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Niccolado Starwalker
Gallente
Shadow Templars
Posted - 2010.10.03 09:31:00 - [61]
 


Been playing Civ5 now for some time, and I love it. But... there IS something nagging me. Not sure what it is. It seems... little simpler - less complex - than the number 4. Both in oponents attitudes and the alternatives to them, and the game itself.... Is it just me who have adjustmentsproblems to this new game, or is it really little more simpler??

I do love it though. The new graphic engine with hexagonal map is quite wunderschöön!


Gneeznow
Minmatar
Ship spinners inc
Posted - 2010.10.03 10:21:00 - [62]
 

As someone who's played all the civilization games starting with civ1 on DOS, this is the first civ I'll be giving a miss for a year or so until a bunch of patches comes out and the price drops significantly (or it becomes available elsewhere *cough*), most of the people I've spoken to say this is a dumbed down game with no depth, terrible AI and lacks the spark of its predecessors.

Omgah
The Python Cartel.
The Jerk Cartel
Posted - 2010.10.03 17:56:00 - [63]
 

Edited by: Omgah on 03/10/2010 17:56:40
Originally by: Gneeznow
As someone who's played all the civilization games starting with civ1 on DOS, this is the first civ I'll be giving a miss for a year or so until a bunch of patches comes out and the price drops significantly (or it becomes available elsewhere *cough*), most of the people I've spoken to say this is a dumbed down game with no depth, terrible AI and lacks the spark of its predecessors.


Civ games have never had good AI, its has always been awful. The method they use to increase difficulty is giving them bonus to production/gold/food etc. It does feel like it missing something, the lack of the generic religions, and different government types are probably the biggest hole I've noticed.

The governments where a huge part of the strategy, one of the favorite methods of over coming the harder difficulty settings was combining slavery with cities who's growth was maximized, using the excess population to produce military units. This allowed the players to over come the immortal and deity settings often. Commerce and production methods where experimented with and utilized as well. However with government being switched to policies, which have no cons to them as well as the reduced city growth and lack of slavery(made possible by government types) it seems that commerce combined with fewer settled/annexed cities and more puppets( which provide all the pros of a cities and only the con of not being able to control its production) could be the ideal production method. Allowing you to buy all your units and buildings while city production is used for wonders or converted into gold/science. The inability of units to stack prevents the purchase of a massive amount of units at one time. Stacking doesn't seem to apply to air units, so it is possible to bomb everything an opponent has before using a small ground force to clean up in the end stages of the game.

Borgh Brainbasher
Saint Industrial Services
STEEL BROTHERHOOD
Posted - 2010.10.03 21:52:00 - [64]
 

Just woke up from a "hey, the sun is supposed to be on the other side of the sky" weekend and as a Civ novice I have to say I love it. The depth of the game, the sheer ammount of things to do makes it great, I especcially love the one-unit-a-hex rule which makes swarming impossible.

I started in some frigid wasteland (turned out to be alaska, I went wow when I discovered the "world" map is actually the world) and just (490 turns into the game)finished conquering all of the americas, steamrolling three civilisations and several city states on the way.

As said, I love the game but there are some things that bug me. The weird interim turns in which one or two units can do something confuse the hell out of me as does the diplomacy system.

tl;dr time for bed.

Reiisha
Veto Corp
Posted - 2010.10.03 23:01:00 - [65]
 

Giving it a pass for now aswell, untill the game resembles civ4 a little bit more.

The big changes (hexes and no stacking) would be much nicer if stuff like espionage and religion hadn't been removed. It feels like the resources have been dumbed down a bit aswell, and i don't really like how the city screen looks. Assigning citizens to spots was more intuitive in civ4 imho.

It's all the little details that put me of... I wanted to love it but the feeling that something's missing is just way too strong.

I am basing this on the demo though, i admit. However, it only has a turn limit, not a feature limit as such.

Deva Blackfire
Viziam
Posted - 2010.10.03 23:48:00 - [66]
 

Edited by: Deva Blackfire on 03/10/2010 23:55:28
Game is OKisk, feels as it kinda lacks some deeper system(s), everything is as easy as playing say Settlers of Catan or something like that. But the biggest issue is AI. AI player is just so effin dumb... While having 2:1 or 3:1 numerical advantage AI gets wiped out. Diplomacy is also a joke (AI is good for 2 things here: "free" gold from trade or giving you all his cities when you kill few of his units).

Finished few games but honestly, im going back to Master of Magic. Again. Sigh.


