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Morbus Cordis
Posted - 2011.03.31 13:25:00 - [1]
 

Bought a rattlesnake for use in lvl 4 missions.

I've been thinking of the following fit, and would like some opinions on making it better.
I have good drone skills and ****ty missile skills. (Already using a domi, but its not that great in amarr space imo)

[Rattlesnake lvl 4 t2 torp]

4x Siege Missile Launcher II (Mjolnir Torpedo)
Drone Link Augmentor I

2x Large Shield Extender II
2x Omnidirectional Tracking Link I
Photon Scattering Field II
Heat Dissipation Field II
Invulnerability Field II

3x Ballistic Control System II
3x Shield Power Relay II

Large Sentry Damage Augmentor I
Large Rocket Fuel Cache Partition I
Large Core Defence Field Purger I

5x Garde II

I would like to keep it T2/meta4 fitted.


Please give me your suggestions. :)

Potato IQ
Posted - 2011.03.31 13:40:00 - [2]
 

Edited by: Potato IQ on 31/03/2011 13:48:22
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Capacitor Power Relay II
Capacitor Power Relay II
Capacitor Power Relay II

Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Phased Weapon Navigation Array Generation Extron
Ballistic Deflection Field II
Ballistic Deflection Field II
Ballistic Deflection Field II
Gistum A-Type Medium Shield Booster

Cruise Missile Launcher II, Wrath Fury Cruise Missile
Cruise Missile Launcher II, Wrath Fury Cruise Missile
Cruise Missile Launcher II, Wrath Fury Cruise Missile
Cruise Missile Launcher II, Wrath Fury Cruise Missile
Small Tractor Beam I
Drone Link Augmentor I

Large Sentry Damage Augmentor I
Large Warhead Rigor Catalyst I
Large Drone Scope Chip I

Bouncer II x 5
Garde II x 5
Hammerhead II x 5
Hobgoblin II x 5

Change hardeners so rat specific

Edit:

Just saw the T2/Meta comment

You will struggle to make the ship shine if you do that. You could reduce the isk on the shield booster and it actually works with a medium T2 by dropping a CN BCS for another cap relay and stay cap stable. Now I don’t usually advocate cap stability, but when you have no cap booster, makes using this ship a breeze. The rest I feel is a must as gives great DPS having spent a couple of months in my Rattler on an alt

whaynethepain
Dissident Aggressors
Mordus Angels
Posted - 2011.03.31 13:43:00 - [3]
 

More drones perhaps?
Nice ship BTW, it can solo the big cosmos fight missions ok.

Not sure about the torps, it usually means I have to move the ship, I tend to go for FOF cruise missiles and a cup of tea.

People may say how I'm not playing it right, but that's the kind of person I beat up at weekends.

Millie Clode
Amarr
Insert Cool Name Here
Posted - 2011.03.31 14:10:00 - [4]
 

[Rattlesnake, Lulz]
Damage Control II
Domination Nanofiber Structure
Domination Nanofiber Structure
Overdrive Injector System II
Caldari Navy Power Diagnostic System
Caldari Navy Power Diagnostic System

Core X-Type 100MN MicroWarpdrive
Pith X-Type Photon Scattering Field
Pith X-Type Heat Dissipation Field
Thon's Modified Invulnerability Field
Caldari Navy Invulnerability Field
Caldari Navy Large Shield Extender
True Sansha Warp Scrambler

Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Imperial Navy Heavy Energy Neutralizer
Imperial Navy Heavy Energy Neutralizer

Large Core Defence Field Extender II
Large Core Defence Field Extender II
Large Core Defence Field Extender II


Garde II x5
Bouncer II x5
Warrior II x10
Hornet EC-300 x10
Vespa EC-600 x5

Annowyn
Ammatar.
Posted - 2011.03.31 15:53:00 - [5]
 

Originally by: Millie Clode
[Rattlesnake, Lulz]
Damage Control II
Domination Nanofiber Structure
Domination Nanofiber Structure
Overdrive Injector System II
Caldari Navy Power Diagnostic System
Caldari Navy Power Diagnostic System

Core X-Type 100MN MicroWarpdrive
Pith X-Type Photon Scattering Field
Pith X-Type Heat Dissipation Field
Thon's Modified Invulnerability Field
Caldari Navy Invulnerability Field
Caldari Navy Large Shield Extender
True Sansha Warp Scrambler

Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Imperial Navy Heavy Energy Neutralizer
Imperial Navy Heavy Energy Neutralizer

Large Core Defence Field Extender II
Large Core Defence Field Extender II
Large Core Defence Field Extender II


Garde II x5
Bouncer II x5
Warrior II x10
Hornet EC-300 x10
Vespa EC-600 x5



Those 30 seconds of your life, yeah, not getting those back.

