:32:00 - [2]
 

Edited by: Baulath on 15/04/2011 00:32:13
http://eve.battleclinic.com/loadout/48310-2x-rep-brutix.html

I tried this awhile back, was ok.

Renarla
Posted - 2011.04.15 00:37:00 - [3]
 

The biggest problem with the Brutix is that it's a Brutix.

With my skills, 42k EHP 844 DPS

[Brutix, Brutix]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

10MN MicroWarpdrive II
Warp Scrambler II
Large Shield Extender II
Large Shield Extender II

Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Ancillary Current Router I


Hammerhead II x5

Lady Spank
Amarr
In Praise Of Shadows
Posted - 2011.04.15 04:08:00 - [4]
 

you didnt link your fit and the 4xmfs shield fit is dumb.

Lost Greybeard
Gallente
Posted - 2011.04.15 04:44:00 - [5]
 

Just make sure that you can commit to close-range combat and force your targets to do the same and you should be fine. Web, scram, MWD.

Generally, blasters are hard to use in PvP because people will realize what you're doing on approach and get the hell out of the way. So good luck with that.

Bumblefck
Kerensky Initiatives
Posted - 2011.04.15 09:35:00 - [6]
 

Originally by: Lady Spank
you didnt link your fit and the 4xmfs shield fit is dumb.




Explain rather than troll tbh

McRoll
Minmatar
Heatseekers
Posted - 2011.04.15 09:50:00 - [7]
 

Originally by: Renarla
The biggest problem with the Brutix is that it's a Brutix.

With my skills, 42k EHP 844 DPS

[Brutix, Brutix]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

10MN MicroWarpdrive II
Warp Scrambler II
Large Shield Extender II
Large Shield Extender II

Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M

Medium Ancillary Current Router I
Medium Ancillary Current Router I
Medium Ancillary Current Router I


Hammerhead II x5



Dumb,because:
- too much stacking penalty with 4th mgfs, a tracking enhancer would be much more useful
- alternatively a reactor control unit in order to not use 3 powergrid rigs
- 3 ancillary current routers is fail. If it doesnt work with RCU, downgrade the guns 1 tier maybe
- huge em/therm hole in shield tank. Try to put em/therm shield rigs there instead of ANCR's

Keitaro Baka
Babylon Scientific and Industrial Enterprises
Babylon Project
Posted - 2011.04.15 09:55:00 - [8]
 

I don't like 4x MFS and then 3x ACR rigs, I prefer something like this:

[Brutix, Mixed Grill]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II
Power Diagnostic System II

10MN MicroWarpdrive II
Large Shield Extender II
Invulnerability Field II
Warp Scrambler II

Heavy Neutron Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hammerhead II x5

You could replace the PDS with a RCU and then go full neutron, but it only gives you 25 more dps (with void) and the PDS helps a little with your buffer and your cap.

900 dps from a tier 1 BC, sure only at 5km, but for the price and while still having about 53.5k EHP, fun addition to your shield gang.

Brutix is probably not too great for the solo pvp the op is looking for though

Lady Elura
Posted - 2011.04.15 10:18:00 - [9]
 

Sorry I forgot to post my current build, here it is!

Damage Control II
Medium Armour Repair II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilzer II

Stasis Webifier II
Stasis Webifier II
Medium Capacitor Booster II
10MN MicroWarpDrive II

Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Medium Nosferatu II

I've made some changes, the double web I read might help me get into DPS range. I dropped the scrambler because at this stage if I'm solo pvping and they get away? I'm considering it a win! LOL

Baulath
Posted - 2011.04.15 10:21:00 - [10]
 

Edited by: Baulath on 15/04/2011 10:35:31
I think you fail trained.

Millie Clode
Amarr
Insert Cool Name Here
Posted - 2011.04.15 10:29:00 - [11]
 

Blasters are fine, they just happen to be less user-friendly than autocannons or lazors.

You really have to give up on any hopes of being able to disengage if the fight goes wrong, and usually gallente ships aren't the fastest. This usually means you'll either get kited or blobbed unless you are really careful with your target selection.