As for Elemental link above. Lol. Elemental is just hilariously bad and it doesnt even compare to ye olde colonization in terms of fun or AI of opponent players... And as LONG time MOM player, no if you liked MOM do not get Elemental. Get Age of Wonders: Shadow Magic instead.

And Sins gets stale after 4-5 multiplayer games, too few units to do anything unexpected, too dependable on starting location (get few wrong planets/no planets within 4-5 jumps and you are screwed). Decent game but not top nothc.

Zeba
Minmatar
Honourable East India Trading Company
Posted - 2010.10.04 00:26:00 - [67]
 

Originally by: Deva Blackfire
As for Elemental link above. Lol. Elemental is just hilariously bad and it doesnt even compare to ye olde colonization in terms of fun or AI of opponent players... And as LONG time MOM player, no if you liked MOM do not get Elemental. Get Age of Wonders: Shadow Magic instead..
The stupendous moddibiltiy will see you eat your words good sir. As I stated before Stardock always releases games at about 90% and then using player feedback and mooching off user made mods ideas eventualy turns it into AAA+ material. But hey if you are on the fence just keep sitting as I guaruntee it will eventually be the premier turn based fantasy rpg 4x multiplayer game out there bar none. Again Sins was a fairly mediocre 4x action game before us modders got it up to snuff and Elemental will be the same.

Deva Blackfire
Viziam
Posted - 2010.10.04 00:40:00 - [68]
 

Another Stardock fanboi? I can swear you cant even state your own opinion on game without tripping over one of them.

And sarcasm aside.

I doubt it. Sure modders might play with it a little but bad game + mods will be still inferior to good game + mods. And good games? Just say civ5 or even posted earlier Age of Wonders: Shadow Magic. It might become better but at the very moment i wouldnt even reccomend this game to my sworn enemies - it is that bad (and getting reviews around 5.0 in age when most sites give 7-10 means game is really crap - ofc thats not only review opinion as i played it too).

Dray
Caldari
Euphoria Released
HYDRA RELOADED
Posted - 2010.10.04 00:42:00 - [69]
 

Originally by: Zeba
Originally by: Deva Blackfire
As for Elemental link above. Lol. Elemental is just hilariously bad and it doesnt even compare to ye olde colonization in terms of fun or AI of opponent players... And as LONG time MOM player, no if you liked MOM do not get Elemental. Get Age of Wonders: Shadow Magic instead..
The stupendous moddibiltiy will see you eat your words good sir. As I stated before Stardock always releases games at about 90% and then using player feedback and mooching off user made mods ideas eventualy turns it into AAA+ material. But hey if you are on the fence just keep sitting as I guaruntee it will eventually be the premier turn based fantasy rpg 4x multiplayer game out there bar none. Again Sins was a fairly mediocre 4x action game before us modders got it up to snuff and Elemental will be the same.


To be brutally honest Elemental was in poor shape out of the box, and no where near as complete as Sins was at launch and worse than Civ 5, but you're right about the moding so the only way is up for it, definitely one to keep an eye on.

After EU:Rome and EU3, Sins is one of the best strategy titles out there so Elemental can only get better.

Aside from the crashing issue I'm having with Civ 5 it's ok but it's light and it suffers a lot from what Civ3 and 4 did, namely weak diplomacy, it isn't hard to play a game from start to finish and just ignore all diplomacy, the abstract nature of Civ is a weakness as well as a strength, if you really want a good strategy game with decent diplomacy go for EU3, it's a rts not turn based but a far better game, in my opinion, than Civ but it has a much steeper learning curve.

Zeba
Minmatar
Honourable East India Trading Company
Posted - 2010.10.04 01:04:00 - [70]
 

Originally by: Deva Blackfire
Another Stardock fanboi? I can swear you cant even state your own opinion on game without tripping over one of them.

And sarcasm aside.

I doubt it. Sure modders might play with it a little but bad game + mods will be still inferior to good game + mods. And good games? Just say civ5 or even posted earlier Age of Wonders: Shadow Magic. It might become better but at the very moment i wouldnt even reccomend this game to my sworn enemies - it is that bad (and getting reviews around 5.0 in age when most sites give 7-10 means game is really crap - ofc thats not only review opinion as i played it too).
Well I am sooooo sorry that you can't get on the user improved bandwagon that Stardock has implimented. Quite frankly you cannot buy what the general public can supply you as far as invoations to the game are concerned. So did Sins start as a superiour game on launch? Yes. Yes it did. And by a large margin too as the space bases 4x game segment is not a really competative game area so any competition to draw comparisons to are rather lacking. But what Elemental is lacking is not polish or even a fundimental solidity to the game itself but that personal touch that only modders can supply.

