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QT McWhiskers
EdgeGamers
Situation: Normal
Posted - 2011.02.28 00:33:00 - [1]
 

So have the rules changed or something? I take my command ship to the BC/BS hulls FFA only to get locked and neuted by a thanatos and a nidhoggur, and killed by their ogre IIs. I go back to station in my pod, and then I get locked at shot at by a moros outside station. I was in a pod so they missed me, but still he shouldnt have even shot me.

These arent isolated incidents, this has happened several times in the last few days. I go to test a fit, and I get neuted out in 1 second flat by carriers and killed in the BC ffa.

PTang
Posted - 2011.02.28 00:39:00 - [2]
 

Want to tell CCP I wouldn't mind working for them as a police officer on sisi...

You've got my email ccp.

Copine Callmeknau
Kangaroos With Frickin Lazerbeams
The KWFL Republic
Posted - 2011.02.28 09:25:00 - [3]
 

Didn't you get the memo?
SiSi is only for supercap pilots now

If you want them to change it back, don't bother logging on to SiSi any more.

Especially don't participate in mass tests

Tau Cabalander
Posted - 2011.02.28 09:29:00 - [4]
 


Persona n0ngrata
Posted - 2011.03.01 03:03:00 - [5]
 

The incident at the FFA is completely within the new SISI rules but the Moros who shot at your pod before you docked is in the wrong as their is still no fighting on station or gates.

The new rules can be found here Sticky: Test Server Rules and here singularity 'the rules they are a-changin'

If you have any proof to back up your claim on the Moros that shot you outside station in your pod, you can post here: Rule violation reporting

Carola Kessler
Posted - 2011.03.01 11:33:00 - [6]
 

Hrmmm, after have read all what happened with the Supercaps and Caps involved in test system i think i'm not bothering anymore to let me move there and simply make my tests with some Corp friends in highsec or some more silent 0.0 systems around the corner, if there is now really anarchy in the Test system and everyone can shoot everyone without having consent agreed for figthing in the Test system i'm suggesting my friends to avoid it if they don't want to loose their test ships by surprise attackers there, have fun everyone there Razz

Catari Taga
Centre Of Attention
Middle of Nowhere
Posted - 2011.03.01 11:41:00 - [7]
 

Originally by: Carola Kessler
have fun everyone there Razz

We do.

The FFAs were always the only reason to go to the combat system, CCP finally made that clearer by making the entire system FFA.

Or in other words: Do not begrudge people the single solar system on SiSi where they can have some fun, you have all the rest of New Eden for your testing and thus no reason to complain.

Taylormade VI
Posted - 2011.03.01 16:44:00 - [8]
 

This has happened to me too much since the rule changes. What is the point of naming the FFA's Frigate and Destroyer Hulls if people are just going to grief it with carriers and macherials. There is no fun to be had here if you are looking for a good fun frigate fight. The same with the other FFA's. Someone needs to rename the tab. What was wrong with Cruisers and below, or consentual combat. Now the tabs are named terribly, and the FFA's are useless for anyone looking to try their ship fits out.

Mangone
Posted - 2011.03.01 16:58:00 - [9]
 

Originally by: Taylormade VI
This has happened to me too much since the rule changes. What is the point of naming the FFA's Frigate and Destroyer Hulls if people are just going to grief it with carriers and macherials. There is no fun to be had here if you are looking for a good fun frigate fight. The same with the other FFA's. Someone needs to rename the tab. What was wrong with Cruisers and below, or consentual combat. Now the tabs are named terribly, and the FFA's are useless for anyone looking to try their ship fits out.


I agree with this it really sucks to go for example frigate ffa in lets say harpy and there is 3 supercarriers and 3 faction bs with bubbles. Otherwise i think new rules are actually good just ffa's suck. With all these caps there shouldnt even be ffa's at all i think.. Well it would be best if there would be old typish ffa's..

I have spoken...

Rokhy Bhalboah
Posted - 2011.03.01 16:59:00 - [10]
 

Ask for a 1v1 and then warp to a gate for the fight. As long as both agree to it, there shouldn't be a problem fighting at a gate. Just make sure you really have consent; i.e. maybe take a screenshot of the other party agreeing to the fight so they can't turn on you and get you banned.

Don't fight at the station though, people won't know it's consensual and some will interfere. It's all fun and games until everyone starts shooting.

Taylormade VI
Posted - 2011.03.01 23:30:00 - [11]
 

Originally by: Rokhy Bhalboah
Ask for a 1v1 and then warp to a gate for the fight. As long as both agree to it, there shouldn't be a problem fighting at a gate. Just make sure you really have consent; i.e. maybe take a screenshot of the other party agreeing to the fight so they can't turn on you and get you banned.

Don't fight at the station though, people won't know it's consensual and some will interfere. It's all fun and games until everyone starts shooting.