Duchess Starbuckington
Posted - 2011.04.15 11:36:00 - [12]
 

Quote:
Blasters are fine, they just happen to be largely inferior than autocannons or lazors.


Fixed.

NoNah
Posted - 2011.04.15 11:43:00 - [13]
 

[Brutix, New Setup 1]
Magnetic Field Stabilizer I
Magnetic Field Stabilizer I
Magnetic Field Stabilizer I
Reactor Control Unit II
Damage Control II

Large Shield Extender II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Invulnerability Field II
Warp Scrambler II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hammerhead II x5


Pretty much only way I'd fly a brutix these days, or possibly by slimming down the cost even further IE resistance rigs, meta shield extenders, t1 invuln etc and just use them as really really disposable gank bc's. The only thing a brutix has going for it is the facemelting dps at immobile targets at pointblank range, and even that isn't that good.

Lady Elura
Posted - 2011.04.15 11:53:00 - [14]
 

Should I forget the Brutix then? Can I use the blaster skills else where? Or do I just need to forget blasters totally? Any other blaster ships which would do better?

Malcanis
Caldari
Vanishing Point.
The Initiative.
Posted - 2011.04.15 12:41:00 - [15]
 

Originally by: Lady Elura
I just need to forget blasters totally

Rouge Drone
Posted - 2011.04.15 14:01:00 - [16]
 

Originally by: Lady Elura



Blasters have issues but they aren't nearly as unusable as a lot of forum warriors think especially in small gang / solo situation. It's not really a soloer's game at the moment though unless you have a falcon alt or t3 links. The kind of fitting used would need to alter dramatically depending on what kind of space you plan to fight in too.

Range is only an issue in gangs of 7+ or so but tracking can be ugly. The shield extender fittings tend to suck ass outside of gangs because without a web you wont be able to track any afterburner frig which decides to orbit you. You can go single extender with resist rigs to fit more tackle but then the inability to repair outside of combat can become an issue.

You'd have a hard time locking people without a sensor booster, a hard time pointing people without a 20k, get killed by anyone with ecm drones without an eccm and risk getting kited by mwd users without a scrambler. You're definitely going to have to find a compromise that you're personally happy with in the mids.

Dropping a turret on a turret dps ship is a big no no and I wouldn't worry about cap too much on a single rep. With the way the brutix flies either you or your opponent (usually you) will be dead long before cap becomes an issue.

For drones you should go for valkyries or vespas if you want to use mediums. Hammerheads are ass and choosing them to maximize your eft dps is a sign of inexperience. It may be worth considering going with 5 warriors and 5 light ecm drones instead. You wont be using all your bandwidth but it'll help a lot against hard to track frigs and open up extra options.

I tweaked your fit a little and came up with this but I'd recommend flying it t1 and unrigged until you know what you're doing. It will make those solo losses sting a lot less too.

Medium Armor Repairer II
Damage Control II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Warp Disruptor II
Stasis Webifier II
Sensor Booster II

Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II
Heavy Ion Blaster II

Medium Hybrid Metastasis Adjuster I
Medium Hybrid Metastasis Adjuster I

Hope that helps and sorry if my post is too much of a novel.


The Djego
Minmatar
Hellequin Inc.
Posted - 2011.04.15 14:10:00 - [17]
 

Originally by: Malcanis
Originally by: Lady Elura
I just need to forget blasters totally




NoLimit Soldier
Posted - 2011.04.15 14:10:00 - [18]
 

Yea blasters suck, that is why the taranis/ishkur/daredevil/harpy all bow to my kestrel Rolling Eyes

Diomidis
Pod Liberation Authority
Posted - 2011.04.15 15:08:00 - [19]
 

Originally by: NoNah
[Brutix, New Setup 1]
Magnetic Field Stabilizer I
Magnetic Field Stabilizer I
Magnetic Field Stabilizer I
Reactor Control Unit II
Damage Control II

Large Shield Extender II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Invulnerability Field II
Warp Scrambler II

Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M
Heavy Neutron Blaster II, Void M

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hammerhead II x5


Pretty much only way I'd fly a brutix these days, or possibly by slimming down the cost even further IE resistance rigs, meta shield extenders, t1 invuln etc and just use them as really really disposable gank bc's. The only thing a brutix has going for it is the facemelting dps at immobile targets at pointblank range, and even that isn't that good.