Kastsumi Kobayariel
Posted - 2011.03.31 18:54:00 - [6]
 

Originally by: Millie Clode
[Rattlesnake, Lulz]
Damage Control II
Domination Nanofiber Structure
Domination Nanofiber Structure
Overdrive Injector System II
Caldari Navy Power Diagnostic System
Caldari Navy Power Diagnostic System

Core X-Type 100MN MicroWarpdrive
Pith X-Type Photon Scattering Field
Pith X-Type Heat Dissipation Field
Thon's Modified Invulnerability Field
Caldari Navy Invulnerability Field
Caldari Navy Large Shield Extender
True Sansha Warp Scrambler

Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Siege Missile Launcher II, Caldari Navy Juggernaut Torpedo
Imperial Navy Heavy Energy Neutralizer
Imperial Navy Heavy Energy Neutralizer

Large Core Defence Field Extender II
Large Core Defence Field Extender II
Large Core Defence Field Extender II


Garde II x5
Bouncer II x5
Warrior II x10
Hornet EC-300 x10
Vespa EC-600 x5



With polycarbs this would have owned in 2008.

Aveneo
SkyNet Technologies Inc.
Posted - 2011.03.31 20:43:00 - [7]
 

This is the fit I'm currently using on my Rattlesnake:

Damage Control II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Ballistic Control System II (change to Caldari Navy once I get more money)
Ballistic Control System II (change to Caldari Navy once I get more money)

Invulnerability Field II (change to Caldari Navy once I get more money)
Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Drone Navigation Computer I
Drone Navigation Computer I

'Arbalest' Cruise Launcher I, Hunter F.O.F. Cruise Missile I
'Arbalest' Cruise Launcher I, Hunter F.O.F. Cruise Missile I
'Arbalest' Cruise Launcher I, Hunter F.O.F. Cruise Missile I
'Arbalest' Cruise Launcher I, Hunter F.O.F. Cruise Missile I
Drone Link Augmentor I
Drone Link Augmentor I

Large Core Defence Field Purger II
Large Core Defence Field Purger I (change to II when I get more money)
Large Core Defence Field Purger I (change to II when I get more money)

Drones: Atm a fleet of Hammerhead II's and Hobgoblin II's.

Not sure if it's a good fit, but at present time it's cap-stable at 47.2% without requiring any implants or anything. I'll switch out the Arbalest launchers for II's once I get my Cruise Missiles Specialization.

I could change the Damage Control II for another Shield Power Relay II (which would make things run at 54 minutes or so) but I always try to fit one of them because I like them Razz

Only tricky bit is using the F.O.F. because they are stupid and (imo) not functioning as they should as they tend to go for the nearest structures or neutral/friendly ships as well as enemies. Not what you'd expect from a F.O.F. (smart) missile if CCP would have bothered to read up on the actual function of such devices. So depending on the mission I may forego the afk mentality and load it up with Wrath and/or Paradise instead (depending on the opposition). :)

Krista Plumber
Posted - 2011.03.31 22:30:00 - [8]
 

Clearly armortanking is the way to go. Twisted Evil

[Rattlesnake, Armor L4 Rattler AFK:ing Goodness]
Armor EM Hardener II
Armor Thermic Hardener II
Large Armor Repairer II
Armor EM Hardener II
Armor Thermic Hardener II
Capacitor Power Relay II

Cap Recharger II
Cap Recharger II
Drone Navigation Computer I
Drone Navigation Computer I
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I

Cruise Missile Launcher II, Hunter F.O.F. Cruise Missile I
Cruise Missile Launcher II, Hunter F.O.F. Cruise Missile I
Cruise Missile Launcher II, Hunter F.O.F. Cruise Missile I
Cruise Missile Launcher II, Hunter F.O.F. Cruise Missile I
Drone Link Augmentor I
Drone Link Augmentor I

Large Sentry Damage Augmentor I
Large Capacitor Control Circuit I
Large Warhead Flare Catalyst I


Garde II x5 47k optimal
Ogre II x5 1,6k MWD speed
Hammerhead II x5 3,2k MWD speed

Zan Shiro
Posted - 2011.03.31 23:00:00 - [9]
 

if you got isk, look at RF large extenders. Reduced sig thier benefit. 2 of these is something up to 80m less sig radius. Not omfg great but still 80m less for a rat bs torp/cruise to bite into.