This does not fix the problem. Fights where there are 3 or 4 frigates all having a good fight are very fun and helpful when testing a ship. It is not fun when this is happening and super caps jump in. Now they have changed the FFA's to say "frigate and destroyers hulls preffered". What IDIOT wrote these beacons. That says, hey get in a frigate, but if your in a thanatos no biggy, just grief some more.

Tres Farmer
Gallente Federation Intelligence Service
Posted - 2011.03.02 13:49:00 - [12]
 

Edited by: Tres Farmer on 02/03/2011 13:53:07
Originally by: Taylormade VI
Originally by: Rokhy Bhalboah
Ask for a 1v1 and then warp to a gate for the fight. As long as both agree to it, there shouldn't be a problem fighting at a gate. Just make sure you really have consent; i.e. maybe take a screenshot of the other party agreeing to the fight so they can't turn on you and get you banned.

Don't fight at the station though, people won't know it's consensual and some will interfere. It's all fun and games until everyone starts shooting.


This does not fix the problem. Fights where there are 3 or 4 frigates all having a good fight are very fun and helpful when testing a ship. It is not fun when this is happening and super caps jump in. Now they have changed the FFA's to say "frigate and destroyers hulls preffered". What IDIOT wrote these beacons. That says, hey get in a frigate, but if your in a thanatos no biggy, just grief some more.


SANDBOX:
Pick a system like EZA or PVH and promote it as the place to be for frigate fights.

CCP obviously doesn't want to put any effort into patrolling the old FFA rules (anymore, lol).. as 6-CZ is 'broken' you gotta take matters into your own hands. Good luck.
And will be nice to see with what the regulars come up for player organised FFAs in the case of documenting 'consent'.
An idea:
public fleet with 1 rule by joining it: "I agree to un-consensual combat at XYZ in ABC with shiptype 123"

Green Cobra
Posted - 2011.03.02 18:35:00 - [13]
 

As I see it the big problem is super caps, you need either a HUGE fleet wich isn't realistic with the amount of chars logged on at any given time or a few dector and a few super caps of you own to kill a super capital.

As super capitals aren't seeded there and not easy to get and build some of these just to police the FFAs won't ever happen.

Why not just put a trigger in the DB or code in the SISI client on initiating jumps to the fighting system blocking every super cap from entering? Exclamation

Beardponderer
Aliastra
Posted - 2011.03.02 19:04:00 - [14]
 

That would require an inordinate amount of effort for little to no gain for the QA dept.

Still, old rules were better Sad

Green Cobra
Posted - 2011.03.02 20:22:00 - [15]
 

Originally by: Beardponderer
That would require an inordinate amount of effort for little to no gain for the QA dept.

Still, old rules were better Sad


Well yes maybee for the QA department but is SISI stays like it is now none will stay on it to test ant that sure will be a bigger problem for the QA department so I think it's worth the effort. Just create a function that is called on in the SISI client builds that return a flag wherther the ship used us a super cap or not. Easy enought to make no matter the coding language. Rolling Eyes

Obviously A TradeAlt
Posted - 2011.03.02 22:12:00 - [16]
 

Supers are already enforcing the rules, sorta

Green Cobra
Posted - 2011.03.02 22:33:00 - [17]
 

Originally by: Obviously A TradeAlt
Supers are already enforcing the rules, sorta


I guess you call 3 super carriers sitting on the frig beacon killing anything entering enforcing the rules then I guess? ugh

Besides it's not "rules" persay anymore only guidelines, anyway supers destroy the system for fighting. Any time you try and have some fun testing or anything else you end up with a bunch of supers warping in and killing anything they can... Shocked

Catari Taga
Centre Of Attention
Middle of Nowhere
Posted - 2011.03.02 23:56:00 - [18]
 

The only rule I'd like to see enforced is no fighting on station. At the moment there's more fighting on the station than in any of the FFAs really.

The supercap dudes are annoying but they've always been, so whatever.

Batolemaeus
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2011.03.03 12:21:00 - [19]
 

So you're saying that the "testing" environment in the wannabe-pvp hub is now closer to tq?

Mission accomplished tbh.

tobs
Posted - 2011.03.03 12:29:00 - [20]
 

I like Sisi like this ^^

DeadDuck
Amarr
Cutting Edge Incorporated
RAZOR Alliance
Posted - 2011.03.03 18:10:00 - [21]
 

Originally by: tobs
I like Sisi like this ^^


You mean with people shooting at the undock point ? With Gangs of Adrestias nuking everybody ? with Test Server Killboards Shocked ?

It turned in to a PVP wannabe's heaven. It used to be a nice place to really test setups and tactics before go try them on Tranquility. Now you see a bunch of noobs that only seem interested in collecting Killmails to post them on Sing Killboard LaughingLaughingLaughing.





DeadDuck
Amarr
Cutting Edge Incorporated
RAZOR Alliance
Posted - 2011.03.03 18:13:00 - [22]
 

Originally by: Batolemaeus
So you're saying that the "testing" environment in the wannabe-pvp hub is now closer to tq?

Mission accomplished tbh.