Solid setup in theory, severe cap problems in practice...Embarassed

Sable Schroedinger
Jericho Fraction
The Star Fraction
Posted - 2011.04.15 15:47:00 - [20]
 

Blasters are not really a solo weapon system. They require point blank range and that means warping in on top of your target as on the whole Gallente ships are too slow to chase down something thats trying to avoid you. The alternative is being part of a group, where it's harder to avoid a bunch of people at the same time, or the group has someone fast dedicated to running down the targets and holding them till the slower boats can catch up.

Once a blaster boat gets into range, they do very respectable damage, but compared to other weapon systems, whilst higher, its marginal at best (widely believed to be inadiquate) to make up for the damage debt you will incur closing on the target (assuming you catch it). This again, brings you back to needing to drop right on top of them (and so needing a scout to get you a warp in), and even then you have to pray they're not web and scram fit (where as you must be), is if they ar theres a high chance that under mutual scram & web they'll pull away from you mitigating most of your damage quite quickly and ultimately either kiting and killing you or escaping.

However, in the spirit of not being a defeatest. here some of my thoughts on a solo brutix.

For once, you will want to use the active rep bonus. Active reps work in solo/dualing fights, but not really anywhere else.

ECM drones are your friend. Their chance of jamming is low, but they check that chance often, therefore statistcally, you have a better chance of a jam than you might think (better in larger groups, but solo they are your only chance of bugging out if things turn against you.

Pack light drones for smaller ships.

[Brutix]
Medium Armor Repairer II
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Medium Electrochemical Capacitor Booster I, Cap Booster 800

Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M
Heavy Ion Blaster II, Caldari Navy Antimatter Charge M

Medium Ancillary Current Router I
Medium Anti-Explosive Pump I
Medium Nanobot Accelerator I


Hobgoblin II x5
Hornet EC-300 x5

You're playing solo pvp on hard mode, but this might just work if you pick your fights carefully

demonfurbie
Minmatar
Drunken Wookies
BricK sQuAD.
Posted - 2011.04.15 16:00:00 - [21]
 

this works really well if you can get a close warp in ... how ever its a total glass cannon but works well on adding dps to things like tackled carriers


[Brutix, glass]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Reactor Control Unit II
Damage Control II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Medium Electrochemical Capacitor Booster I, Cap Booster 800
Warp Scrambler II
Invulnerability Field II

Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M
Heavy Neutron Blaster II, Caldari Navy Antimatter Charge M

Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Medium Core Defence Field Extender I


Hammerhead II x5


make sure ya have some null and void

ValentinaDLM
Minmatar
Ubi Concordia Ibi Victoria
Posted - 2011.04.15 16:26:00 - [22]
 

I fly a brutix plenty, and I think it works fine as a DPS platform. The Shield buffer setups can do amazing damage, especially with a tackler you can warp to, or a confined area like fighting on the undock or gate.

The triple magstab single armor rep setups are fine too in low sec station camps where you want to be able to rep a bit while you are waiting out your GCC. Also since you fit a cap booster on this sort of fit you shouldn't have cap problems and have a bit of protection against neuts.

It isn't a ship (even with MWD) for catching missioners 40km from their mission gate. That isn't the Brutix's role, anytime you get a blaster ship and approach from range you are setting yourself up for failure.

This is Gallente, you have to play with that in mind, each race requires different tactics, and with gallente those tactics are usually all about getting in range. Talk to a stabber/vagabond pilot sometime, you will see they have the exact opposite problem, they need to have all their battles start outside of warp scram range.