If the eve devs ever grew a set of real balls and let us players have a direct hand in development via mods than eve would never ever ever ever ever ever ever drop off the list of the number one scifi mmo on the scene.

Period.

Deva Blackfire
Viziam
Posted - 2010.10.04 01:25:00 - [71]
 

Edited by: Deva Blackfire on 04/10/2010 01:30:53
If by "personal touch" you mean rewriting base concepts of the game, sure it does lack that "touch". Fact is that the game looks crippled compared to 15 year old production (at least the boxed version). What will mods do? I dunno and really dont care. If i were to judge games by "ifs" and "shoulds" then i guess Duke Nukem Forever would have been top1 game ever yaer for last 10 years. Unfortunately reality check means you judge what you have. And what i have is steaming pile of crap (coz i really havent seen worse 4x fantasy games in last few years).

Zeba
Minmatar
Honourable East India Trading Company
Posted - 2010.10.04 01:32:00 - [72]
 

Originally by: Deva Blackfire
If by "personal touch" you mean rewriting base concepts of the game, sure it does lack that "touch". Fact is that the game looks crippled compared to 15 year old production (at least the boxed version). What will mods do? I dunno and really dont care. If i were to judge games by "ifs" and "shoulds" then i guess Duke Nukem Forever would have been top1 game ever yer for last 15 games. Unfortunately reality check means you judge what you have. And what i have is steaming pile of crap (coz i really havent seen worse 4x fantasy games in last few years).
Sorry for your lack of flexibility. Granted I accept that some people expect a 110% finished and polished game on launch but tbh the itnernats age has made game publishing very much a fan oriented event. So by all means lap up mw2 and its non player friendly deployment and let us true gamers have a personal hand in what will most likely be a belated game of the year title with some good old fashioned ground level support.

wayz
The Grief Wave
Posted - 2010.10.04 01:40:00 - [73]
 

Civ V came out on my birthday and I was outside Game as soon as it opened. Anyway after playing the game a few times now I just dont know if I like it or not. I loved the intro video but the game just feels unfinished. The combat is incredibly easy and pretty much boils down to, get ranged on hill, have flankers standing by, demolish wave after wave of enemy units until they have nothing left, rinse and repeat. I'm pretty sure that due to the extensive moddability with the game everything that weve been talking about is going to get fixed so I think I'm just going to not play it then check in a month or so.

Deva Blackfire
Viziam
Posted - 2010.10.04 01:47:00 - [74]
 

Originally by: Zeba
Originally by: Deva Blackfire
If by "personal touch" you mean rewriting base concepts of the game, sure it does lack that "touch". Fact is that the game looks crippled compared to 15 year old production (at least the boxed version). What will mods do? I dunno and really dont care. If i were to judge games by "ifs" and "shoulds" then i guess Duke Nukem Forever would have been top1 game ever yer for last 15 games. Unfortunately reality check means you judge what you have. And what i have is steaming pile of crap (coz i really havent seen worse 4x fantasy games in last few years).
Sorry for your lack of flexibility. Granted I accept that some people expect a 110% finished and polished game on launch but tbh the itnernats age has made game publishing very much a fan oriented event. So by all means lap up mw2 and its non player friendly deployment and let us true gamers have a personal hand in what will most likely be a belated game of the year title with some good old fashioned ground level support.


Hahaha little fanboi got mad. Guess they ARE exactly same everywhere. Sorry ill leave MW2 to activision fanboys, and elemental to stardock fanboys as you. I prefer to play GOOD games, you know, the ones "they dont make anymore". So im back to playing YET another game of MOM (will be like 15th over last month), something you will prolly never manage to do (oh yes you can pray and wait for mods which prolly will never happen anyways) Feel free to go back to crippled games, "tru gamers" dont hand out money for every junk created because they have to suck up to one company or another :) *slurp*

Zeba
Minmatar
Honourable East India Trading Company
Posted - 2010.10.04 02:02:00 - [75]
 

Originally by: Deva Blackfire
Originally by: Zeba
Originally by: Deva Blackfire
If by "personal touch" you mean rewriting base concepts of the game, sure it does lack that "touch". Fact is that the game looks crippled compared to 15 year old production (at least the boxed version). What will mods do? I dunno and really dont care. If i were to judge games by "ifs" and "shoulds" then i guess Duke Nukem Forever would have been top1 game ever yer for last 15 games. Unfortunately reality check means you judge what you have. And what i have is steaming pile of crap (coz i really havent seen worse 4x fantasy games in last few years).
Sorry for your lack of flexibility. Granted I accept that some people expect a 110% finished and polished game on launch but tbh the itnernats age has made game publishing very much a fan oriented event. So by all means lap up mw2 and its non player friendly deployment and let us true gamers have a personal hand in what will most likely be a belated game of the year title with some good old fashioned ground level support.