Zeede Qinhua
Posted - 2011.04.01 00:52:00 - [10]
 

Wow, there are some horrible fits in here.

Since I'm at work, I will just put in the name of the module, and you can upgrade to Tech2 or meta-whatever as you see fit.

Lows:
Shield Power Relay
Shield Power Relay
Shield Power Relay
Shield Power Relay
Ballistic Control System
Ballistic Control System

Mids:
Target Painter
Invulnerability Field
Mission Specific Hardener or Resistance Amp
Mission Specific Hardener or Resistance Amp
Large Shield Extender
Omnidirectional Tracking Link
Omnidirectional Tracking Link

Highs:
Cruise Missile Launcher
Cruise Missile Launcher
Cruise Missile Launcher
Cruise Missile Launcher
Drone Link Augmentor
Drone Link Augmentor

Rigs:
Sentry Damage Augmentor
Core Defense Field Purger
Core Defense Field Purger

Drones:
5x Garde IIs
5x Mission-specific long-range Sentry Drone II's
5x Mission-specific Medium Scout Drone II's
5x Mission-specific Light Scout Drone II's

Lows: Missiles are not the primary weapon system on a Rattlesnake, and you said you had lousy missile skills, so that third BCS is not worthwhile.

Mids: Many people recommend 3x Omnis for sentry drones, but since Target Painters have a similar effect, AND help your cruise missiles hit better, I use 2x Omnis and one Target Painter. A second Large Shield Extender is not needed.

Highs: Two Drone Link Augs give you a nice boost to drone control range, which compliments the naturally long range of cruise missiles.

Rigs: When my tanking skills were bad I used 3x Purger rigs, but I'm comfortable with two Tech2 ones with a Tech1 Sentry Damage rig. It really helps a lot.

Drones: You actually have 75 m3 space left over, so I carry spare Light Drones as those sometimes get popped when they get aggro and can't get back in time.

Zeede

Flex Nebura
Caldari
Posted - 2011.04.01 01:56:00 - [11]
 

quick question.

If you are using FoF missiles.... why bother training for tech 2 launchers Compared to navy launchers? Especially if are already fitting other faction stuff on there?

I keep forgetting the actual RoF of tech 2 with spec V, so forgive me if Im wrong here. But arent Caldari launchers in every way except price and the ability to use tech 2 ammo?

They hold more missiles so even if spec V tech 2 had a slight edge on RoF you would gain it back on fewer reloads. And it takes less damage from overheating, being tech 1 and all. fitting requirements are much lower too, if that is an issue. And if you are gonna use them for FoFs why waste a month training spec V?

Annaborn
Omnipotence Industries
Posted - 2011.04.01 06:17:00 - [12]
 

[Rattlesnake, Lol]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Ballistic Control System II
Ballistic Control System II
Damage Control II

Invulnerability Field II
Invulnerability Field II
Large Shield Extender II
Shield Recharger II
Shield Recharger II
Shield Recharger II
Omnidirectional Tracking Link I

Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile
Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile
Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile
Cruise Missile Launcher II, Caldari Navy Wrath Cruise Missile
Drone Link Augmentor I
Drone Link Augmentor I

Large Core Defence Field Purger II
Large Core Defence Field Purger II
Large Core Defence Field Purger II


Garde II x5

Whatever else you feel you need

Upgrade whatever you feel to faction, though to be honest only the invuln fields make a difference really. Runs forever and could tank 4 L4s at once assuming you don't get alphaed. Rattler's real weapon is its drones, in some cases it might almost make more sense to fit it with assault launchers and deal with the frigates while your drones take down the big stuff.

