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blankseplocked SiSi -- Lvl V Skills to all for testing(?) Ever going to happen again?
 
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Jurona
Posted - 2010.07.12 02:57:00 - [1]
 

Edited by: Jurona on 12/07/2010 02:58:52
From what I understand, at one point CCP had a SP bonanza where everyone was given full L5s on Singularity to test something or other.

Now, I'm curious to know what the circumstances surrounding this were. Were they testing server load, and trying to get the biggest variety of big/powerful/T2 and T3 ships they could to encourage more people to participate?

And will such an event ever happen again? I know, I'm probably coming across as noob "I WANNA FLY A TITAN!!" Well, actually, this is an alt, and I want to train up to have Carrier Skillz... except, it would be nice if I had the opportunity to see how these majestic capitals handle in fleet PVP (assuming, of course, that they don't suck; something I would be establishing). I guess it would also be a way for me to experience T3 cruisers, something I don't intend to ever do... although if I played with them, I might change my mind.

Anyway, is this some fabrication of my imagination, or did such a magnificent event ever occur? And how likely would you judge it to happen again?

SephiXan
Amarr
Cold Steel Inc.
Posted - 2010.07.12 03:07:00 - [2]
 

Generally they perform these tests whenever they would like players to give them feedback for a certain situation. Though I am afraid I do not have a schedule for when they do it again. All I can suggest right now is if you would like to go down that path, get the skills the test the ship on the server.

Batolemaeus
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2010.07.12 03:59:00 - [3]
 

The last All Lvl5 Event made sisi completely unusable for any kind of serious testing.

The answer to your question lies in above sentence.

Stick Cult
Posted - 2010.07.12 04:04:00 - [4]
 

An all Level 5 day happened a few months (actually probably longer..) ago on Sisi to test the Supercap (Titans and Moms (I refuse to call them Supercarriers!)) rebalancing. As the above d00d said, it was impossible to actually log and and do anything, because everyone and their mom wanted to fly a Titan, and Sisi runs on now-outdated TQ hardware.

I doubt it'll happen again. If it does, it would be for something like Supercap rebalancing again, where only a couple hundred people can actually fly the things on TQ. I also expect it won't be an "everyone" thing, but rather having some GMs giving it out to people in local in FD-MLJ. (Just giving the actual people who are testing the skills instead of -everyone-)

Jurona
Posted - 2010.07.12 04:11:00 - [5]
 

Originally by: Stick Cult
An all Level 5 day happened a few months (actually probably longer..) ago on Sisi to test the Supercap (Titans and Moms (I refuse to call them Supercarriers!)) rebalancing. As the above d00d said, it was impossible to actually log and and do anything, because everyone and their mom wanted to fly a Titan, and Sisi runs on now-outdated TQ hardware.

I doubt it'll happen again. If it does, it would be for something like Supercap rebalancing again, where only a couple hundred people can actually fly the things on TQ. I also expect it won't be an "everyone" thing, but rather having some GMs giving it out to people in local in FD-MLJ. (Just giving the actual people who are testing the skills instead of -everyone-)


Yeah, I figured something exactly like that would have happened. Everyone would have gone "OMG FREE TITAN!!!/1/?!/1?!?//???" and crowded the server with them. Seriously, they're not even all that amazing as a ship; they're just really big and have some logistical features (clone bays, hangars, all that jazz). Oooooh.

Batolemaeus
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2010.07.12 04:16:00 - [6]
 

To be more precise, there were titans all over the place. I was doing stuff with the sov system at the time (y'know, bugs and stuff) and had to deal with literally dozens of mentally challenged dimwits making actual testing such a pain that i just stopped with it until the "event" was over.

Hence why such an event will probably never come back.

CCP Lemur

Posted - 2010.07.12 08:58:00 - [7]
 

The goal was to encourage many players to test the capital ship changes done in Dominion. Instead most people tested how to break the rules and get banned on Sisi.

Originally by: Jurona
And how likely would you judge it to happen again?
p(all lvl5 on Sisi) = 0 aka never

Joe Astor
Gallente
Federal Navy Academy
Posted - 2010.07.12 09:29:00 - [8]
 

Originally by: CCP Lemur
... never



Bugger.

