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zandayus
Posted - 2011.01.11 23:21:00 - [1]
 

planet/moon orbits with ships.like one with orbit around stations and jumpgates now.also more realistic terran type planets that rotate on their axis with moons.player designed space stations.

Ben Alman
Gallente
Posted - 2011.01.11 23:26:00 - [2]
 

I'm not exactly sure what you want. But I will hijack this thread to demand celestial objects actually moving on orbits around the sun, planet, moon etc.

Karak Terrel
As Far As The eYe can see
Chained Reactions
Posted - 2011.01.11 23:31:00 - [3]
 

Cats. Also fluffy funny cats/rabbits.

Akita T
Caldari Navy Volunteer Task Force
Posted - 2011.01.11 23:37:00 - [4]
 

Acceptable break from reality. The cost of having bookmarks.

Jovan Geldon
Gallente
Lead Farmers
Kill It With Fire
Posted - 2011.01.11 23:44:00 - [5]
 

Three pounds of Gouda cheese. A golden keyring. 78 PLEX in a Kestrel. Several copies of "Back to Black" by Amy Winehouse. A deleted Facebook account. A used hankerchief. One (1) metric ton of dessicated coconut. Forty-six of those funny nasal strips that stop you snoring.



This is the thread where we post random items, right? RIGHT?

Deamos
Dev Null Development and Holdings
Posted - 2011.01.12 00:08:00 - [6]
 

Cheese, beer, Sharks with friggin lasers. Oh and .9999999999... = 1

Sporked
Posted - 2011.01.12 00:11:00 - [7]
 

Originally by: Ben Alman
I'm not exactly sure what you want. But I will hijack this thread to demand celestial objects actually moving on orbits around the sun, planet, moon etc.


I will one up your hijack with a demand for a fix for the additional lag that sending constant positional updates for every single object in the solar system, down to the last asteroid, will cause in a 750 vs 750 fleet fight, as well as the one for rendering bookmarks useless. Also a fix for runon sentences.

Serge Bastana
Gallente
GWA Corp
Posted - 2011.01.12 00:27:00 - [8]
 

Nerves of steel, a heart of gold, muscles of iron, feet of clay and a knob of butter.

mkmin
Posted - 2011.01.12 00:46:00 - [9]
 

Buggerit! Millenium Hand and Shrimp! Buggerit!

Dante Marcellus
Minmatar
Belligerent Underpayed Tactical Team
Posted - 2011.01.12 00:47:00 - [10]
 

I read the topic title and remembered those Orbitz drinks from way back when. Mmm.

Erin Eraser
Posted - 2011.01.12 00:52:00 - [11]
 

Edited by: Erin Eraser on 12/01/2011 00:52:04


Why don't our ships orbit the large planets or stars when we're right next to them

Taedrin
Gallente
Kushan Industrial
Posted - 2011.01.12 01:08:00 - [12]
 

Originally by: Akita T
Acceptable break from reality. The cost of having bookmarks.


Not necessarily true. The positions of all celestial objects relative to the sun could change at downtime, or even perhaps periodically. Any bookmarks within a certain distance of the celestial object could be considered "pinned" to that celestial object. Instead of having a straight (x,y,z) cooridnate, the bookmark could instead contain a pointer to the celestial object it is bound to and the co-ordinates would be an offset from that celestial object.

It would result in a longer downtime (or at the very least, strange events occuring when a planet's orbit is adjusted if it were done at run-time), and warping would be a slightly more expensive operation (perhaps even marginal).

I agree, though, that it wouldn't be worth it. CCP would be too likely to forget something critical, like updating the positions of POSes anchored to moons when the celestial object's orbit updates.

Chaos Incarnate
Faceless Logistics
Posted - 2011.01.12 01:48:00 - [13]
 

Edited by: Chaos Incarnate on 12/01/2011 01:57:56
Originally by: Taedrin
Originally by: Akita T
Acceptable break from reality. The cost of having bookmarks.


Not necessarily true. The positions of all celestial objects relative to the sun could change at downtime, or even perhaps periodically. Any bookmarks within a certain distance of the celestial object could be considered "pinned" to that celestial object. Instead of having a straight (x,y,z) cooridnate, the bookmark could instead contain a pointer to the celestial object it is bound to and the co-ordinates would be an offset from that celestial object.

It would result in a longer downtime (or at the very least, strange events occuring when a planet's orbit is adjusted if it were done at run-time), and warping would be a slightly more expensive operation (perhaps even marginal).

I agree, though, that it wouldn't be worth it. CCP would be too likely to forget something critical, like updating the positions of POSes anchored to moons when the celestial object's orbit updates.


They could probably manage to update things like POSs and outposts too, but i'd be concerned with 'drift' caused by little errors adding up (imagine your POS mods slowly flying apart as the tower orbits) and how to handle players.