Malema
Posted - 2011.04.01 06:25:00 - [13]
 

Edited by: Malema on 01/04/2011 06:26:31
Lows:
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Power Diagnostic II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Mids:
PWNAGE TARGET PAINTER
4XT2 Rat Specific Hardeners
Large Shield Extender II
Federation Navy Omnidirectional Tracking Link


Highs:
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Drone Link Augmentor I
Drone Link Augmentor I


Sentry Drones to taste

Rigs:
Sentry Damage Augmentor I
Core Defense Field Purger II
Core Defense Field Purger II

Potato IQ
Posted - 2011.04.01 09:52:00 - [14]
 

Originally by: Zeede Qinhua

Lows: Missiles are not the primary weapon system on a Rattlesnake, and you said you had lousy missile skills, so that third BCS is not worthwhile.
Zeede


Yours is the best of the other fits posted, but I disagree with this. Once you have a comfortable tank with minimum slot use, then you add damage mods. The third BCS may be a small difference, but as a third omni will upset your tanking ability too much and the TP is a bigger aid for the sentries and cruise, it is still the mod to add. The ability to change to Fury when the smaller stuff is dealt with if you field T2 launchers means this is improved further

And your rigs should be damage improvements as well. The Rattler has an immense tank and needs little assistance beyond 3 hardeners and rep. I’m about to finish cruise to V to add the T2 launchers, but even with standard cruise and 2 CN BCS as not upgraded the shield booster yet, it is on a par with a CNR as far as BS launcher volley number kill but without the pain of managing a shield and cap booster

Mike712
Posted - 2011.04.01 11:50:00 - [15]
 

Edited by: Mike712 on 01/04/2011 11:50:43
Yep zeede got it right, if you want a cheap setup this is the way to go:

[Rattlesnake, Lv4 Passive]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Ballistic Control System II
Ballistic Control System II

Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Phased Weapon Navigation Array Generation Extron
Large Shield Extender II
Photon Scattering Field II
Photon Scattering Field II
Heat Dissipation Field II

Cruise Missile Launcher II, Paradise Cruise Missile
Cruise Missile Launcher II, Paradise Cruise Missile
Cruise Missile Launcher II, Paradise Cruise Missile
Cruise Missile Launcher II, Paradise Cruise Missile
Drone Link Augmentor I
Drone Link Augmentor I

Large Sentry Damage Augmentor I
Large Core Defence Field Purger I
Large Core Defence Field Purger I


Hobgoblin II x5
Garde II x5


Avoid torps, they are unusable on anything bar the golem.

Morbus Cordis
Posted - 2011.04.01 12:11:00 - [16]
 

Thank you all for your suggestions. :)

Honourable mentions to Zeede for the reasoning behind his fit and also to Potato IQ and MIKE712.

Zeede Qinhua
Posted - 2011.04.02 06:49:00 - [17]
 

Potato: I totally agree, however given that I have no clue what skills the OP has, and the fact that it's quite simple to swap in a BCS if the tank seems to be overkill, I just went with what I did.

Zeede

Love Denied
Gallente
Caldari Stainless Steel industries
Posted - 2011.04.02 12:17:00 - [18]
 

why the hell use one in the first place ? other than looks in space in a game you always are zoomed out so you cant see what your flying anyway ?

Loraine Gess
Posted - 2011.04.02 12:39:00 - [19]
 

[Rattlesnake, IT'S SPANKIN' TIME]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Power Diagnostic System II
Power Diagnostic System II

Gist B-Type X-Large Shield Booster
Invulnerability Field II
Invulnerability Field II
Domination Target Painter
Domination Target Painter
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link

Siege Missile Launcher II, Juggernaut Torpedo
Siege Missile Launcher II, Juggernaut Torpedo
Siege Missile Launcher II, Juggernaut Torpedo
Siege Missile Launcher II, Juggernaut Torpedo
Small Tractor Beam I
Salvager II

Large Hydraulic Bay Thrusters II
Large Rocket Fuel Cache Partition II
Large Warhead Flare Catalyst I


Garde II x5
Ogre II x5


No reason to passive tank the rattlesnake for L4 missioning. You want DPS, DPS, DPS. Applicable DPS at that. At 611 burst tank (and 3+ minutes of cap), this'll more than tank as you put out 900+ DPS.

