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blankseplocked Question Regarding Murauders and missions.
 
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JitaWatcher
Posted - 2010.08.26 10:50:00 - [1]
 

My problem is that I have trained myself into Amarr ships and have near maxed gunnery skills. The thing is im at -8 with Amarr so I dont get any Amarr missions in which case my Paladin training was for naught. What would be the next best ship for maxing out level 4's in Gallente/Minnie space? (I dont want Caldari as I dont have any shield/missile skills nor do I care for Caldari ships) I dont hear much of the Vagur or Kronos for PvE, they any good, would I be better off with a T3 or command ship?

Sir Zzang
Amarr
REUNI0N
Against ALL Authorities
Posted - 2010.08.26 11:02:00 - [2]
 

Vargur would be your best bet then i think =)

Bomberlocks
Minmatar
CTRL-Q
Posted - 2010.08.26 11:23:00 - [3]
 

Vargur is pretty epic for missioning, but you'd need Minnie BS5, Shield skills to 5 and Large Autocannon Spec 4 as well. This will take you a few months to get.

JitaArse
Posted - 2010.08.26 13:52:00 - [4]
 

do you also have standings with Khanid or Ammatar below -5?
you could use their space and any agent there.

Matt Douglass
Posted - 2010.08.26 14:55:00 - [5]
 

Originally by: JitaWatcher
My problem is that I have trained myself into Amarr ships and have near maxed gunnery skills.


What an akward problem ugh


Originally by: JitaWatcher
The thing is im at -8 with Amarr so I dont get any Amarr missions in which case my Paladin training was for naught.


Paladin training is never for naught.... Amarr BS-V is a good and very nice skill to have YARRRR!!

Originally by: JitaWatcher
What would be the next best ship for maxing out level 4's in Gallente/Minnie space? (I dont want Caldari as I dont have any shield/missile skills nor do I care for Caldari ships)


But you should Sad Try a Golem or CNR for lvl4's and reconsider.

Originally by: JitaWatcher

I dont hear much of the Vagur or Kronos for PvE, they any good, would I be better off with a T3 or command ship?


Commandship/tech3 surely FTW, plus this skill is not a waste.
If e.g. you're never planning on really flying minimatar etc. You'd better train for command ships or techIII, those kick ass for missioning.


Kedhar
Posted - 2010.08.26 17:59:00 - [6]
 

Edited by: Kedhar on 26/08/2010 18:11:29
Originally by: JitaWatcher
What would be the next best ship for maxing out level 4's in Gallente/Minnie space? (I dont want Caldari as I dont have any shield/missile skills nor do I care for Caldari ships) I dont hear much of the Vagur or Kronos for PvE, they any good, would I be better off with a T3 or command ship?


If you don't want to train missiles or shield so an armour tanked Macha could be the best ship for you.

Imps: CR8, ZGC1000, CC8, CX-2, LX-2

DPS: 1119
Tank: 358/441 (Angels)
Speed: 616 m/s
Cap: 8m1s
Range: 4,2+73

[Machariel, Machariel Final II AT]
Corpus X-Type Large Armor Repairer
Armor Explosive Hardener II
Armor Explosive Hardener II
Armor Kinetic Hardener II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer

Core X-Type 100MN Afterburner
Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Tracking Computer II, Optimal Range
Cap Recharger II

800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
800mm Repeating Artillery II, Republic Fleet Fusion L
[empty high slot]

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Daneel Trevize
Gallente
Posted - 2010.08.26 20:26:00 - [7]
 

Can't you run missions with a corp/fleet that's able to draw Amarr ones, and quickly (at least to start with, right?) reverse that standing? Then pull your own missions?

Sam Brockson
Gallente
Posted - 2010.08.27 05:05:00 - [8]
 

Quote:
I dont hear much of the Vagur or Kronos for PvE, they any good, would I be better off with a T3 or command ship?


I fly the Kronos and have to say it's much faster then missioning in a Dominix or Megahtron and tanks as good as the Hyperion. In missions against factions such as Angels or Damsel In Distress, it's pretty good with blasters. With rails, it is a bit slower.

Arushia
Nova Labs
New Eden Research.
Posted - 2010.08.27 05:22:00 - [9]
 

Originally by: JitaWatcher
My problem is that I have trained myself into Amarr ships and have near maxed gunnery skills. The thing is im at -8 with Amarr so I dont get any Amarr missions in which case my Paladin training was for naught. What would be the next best ship for maxing out level 4's in Gallente/Minnie space? (I dont want Caldari as I dont have any shield/missile skills nor do I care for Caldari ships) I dont hear much of the Vagur or Kronos for PvE, they any good, would I be better off with a T3 or command ship?


Use your Paladin in Gallente space anyway, because Serps are weak to thermal, your second damage type. Just make sure your kin/therm tank is decent. You'll probably want to decline the occasional Angel mission.

Gordin Brott
Minmatar
Posted - 2010.08.27 23:25:00 - [10]
 

Edited by: Gordin Brott on 27/08/2010 23:26:01
Originally by: Arushia


Use your Paladin in Gallente space anyway, because Serps are weak to thermal, your second damage type. Just make sure your kin/therm tank is decent. You'll probably want to decline the occasional Angel mission.

You can brute force your way through Angel missions. Yes, your dps won't be brilliant, but this is somewhat offset by the fact that Angels love coming into multifrequency range, and tend to have a comparatively large bounty attached.

King Rothgar
Autocannons Anonymous
Posted - 2010.08.27 23:52:00 - [11]
 

The paladin is fine for brute forcing angel/serp missions. That said, check out ammatar and khanid. It's very unlikely you can't mission for them and through derived standings, you can recover amarr standing. I actually did that way back in my early days of playing. I switched to amarr ships and wanted to fly in amarr space, so I did my recovery with ammatar mandate. Crap LP store but it didn't take too long.

mortitia sith
The Adamite Inheritance
Posted - 2010.08.28 00:54:00 - [12]
 

really as posted a bit above , check that khanid and ammatar standings

ifthosestill are doable , do missions for em , and get that amarr standing up again

Tau Cabalander
Posted - 2010.08.28 06:34:00 - [13]
 

You can always do level 1 missions for any corp. The trick is to find a corp that gives Amarr standing, but have agents outside Amarr space so you don't get shot at.

The best place to look is in the opposing faction space, in this case Minmatar space. For example, several Amarr corps have agents in Metropolis.

Takes effort to climb back out, but it is doable.



I SoStoned
Caldari
Posted - 2010.08.28 10:34:00 - [14]
 

I actually burn through angel missions faster with my Paladin than I do against Blood/Sansha. Likewise gurista or serpentis... the Paladin's output is so beastly it can brute force through pretty much any faction.

Just make sure you have a very good tank or logi... some missions still put out a ton of DPS and the Pally's local repair armor tank is not quite as worthy as a Golem or expensively fit passive Drake.

Riho
Gallente
Drop of Blood
Posted - 2010.08.29 08:56:00 - [15]
 

my alt runs gallente missions in a paladin (serps/angels and some gurista.)

the dps with tachs it puts out is enough to melt stuff fast :)


 

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