It would be nice to do once in a while, for people to test ships they want to fly later on in the game...say for instance Covert Ops, Black Ops, Carriers and the like. Ships/items that take 6 months or more to train for.

Do I want to fly a Caldari Carrier, or a Gallente SuperCapital, these things take a long long time to train for and fly properly. If a player wants to spend all the time training the skills required to fly said ships they'd want to try things out and see if it's right for them and whatnot.

Okane Kudasai
Posted - 2010.07.12 09:32:00 - [9]
 

Edited by: Okane Kudasai on 12/07/2010 09:32:57
Originally by: CCP Lemur
The goal was to encourage many players to test the capital ship changes done in Dominion. Instead most people tested how to break the rules and get banned on Sisi.

Originally by: Jurona
And how likely would you judge it to happen again?
p(all lvl5 on Sisi) = 0 aka never




That is sad cos I would love to know what it is like to get into a titan and learn of the upside and downsides of moving, fighting etc...but I will not know as I will not spend my effort and amount of ISK training up one or buying one.

IMO this is a constructive exercise that gives ppl goals and encourages player retention.

And the "rules" they broke on Sisi ... isnt the only rule in force is that you dont pod?

edited the spelling

Tres Farmer
Gallente Federation Intelligence Service
Posted - 2010.07.12 09:49:00 - [10]
 

Originally by: CCP Lemur
The goal was to encourage many players to test the capital ship changes done in Dominion. Instead most people tested how to break the rules and get banned on Sisi.

Originally by: Jurona
And how likely would you judge it to happen again?
p(all lvl5 on Sisi) = 0 aka never

Twisted Evil

TheBlueMonkey
Gallente
Fags R Us
Posted - 2010.07.12 10:01:00 - [11]
 

Originally by: CCP Lemur
The goal was to encourage many players to test the capital ship changes done in Dominion. Instead most people tested how to break the rules and get banned on Sisi.

Originally by: Jurona
And how likely would you judge it to happen again?
p(all lvl5 on Sisi) = 0 aka never



In all honesty, good.
Nice as it is to get given all lvl 5's it doesn't actually help with anything in my mind.

You get a flood of people on sisi so it makes testing anything laughable.
You get a load of "ZOMG CAPITALS!!!" flooding onto the server with no idea how capitals should be fitted so you don't get any kind of true testing.

If you want to test capitals, I'd of just sent a message to everyone with the relivant capital skills saying "hey, new stuff, come test and we'll give you free stuff"

I'm sure that'd work better.

Jade Kitana
Posted - 2010.07.12 10:45:00 - [12]
 

Edited by: Jade Kitana on 12/07/2010 10:47:50
Originally by: Okane Kudasai
Edited by: Okane Kudasai on 12/07/2010 09:32:57
Originally by: CCP Lemur
The goal was to encourage many players to test the capital ship changes done in Dominion. Instead most people tested how to break the rules and get banned on Sisi.

Originally by: Jurona
And how likely would you judge it to happen again?
p(all lvl5 on Sisi) = 0 aka never




That is sad cos I would love to know what it is like to get into a titan and learn of the upside and downsides of moving, fighting etc...but I will not know as I will not spend my effort and amount of ISK training up one or buying one.

IMO this is a constructive exercise that gives ppl goals and encourages player retention.

And the "rules" they broke on Sisi ... isnt the only rule in force is that you dont pod?

edited the spelling



Don't pod is only one of the rules they broke.

No unconsentual combat outside FFAs.
No fighting outside stations in FD.

Basically, if you could undock, align and warp to your testing area without getting blown up by the blob of rule breakers outside the station, you were lucky. It was rather stupid TBH, and good ridance.
A few ruined it for the rest, as usual.

There are really only three non-useful skill levels that you need to train in order to test Titans on Sisi.
1- Capital Ships V
2- Energy Pulse Weapons V
3- Captial Ship Construction V

Every other skill is useful flying sub-supercaps; Racial BS V, Leadership V, AdvSpaceShipsCmd, and etc.

So it would only be about 2.5 to 3 months of extra, non-useful training to fly Titans on Sisi and an extra 2.5 months to build them.
One char would be 6 months training, two char would be about 3 months each.