Also one fitting tip, you don't have to use neutron blasters, in fact if you don't have AWU V I wouldn't bother with them at all, the damage increase isn't that much compared to the fitting increase, at least in my opinion.


Grimpak
Gallente
Midnight Elites
Echelon Rising
Posted - 2011.04.15 16:41:00 - [23]
 

Originally by: NoLimit Soldier
Yea blasters suck, that is why the taranis/ishkur/daredevil/harpy all bow to my kestrel Rolling Eyes


correction: M and L blasters suck compared to every other gun in the same size category.

Rouge Drone
Posted - 2011.04.15 16:48:00 - [24]
 

Originally by: Grimpak
Originally by: NoLimit Soldier
Yea blasters suck, that is why the taranis/ishkur/daredevil/harpy all bow to my kestrel Rolling Eyes


correction: M and L blasters suck compared to every other gun in the same size category.

Doesn't mean we can't make do though. People were using underpowered projectiles for years.

captain skinback
Posted - 2011.04.15 17:02:00 - [25]
 

the brutix is a decent rookie ship. its a good damage boat when you have trained cruisers up but dont have the skills or isk to fly a battleship.

the biggest downside is that they are pretty easy. but if i saw you in a fleet i would be glad that im not flying with another drake.

The Djego
Minmatar
Hellequin Inc.
Posted - 2011.04.15 17:20:00 - [26]
 

Edited by: The Djego on 15/04/2011 18:15:11
Originally by: Sable Schroedinger
Blasters are not really a solo weapon system.


Actually they are, they are just pretty bad at it since the web/speed nerf 2.5 years ago.

Edit: I always liked this quote since it is pretty much spot on, given that it is actually as old as the debate itself.

Originally by: Theron Gyrow
I'm actually glad about these changes. When they go live (and I'm pretty sure that they will, no matter what is said or done), it will become obvious to everyone that blasters are no longer a viable weapon system and they will get some boosts, hopefully in a year or two. As it is now, they are already deeply flawed and not worth training for/using, but it's still possible to claim otherwise.

Max Payne
Posted - 2011.04.15 17:23:00 - [27]
 

Originally by: Rouge Drone

Doesn't mean we can't make do though. People were using underpowered projectiles for years.


Projectiles have always had other things going on for them - like for instance no cap shooting , low fitting requirements, different damage types.

Also have you looked at projectile ship slot layout , they a fitter's dream- armor, shield, speed - versatile.

Ming Tao
Caldari
Diplomatic Disruption
Chain of Chaos
Posted - 2011.04.15 20:10:00 - [28]
 

Edited by: Ming Tao on 15/04/2011 20:11:01
I would say get a Myrm but dont know how good your drone skills are and Myrms are better fitted with Auto Cannons tbh.

Also dont know how good your shields skills are, and although the Shield Gank Brutix fits here are ver nice it wouldnt do you much good.

You have 2 options. Train up your shield skills or train up for a Megathron/Hyperion which are better as Blaster/armor tanks.

ShahFluffers
Ice Fire Warriors
Posted - 2011.04.15 20:39:00 - [29]
 

Edited by: ShahFluffers on 15/04/2011 20:42:53
Originally by: Lady Elura
Should I forget the Brutix then? Can I use the blaster skills else where? Or do I just need to forget blasters totally? Any other blaster ships which would do better?


Honestly, I'd go with the Myrmidon. In a 'shield-blaster' setup (which is very similar to the 'shield-blaster' Brutix setups here) it can hit out quite far with Null ammo, has a better tank, and can use drones to greatly supplement its DPS.

Plus the Myrm is more flexible when it comes to what guns you can use (as it doesn't get a bonus any specific gun). So if/when you train up another weapon system you can replace the blasters.

Jaik7
Posted - 2011.04.15 21:41:00 - [30]
 

my only close experience with a brutix is when two of them failed to kill my stationary drake in the time it took my blasterokh buddy to kill one of them. they made my shield alarm scream, though. the only time that's ever happened to my drake is when three domis with sentries, a vagabond, and an absolution decided i was primary.


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