I mean, if you recalculate positions when the server is up players would either have to move with objects or be left behind as everything updates. If you do it during downtime, you have to recalculate the position of players logged off in space to the relative position of whatever they were closest to with great accuracy. The last thing you want is someone logged off landing 30km outside a POS bubble because of some rounding error in the orbit calculation Laughing

edit: and the really big question is, 'why bother?' How exactly is eve enriched by adding in an orbital mechanics simulation? Sure, it adds :awesome:, but it costs tons of dev time and doesn't really add gameplay in the slightest

CharmingButIrrational
Roswell Project Victimz
Posted - 2011.01.12 02:47:00 - [14]
 

Edited by: CharmingButIrrational on 12/01/2011 02:47:44
Originally by: mkmin
Buggerit! Millenium Hand and Shrimp! Buggerit!


I told 'em!

Ak'athra J'ador
Amarr
Imperial Shipment
Posted - 2011.01.12 04:58:00 - [15]
 

secondary overview sorting

Jane Griffin
Posted - 2011.01.12 05:03:00 - [16]
 

celestial orbits are secondary to, TAKE PLANETS OUT OF WARP PATHS, lol.

Just rationalise routes between stations and gates, even if you did end up going through a planet every now and then its not too bad, right now its just far too common imo.

Erid Tangor
Posted - 2011.01.12 05:18:00 - [17]
 

Oh, let the sun beat down upon my face, stars fill my dreams. I am a traveler of both time and space, to be where I have been

Stratharn
Posted - 2011.01.12 05:28:00 - [18]
 

Originally by: Dante Marcellus
I read the topic title and remembered those Orbitz drinks from way back when. Mmm.


Are those the ones that were full of the little floaty gelatin things? Because, if so - they were kinda creepy.

Scramble!

mkmin
Posted - 2011.01.12 05:34:00 - [19]
 

Originally by: Erid Tangor
Oh, let the sun beat down upon my face, stars fill my dreams. I am a traveler of both time and space, to be where I have been


You just called his niece a *****. A very cheap one. She's seven. In bed with a wicked case of... well, I won't tell you.

Tim Hibbins
Tim and Sasha Savings and Loans
Posted - 2011.01.12 07:17:00 - [20]
 

Originally by: mkmin
Buggerit! Millenium Hand and Shrimp! Buggerit!


You make no sense at all, but I love that duckhat you're wearing.

CCP Spitfire


C C P
C C P Alliance
Posted - 2011.01.12 08:03:00 - [21]
 

Moved from 'EVE General Discussion'.


Mr Cleann
Caldari
State War Academy
Posted - 2011.01.12 18:48:00 - [22]
 

The planets do rotate and some of them have great graphics. You can create a station in null sec. I am also certain that the planets do rotate around the sun. However I don'tVery Happy want to sit in one spot for a year to find out. You might consider watching the videos about the creation of EVE. It is based on another game that was good in its day. The game was called Elite 2.

Greg Huff
Posted - 2011.01.12 20:12:00 - [23]
 

Edited by: Greg Huff on 12/01/2011 20:12:41

If you go with the logic that:
  • Celestial objects are large enough for your overview to pinpoint their signature
  • Structures (pos, stations, customs offices, etc) transmit a beacon signal allowing your overview to pinpoint them.
Then the only thing that breaks are bookmarks to a point in space, such as mining bookmarks.

I'm all for this.

De'Veldrin
Minmatar
Norse'Storm Battle Group
Intrepid Crossing
Posted - 2011.01.12 20:19:00 - [24]
 

I'm going to go with why?

Why would we care? What purpose does it serve except for "reality" factor? What does it add to the game itself?

Spirulina Laxissima
Minmatar
TotalControl Inc.
Posted - 2011.01.12 20:26:00 - [25]
 

Originally by: Jane Griffin
celestial orbits are secondary to, TAKE PLANETS OUT OF WARP PATHS, lol.

Just rationalise routes between stations and gates, even if you did end up going through a planet every now and then its not too bad, right now its just far too common imo.


I've got an idea that might solve this issue:

Incorporate magnetic catapults into stations that launch exiting ships above the system plane, from where you can then warp to wherever. (certain Minmatar stations would not even have to be modified... Smile )
With proper orbital mechanics this would instead launch the ships to a lagrange-point. (which would be secured by turrets in empire)

zandayus
Posted - 2011.01.12 21:33:00 - [26]
 

player designed space stations.the CCP designed ones lack imagination.why is there only one kind of wheel space station in the game.why not a space station complex with orbiting space docks and varoius types of ships inthem.be able to take a shuttle trip thru the complex and get a close up look at the ships and the construction activity on going with them.this would be a lot more better than INCARNA/DUST 514/Walking On Station.where is the imagination when it comes to EVE.we can orbit stations but cannot orbit planets and moons.r ecall a station in eve about four years ago that had a very visual active docking bay with led type ad signs and other type active traffic happening in it.is that type of EVE visual forever gone.I can envision a EVE AND ALL THE WONDERS IT WOULD BE....

Sphit Ker
Dreddit
Test Alliance Please Ignore
Posted - 2011.01.13 13:17:00 - [27]
 

Knowing the Earth is blasting around the Sun at nearly 30 km/s (no kidding), I can foresee a couple problems.

It’s gotta be fun getting bumped by a 30km/s freakin' planet. “Don’t bump the titan! eh?


 

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