Suuure ... what you see more in Tranquility these days are gangs of Adrestias, Mimir's and all that crap flying around...Rolling Eyes

Siro Higami
Posted - 2011.03.04 07:04:00 - [23]
 

Originally by: Catari Taga
Originally by: Carola Kessler
have fun everyone there Razz

We do.

The FFAs were always the only reason to go to the combat system, CCP finally made that clearer by making the entire system FFA.

Or in other words: Do not begrudge people the single solar system on SiSi where they can have some fun, you have all the rest of New Eden for your testing and thus no reason to complain.


Tranlation: I'm too terrible of a PVPer on TQ that I must take my LOLEPICPVPSKILLS to a simulation of a simulation of a space simulation.

Hirana Yoshida
Behavioral Affront
Posted - 2011.03.04 14:48:00 - [24]
 

Originally by: Copine Callmeknau
Didn't you get the memo?
SiSi is only for supercap pilots now...

So its as gay as TQ now? Awesome! Very Happy

I think it is safe to assume that the idea of FFA areas remain the same so that the idiocy you describe is still against the rules.

Mad Hatteras
Posted - 2011.03.04 22:02:00 - [25]
 

I don't see it being too unreasonable to just get supercaps. or capitals in general their own system for testing, and cyno jam the main system.

Supercaps have no business fighting subcaps on sisi. they will never get the numbers to truely "test" their ships.

only other capitals and supercaptials can do anything to them.
so give them their own test area.

Standard caps I still cant decide if I like them everywhere or not.
there are more standard cap pilots and enough BS pilots to take them out.
and the carriers (NOT SUPER) make the FFA's more interesting I think.

Supercaps everywhere is pretty lol, but damn boring.

QT McWhiskers
EdgeGamers
Situation: Normal
Posted - 2011.03.05 16:40:00 - [26]
 

Yeah I can't see a reason to log in to sisi anymore. EVERYTIME a good fight happens in one of the FFAs. The same two nyx's come in and start repping up people and launching dozens of fighters or ogres. I mean, I understand that Supercarrier and Titan pilots are bored most of the time on TQ, but COME ON do you really NEED to know that your two nyx's can kill my nighthawk in about a minute?

CCP you really need to put things back to the way they were. Its ridiculous the way it is now.

Catari Taga
Centre Of Attention
Middle of Nowhere
Posted - 2011.03.05 19:56:00 - [27]
 

Originally by: QT McWhiskers
Yeah I can't see a reason to log in to sisi anymore. EVERYTIME a good fight happens in one of the FFAs. The same two nyx's come in and start repping up people and launching dozens of fighters or ogres. I mean, I understand that Supercarrier and Titan pilots are bored most of the time on TQ, but COME ON do you really NEED to know that your two nyx's can kill my nighthawk in about a minute?

CCP you really need to put things back to the way they were. Its ridiculous the way it is now.

I suppose you killed and podded a defenseless afk damnation in a safe spot because you really NEEDED to know whether your fleet could? lol, cry more. What you're really asking for is to remove the top of the food chain so you get closer to the top.

Mag's
the united
Negative Ten.
Posted - 2011.03.06 10:13:00 - [28]
 

Originally by: Catari Taga
Originally by: QT McWhiskers
Yeah I can't see a reason to log in to sisi anymore. EVERYTIME a good fight happens in one of the FFAs. The same two nyx's come in and start repping up people and launching dozens of fighters or ogres. I mean, I understand that Supercarrier and Titan pilots are bored most of the time on TQ, but COME ON do you really NEED to know that your two nyx's can kill my nighthawk in about a minute?

CCP you really need to put things back to the way they were. Its ridiculous the way it is now.

I suppose you killed and podded a defenseless afk damnation in a safe spot because you really NEEDED to know whether your fleet could? lol, cry more. What you're really asking for is to remove the top of the food chain so you get closer to the top.

Indeed, I think you hit the nail on the head. Cool

Arban Staz
Posted - 2011.03.06 16:32:00 - [29]
 

CCP don't (and shouldn't) care about whether you get good fights on SISI or not. They care about whether you are able to help test new features & bug fixes for them.

If they rebalance a particular ship type and you are sitting off a planet testing its tank in controlled circumstances then someone warps a supercarrier in and kills you, despite you asking them to stop as you are testing changes, then that would possibly be classed as "interfering with testing" and maybe worth a ban.

If someone just runs a good fight in ships that have been unchanged in the game for ages, that is fair game in their view.

Cometeer
Posted - 2011.03.09 00:18:00 - [30]
 

I feel like replying to this...

I think its better to have both..ffa,literally, but to have specifics as well...

Given the 5 Combat zones located there, I would much rather have the acceleration gates to closed areas than jsut add beacons for PERFERRED ships...

..I think it be cooler to have a beacon to an acceleration gate...obviously only letting ship types...even at worst if its the gates on tranq that allow crusier and below or that.

(and not spec modified for only ship class)

Would definetly limit the supercaps/carriers when you wanna test a spec ship class, while not limiting supers/carriers totally.


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