ELECTR0FREAK
Eye of God
Posted - 2011.04.02 15:00:00 - [20]
 

Edited by: ELECTR0FREAK on 02/04/2011 15:15:16

Originally by: Loraine Gess
[Rattlesnake, IT'S SPANKIN' TIME]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Power Diagnostic System II
Power Diagnostic System II

Gist B-Type X-Large Shield Booster
Invulnerability Field II
Invulnerability Field II
Domination Target Painter
Domination Target Painter
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link

Siege Missile Launcher II, Juggernaut Torpedo
Siege Missile Launcher II, Juggernaut Torpedo
Siege Missile Launcher II, Juggernaut Torpedo
Siege Missile Launcher II, Juggernaut Torpedo
Small Tractor Beam I
Salvager II

Large Hydraulic Bay Thrusters II
Large Rocket Fuel Cache Partition II
Large Warhead Flare Catalyst I


Garde II x5
Ogre II x5


No reason to passive tank the rattlesnake for L4 missioning. You want DPS, DPS, DPS. Applicable DPS at that. At 611 burst tank (and 3+ minutes of cap), this'll more than tank as you put out 900+ DPS.


/disagree.

Not only did the OP say he wanted to use T2/meta4 parts, but he said he had bad missile skills.

In addition, you're focusing on missile DPS output on a ship that
A) Has no missile damage bonuses
B) Has a mid/low/attribute layout that is excellent for passive tanking
C) Only has 4 launcher hardpoints
D) Isn't exactly cheap

If you want to build (and risk losing) an expensive DPS-oriented missile boat for missioning, use a CNR or a Golem.

I've been building passive tank setups since Pottsey got me interested in them back in 2005, well before the release of the Drake popularized it as a legitimate tanking method. The Rattlesnake was obviously designed to be a passive tank platform. You can active tank it, sure, but you miss out on taking advantage of the highest base shield recharge rate available on any battleship (by a fair margin.)

Loraine Gess
Posted - 2011.04.03 10:15:00 - [21]
 

Originally by: ELECTR0FREAK
Edited by: ELECTR0FREAK on 02/04/2011 15:15:16

Originally by: Loraine Gess
[Rattlesnake, IT'S SPANKIN' TIME]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Power Diagnostic System II
Power Diagnostic System II

Gist B-Type X-Large Shield Booster
Invulnerability Field II
Invulnerability Field II
Domination Target Painter
Domination Target Painter
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link

Siege Missile Launcher II, Juggernaut Torpedo
Siege Missile Launcher II, Juggernaut Torpedo
Siege Missile Launcher II, Juggernaut Torpedo
Siege Missile Launcher II, Juggernaut Torpedo
Small Tractor Beam I
Salvager II

Large Hydraulic Bay Thrusters II
Large Rocket Fuel Cache Partition II
Large Warhead Flare Catalyst I


Garde II x5
Ogre II x5


No reason to passive tank the rattlesnake for L4 missioning. You want DPS, DPS, DPS. Applicable DPS at that. At 611 burst tank (and 3+ minutes of cap), this'll more than tank as you put out 900+ DPS.


/disagree.

Not only did the OP say he wanted to use T2/meta4 parts, but he said he had bad missile skills.

In addition, you're focusing on missile DPS output on a ship that
A) Has no missile damage bonuses
B) Has a mid/low/attribute layout that is excellent for passive tanking
C) Only has 4 launcher hardpoints
D) Isn't exactly cheap

If you want to build (and risk losing) an expensive DPS-oriented missile boat for missioning, use a CNR or a Golem.

I've been building passive tank setups since Pottsey got me interested in them back in 2005, well before the release of the Drake popularized it as a legitimate tanking method. The Rattlesnake was obviously designed to be a passive tank platform. You can active tank it, sure, but you miss out on taking advantage of the highest base shield recharge rate available on any battleship (by a fair margin.)


And by passive tanking it, you're missing on the great slot layout for an active tank!. You have the mids for that awesome tank while still being able to fit four utility mods (or 3 + cap booster if you worry) and two PDS/Cap flux coils/Cap power relays (not recommended) in the lows. Two target painters and two omnis will absolutely mulch smaller ships with your drones while still giving them the sig radius for great damage with your torpedoes. If you don't have good missile skills, don't use a ****ing faction battleship based on a missile spewing hull!

Batelle
-Mostly Harmless-
Posted - 2011.04.03 12:38:00 - [22]
 

Ah hem.


Large Sentry Damage Augmenter II
Large Core Defense Field Capacitor safeguard I


 

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