That is what I did anyways. One char to fly, and one to build. Three months out of their training plan wasn't too bad, but I waited until they both already had 30+ mil sp to do it. Wink


Mashie Saldana
Minmatar
Veto Corp
Posted - 2010.07.12 11:16:00 - [13]
 

Originally by: CCP Lemur
never

Good

Saul Reaver
Oberon Incorporated
Morsus Mihi
Posted - 2010.07.12 12:51:00 - [14]
 

Originally by: CCP Lemur
The goal was to encourage many players to test the capital ship changes done in Dominion. Instead most people tested how to break the rules and get banned on Sisi.

Originally by: Jurona
And how likely would you judge it to happen again?
p(all lvl5 on Sisi) = 0 aka never



Typical CCP response. You ever stop to think that might be the reason why fleet warfare sucks in this game atm?
And you wonder why not many pilots help testing on sisi anymore?

Jade Kitana
Posted - 2010.07.12 12:58:00 - [15]
 

Edited by: Jade Kitana on 12/07/2010 12:59:25
Originally by: Saul Reaver
You ever stop to think that might be the reason why fleet warfare sucks in this game atm?
And you wonder why not many pilots help testing on sisi anymore?


Yes, because giving everyone level V skills on test will promote realistic fleet warfare testing. Rolling Eyes

Edit: Btw, testing numbers on sisi look to be actually up on average.



Marko Riva
Posted - 2010.07.12 13:06:00 - [16]
 

Originally by: CCP Lemur
The goal was to encourage many players to test the capital ship changes done in Dominion. Instead most people tested how to break the rules and get banned on Sisi.

Originally by: Jurona
And how likely would you judge it to happen again?
p(all lvl5 on Sisi) = 0 aka never



People having max skills has nothing to do with cheating or getting banned so that argument is weak. For the sake of TESTING it would be handy to manually set your skills (not just max lvl 5) to whatever you want them to be so you can actually test ships/stuff before using it or to see how different skill levels affect performance.

But I guess you're better off with having a bad QA that lets crap through like boot.ini and POSes shooting alliance members while not offering any valid reason for people to actually join (and perhaps even help out) on Sisi.

Saul Reaver
Oberon Incorporated
Morsus Mihi
Posted - 2010.07.12 13:11:00 - [17]
 

Edited by: Saul Reaver on 12/07/2010 13:14:01
Quote:
Yes, because giving everyone level V skills on test will promote realistic fleet warfare testing. Rolling Eyes


Yes it would Mr i know everything. Most Capital fights involve alot of Supercapitals on the field.
Increased load on the servers will help give valuable info on how to fix the current issues regarding capital warfare.

Edit - Well said Marco. ^^







Tres Farmer
Gallente Federation Intelligence Service
Posted - 2010.07.12 13:16:00 - [18]
 

Edited by: Tres Farmer on 12/07/2010 13:18:25
Edited by: Tres Farmer on 12/07/2010 13:17:00
Originally by: Marko Riva
For the sake of TESTING it would be handy to manually set your skills (not just max lvl 5) to whatever you want them to be so you can actually test ships/stuff before using it or to see how different skill levels affect performance.

The singularity server is not there for us to be able to test stuff we actually CAN'T do on TQ or outside the skilling rules, aka train some different set on Sisi to get places.
Sisi is there to repeat/find BUGs we might encounter on TQ without risking live server items/valuables to the process...
Why is that so hard to grasp for people?


Aralieus
Amarr
Shadowbane Syndicate
Posted - 2010.07.12 13:22:00 - [19]
 

I was there that day and I must say, I had a blast! The only time I wasn't in a cap/supercap/titan was to test out a Kronos, Curse(what I was training for on TQ atm) and a JF to carry all my pos equipment. I wasn't in FD-MLJ (luckily) but one of the surrounding systems which devs moved ppl who wanted away from all the drama. It is nice to get hands on training for the ship you want to skill up for, but some just completely disregarded rules that were set in place for a reason, so I can understand the 0% chance of it happening again but pretty bummed about it.

