| Author |
Topic |
 Cutter Isaacson Minmatar Spycotics
|
Posted - 2010.06.14 01:59:00 - [ 1]
Easy one here, title says it all. I keep getting the socket closed error everytime I attempt to connect to EVE. Everything else seems fine with my system, no dropout on my net connection, no browser errors and websites load fine so im pretty sure it isn't me.
Is anyone else having this issue and if so have you found the cause and a solution? |
 Adeena Torcfist Caldari Dark Underground Forces
|
Posted - 2010.06.14 02:04:00 - [ 2]
nope, ive got it too, lost my ship as it says im ina capsule  fix plz CCP, thanks |
 Cutter Isaacson Minmatar Spycotics
|
Posted - 2010.06.14 02:30:00 - [ 3]
Hmmm, I just tried sending a petition and guess what? Now I can't stay logged into the forums. Would a Dev please pop in here, many thanks. |
 Kohana Chayton Minmatar |
Posted - 2010.06.14 03:13:00 - [ 4]
I am sorry, you are obviously mistaken. EVE does not have Socket Closed Errors anymore. It is obviously an Hallucination on your part due to an over consumption of psychedelic substances. This was all fixed several patches before. Honest. CCP said they fixed it, so it must be true!
oh wai..... |
 Xxunaa |
Posted - 2010.07.02 04:05:00 - [ 5]
well, after a bit of experimentation and playing around with pingplotter, i discovered that the reason for my socket closed errors has something to do with the firewall in my Belkin wireless router/modem. With it on my packet loss was over 50% to the eve server; with it off, it was around 5%. Having disabled the router firewall, i have gone from having a socket closed error every 2-5 minutes to not having in since i did it (about 1.5 hrs now). So my advice is, if all else fails, see what happens if you disable your router's firewall. (obviously re-enable it after you finish playing ^_^) Hope this helps =) |
 Desigre Minmatar |
Posted - 2010.07.02 06:06:00 - [ 6]
i have started to have these too since eve cluster moved. Not even once before that. Now 1-2 a day :( |
 Savatar Mei |
Posted - 2010.07.02 08:08:00 - [ 7]
this has happened to me around 80 times in the past two days....
|
 Serpent Kamri |
Posted - 2010.07.02 11:25:00 - [ 8]
A 'socked closed' error means there was a connection drop somewhere along the route, you could try pinging the server and see where potentially problematic spots might be.
I only wish EVE wasn't so delicate to connection fluctuation, most MMOs can update you even after 10 to 15 seconds of no communication between the client and the server. |
 Wacktopia Sicarius. Legion of The Damned. |
Posted - 2010.07.02 11:33:00 - [ 9]
Edited by: Wacktopia on 02/07/2010 11:35:43Edited by: Wacktopia on 02/07/2010 11:32:54 Originally by: Serpent Kamri A 'socked closed' error means there was a connection drop somewhere along the route, you could try pinging the server and see where potentially problematic spots might be.
Yeah that's what ping does.  Suggestions: - If you're using wireless: Don't! Get wired up. - If you're using a broadband 'dongle': Don't! Get wired up. - Ring up your ISP and tell them your connections are dropping packets - Pester them until they send an 'engineer' to check your line & local junction Basically, the most likely point of failure is between your PC and 'the internet'. Once packets are being handled by your ISP, other servers and finally the data centre where EVE servers are hosted it is a lot less likely they will drop. Originally by: Cutter Isaacson Everything else seems fine with my system, no dropout on my net connection, no browser errors and websites load fine so im pretty sure it isn't me.
You probably wont see a full connection drop and websites will generally load correctly. You may notice a missing stylesheet every now and then, causing the page to look unrendered, but in general it will be less noticeable than when playing a connection-intensive game. |
 CCP Navigator

 C C P C C P Alliance |
Posted - 2010.07.02 11:34:00 - [ 10]
If you are getting a "Socket Closed" error I would suggest you read this thread for further information and advice. |
 Pookie McPook |
Posted - 2010.07.02 11:50:00 - [ 11]
Originally by: Serpent Kamri I only wish EVE wasn't so delicate to connection fluctuation, most MMOs can update you even after 10 to 15 seconds of no communication between the client and the server.
Always has been an issue with EVE. Other MMOs such as EQ2 do seem more robust. Although, that said, EQ2 did go through a period six months ago where it became as fragile as EVE. After a while however something was done and it can once again withstand the odd 10~15sec connection interruption. If CCP could sort this out it would make many peoples lives easier. Lost a squadron of T2 drones last night on one account whereas the other pc just about held on through the fluctuation. Annoying. |
 IQ 001 Gallente 2plus2isfive BricK sQuAD. |
Posted - 2010.07.02 13:44:00 - [ 12]
Edited by: IQ 001 on 02/07/2010 13:44:05 socket closed doesnt always indicate a connection drop...it could also be bad programming not caught by the regular testing.