Hahaha little fanboi got mad. Guess they ARE exactly same everywhere. Sorry ill leave MW2 to activision fanboys, and elemental to stardock fanboys as you. I prefer to play GOOD games, you know, the ones "they dont make anymore". So im back to playing YET another game of MOM (will be like 15th over last month), something you will prolly never manage to do (oh yes you can pray and wait for mods which prolly will never happen anyways) Feel free to go back to crippled games, "tru gamers" dont hand out money for every junk created because they have to suck up to one company or another :) *slurp*
Hehe. I bought Mom on launch and suffered through the crippling bugs till they sent me a patch disk in the mail to address the major game killing and game unbalancing bugs..

I still play mom and always will as elemental simply uses a few of the game concepts from it and is not in any manner even a spiritual successor to the game.

Modding however will eventually bring it to mom levels and beyond as quite a few of us currently chewing through the code are mom fanatics. Wink

Shaalira D'arc
Posted - 2010.10.04 05:45:00 - [76]
 

Gamer elitism? In an MMO forum?

Totally did not see that coming.

Talanayaa
Posted - 2010.10.05 12:05:00 - [77]
 

The hexes are great improvement and I dare say graphics even look artistically nice but other than that this game is rubbish.

Everything is minimal and simplified to the point you don't actually know what's going on. City states are completely pointless and unrealistic.

Why are my archers shooting over several hexes and my infantry can't do the same ? Scratch that... Why are they shooting over several hexes in the first place ?

Why am I am being forced to create puppet cities ? Seriously, puppet cities. That's just ******ed.

Why are there so few options to interact with the AI and why is the AI so dumb ? I've been obliterating his civilization and he demands gold and resources from me to cease hostilities.

Why is the tech tree simplified to the point of actually having no options to explore ?

Why is this game forcing me not to expand my civilization ?

Why is the happiness global ?

Instead of government we have some culture tree that let's you buy some stupid perks that also make no sense.

Why does this game grind to a halt at later stages?

Why are the maps so small and the game so buggy?

Why is the game trying to be combat oriented and not development oriented ?

... and so on

Professor Tarantula
Hedion University
Posted - 2010.10.11 15:27:00 - [78]
 

Edited by: Professor Tarantula on 11/10/2010 15:47:21
Just posting to say that as of today i cannot stand this game any longer. Uninstalled it, and doubt i'll ever reinstall it again.

Since there are no solid sim games like the first 4 sim city games anymore, i really wanted to like this, but it appears even the civ series has been gutted now, and is nothing but an ignorant hollow shell of a game with a flashy exterior and subtle propaganda.

I have little hope for any mods fixing it, because anyone intelligent enough to do so wouldn't remain interested long enough, or even want to save Sid's reputation on this one.

Spruillo
Gallente
Spruillo Corp
Posted - 2010.10.12 03:19:00 - [79]
 

Originally by: Liang Nuren
Originally by: Lance Fighter

space empires 4, squares, awesome game.....
space empires 5, hexs, eh not as awesome



Man, I thought I was the only one who played those. I must have burned hundreds of hours on SE4... dunno why I never got into SE5. Just didn't tickle my fancy....

-Liang


If se4 had halfway decent ai I would never play another game.
Been over a year i been off the stuff and still go into denial about how horrible basic mindlessly repetitious and predictable the ai was and come close to reinstalling it

Louis deGuerre
Gallente
Malevolence.
Posted - 2010.10.12 12:05:00 - [80]
 

Originally by: Spruillo
Originally by: Liang Nuren
Originally by: Lance Fighter

space empires 4, squares, awesome game.....
space empires 5, hexs, eh not as awesome



Man, I thought I was the only one who played those. I must have burned hundreds of hours on SE4... dunno why I never got into SE5. Just didn't tickle my fancy....

-Liang


If se4 had halfway decent ai I would never play another game.
Been over a year i been off the stuff and still go into denial about how horrible basic mindlessly repetitious and predictable the ai was and come close to reinstalling it



Ah so many hours wasted on that game Razz
Winning multiplayer game (after 3 months playing) with simultaneous triple supernova => unbeatable levels of epic win.


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