PICS:

Damage I took from a Avatar's DD while being in a Nyx

Victory Shot Twisted Evil

Nyx, Avatar, and Aeon in my temp. POS

Titan Graveyard


Ran Khanon
Amarr
Swords Horses and Heavy Metal
Posted - 2010.07.12 13:31:00 - [20]
 

Edited by: Ran Khanon on 12/07/2010 13:31:43
Originally by: CCP Lemur
The goal was to encourage many players to test the capital ship changes done in Dominion. Instead most people tested how to break the rules and get banned on Sisi.


Hehe, somehow I can understand it though ... it's like giving a bunch of kids who never used water pistols all huge and fully loaded Super-Soaker >9000's and tell them they can only fire it outside the schoolyard and not at animals or innocent passers by. :-)


Antihrist Pripravnik
Scorpion Road Industry
Posted - 2010.07.12 13:34:00 - [21]
 

The last test they did with lvl 5 skills was when they replaced the old doomsday device. So, I assume that the next one won't be soon.

Nareg Maxence
Gallente
Posted - 2010.07.12 14:15:00 - [22]
 

Edited by: Nareg Maxence on 12/07/2010 14:15:29
Originally by: Marko Riva
Originally by: CCP Lemur
The goal was to encourage many players to test the capital ship changes done in Dominion. Instead most people tested how to break the rules and get banned on Sisi.

Originally by: Jurona
And how likely would you judge it to happen again?
p(all lvl5 on Sisi) = 0 aka never


People having max skills has nothing to do with cheating or getting banned so that argument is weak.


In turn, your argument assumes the same rules apply to the test server as the do to TQ, and so it falls apart completely.
Originally by: Marko Riva
For the sake of TESTING it would be handy to manually set your skills (not just max lvl 5) to whatever you want them to be so you can actually test ships/stuff before using it or to see how different skill levels affect performance.

Sisi is meant for testing the game itself, that all mechanics works correctly and are not obviously exploitable. The fact that you can buy expensive ships for 100isk and take them for a test drive is not the same as saying that that is what Sisi is for.
Originally by: Marko Riva
But I guess you're better off with having a bad QA that lets crap through like boot.ini and POSes shooting alliance members while not offering any valid reason for people to actually join (and perhaps even help out) on Sisi.

And people having L5 skills would alleviate this, how exactly?

Noun Verber
Gallente
Posted - 2010.07.12 14:25:00 - [23]
 

Can we stress test the free SP mechanic by adding them repeatedly?

Marko Riva
Posted - 2010.07.13 00:41:00 - [24]
 

Edited by: Marko Riva on 13/07/2010 00:42:38
Originally by: Nareg Maxence
In turn, your argument assumes the same rules apply to the test server as the do to TQ, and so it falls apart completely.


I assume nothing, the simple fact that people all of a sudden had max skills meant that there were more ppl on the server (which was kinda the whole idea), they didn't start cheating and doing stupid stuff because they had lvl 5 skills, they did it because they normally never go to the test server AS THERE'S NO INCENTIVE TO DO SO. If you make being able to alter your skill level a normal thing you won't have monkeys doing dumb stuff much.

CCP WANTS people on the test server, to a point at least. Give players a reason to go there, not rocket science.


Originally by: Nareg Maxence
And people having L5 skills would alleviate this, how exactly?



I didn't say "all lvl 5", if you're going to argue at least get it right.

By actually giving people an incentive (other than "please test our game so we don't need proper QA") they will actually turn up, and if people turn up more they run into issues more which should result in there being less issues on TQ.

Lets be honest, the amount of fail mistakes, features and "oops, we did it again" problems that make it to TQ is astounding. I'm not saying that those would miraculously be solved by having more people on the test server but it sure can help ironing *some* of the problems. Then again, there's a whole bunch of "we bug reported this weeks ago, why did this make it onto TQ?" so I guess it really doesn't matter at all.

Agent Unknown
Caldari
Posted - 2010.07.13 00:56:00 - [25]
 

Edited by: Agent Unknown on 13/07/2010 00:56:43
I wouldn't want all level Vs...just V in skills that are required to fly new/rebalanced ships before they come out. I didn't have a cruiser V skill trained when T3s came out so I missed out (was still rather new then) on the balancing/playing/dying part.

As for the supercap testing...the one thing I did establish is that it's nearly impossible to drop a can near a titan (with another titan/supercap) without being bumped ~20km. Pretty funny doing that with an alt. YARRRR!!


 

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