for instance (and a little off topic) , in my organisation, application A was producing a time out error when contacting application b for about 5% of the calls which was over the defined thresholds. all the devs insisted to check why the broker was producing the timeout...turned out it wasnt the broker at at, it was a particular call to the DB not handled in the correct way as the dev didnt read the functions small print, no idea why that lead to a time out being generated by the db though...
that being said, with the recent socket closed errors, i scanned my line (i am lucky enuf to work for the telecoms company that i have my interweb thingy on) and i can see a severely errored line, coinciding with the peak disconnections i was achieving... give ur isp a call and see if they can see anything wrong with the ErroredSecondsUp, severlyerroredsecondsup, signal / noise ratio's, attenuation up and attenuation down parameters.
edit: removed wall of text |
 You'wot |
Posted - 2010.07.02 14:07:00 - [ 13]
I used to get this quite a bit, almost made me quite EVE at one point. I believe my problem was the packets being sent banked up along the route to the server and some of the data was being lost there (passing through Singapore I believe from my trace). I seemed to have unknowingly fixed this issue when modifying the TCPAckFrequency values to improve my latency in other online games and it seems to be working for EVE as I can't remember the last time I received a socket closed error now. I am a bit of a tech noob btw so this could be a total placebo effect with regards to EVE  No socket closed in EVE since I modified this though and it has definitely reduced my latency in other games that's for sure so it's all good heh. |
 Barakkus |
Posted - 2010.07.02 14:18:00 - [ 14]
Originally by: IQ 001 Edited by: IQ 001 on 02/07/2010 13:44:05 socket closed doesnt always indicate a connection drop...it could also be bad programming not caught by the regular testing.
for instance (and a little off topic) , in my organisation, application A was producing a time out error when contacting application b for about 5% of the calls which was over the defined thresholds. all the devs insisted to check why the broker was producing the timeout...turned out it wasnt the broker at at, it was a particular call to the DB not handled in the correct way as the dev didnt read the functions small print, no idea why that lead to a time out being generated by the db though...
that being said, with the recent socket closed errors, i scanned my line (i am lucky enuf to work for the telecoms company that i have my interweb thingy on) and i can see a severely errored line, coinciding with the peak disconnections i was achieving... give ur isp a call and see if they can see anything wrong with the ErroredSecondsUp, severlyerroredsecondsup, signal / noise ratio's, attenuation up and attenuation down parameters.
edit: removed wall of text
If only people like you worked in the call centers for most ISPs. The usual response is the following, "unplug your modem", "reboot your computer", then "we'll send someone out within a week" to any problem. It is a rare, rare thing for me to ever get someone who actually tests the line or even thinks of testing the line. |
 Savatar Mei |
Posted - 2010.07.06 22:35:00 - [ 15]
Edited by: Savatar Mei on 06/07/2010 22:35:10 this is arse |
 IQ 001 Gallente 2plus2isfive BricK sQuAD. |
Posted - 2010.07.06 22:41:00 - [ 16]
Edited by: IQ 001 on 06/07/2010 22:42:42 Originally by: IQ 001 Edited by: IQ 001 on 02/07/2010 13:44:05 socket closed doesnt always indicate a connection drop...it could also be bad programming not caught by the regular testing.
for instance (and a little off topic) , in my organisation, application A was producing a time out error when contacting application b for about 5% of the calls which was over the defined thresholds. all the devs insisted to check why the broker was producing the timeout...turned out it wasnt the broker at at, it was a particular call to the DB not handled in the correct way as the dev didnt read the functions small print, no idea why that lead to a time out being generated by the db though...
that being said, with the recent socket closed errors, i scanned my line (i am lucky enuf to work for the telecoms company that i have my interweb thingy on) and i can see a severely errored line, coinciding with the peak disconnections i was achieving... give ur isp a call and see if they can see anything wrong with the ErroredSecondsUp, severlyerroredsecondsup, signal / noise ratio's, attenuation up and attenuation down parameters.
edit: removed wall of text
just finished the last diagnostics with my isp, i have new hardware and new wiring, all errors are at zero and have been informed that some of the errors are diagnostic only... as of yesterday all the equipment was installed. since yesterday i have been disconnected approx 30 times... its the eve client with lousy programming for error handling. Originally by: CCP Navigator If you are getting a "Socket Closed" error I would suggest you read this thread for further information and advice.
yes, lets go to a forgotten thread that is completely ignored by ccp... |
 Julius Rigel Sub-warp Racing Venture |
Posted - 2010.07.06 22:49:00 - [ 17]
"Something is wrong and I'm about to post on the forum" checklist: [x] There's something wrong. [ ] I've asked people in the immediate vicinity, Corp chat, Help chat, Local. [ ] I've searched google and eve-search for a solution / people with the same or similar problems. [ ] I've filed a petition. [ ] I've gotten a response on my petition. [ ] I've filed a bug report. [ ] I've taken every step above and there's still something wrong. [ ] I've checked to see if there is an existing thread on this topic. [ ] I've checked to make sure every relevant piece of information is included in my post. [x] I've performed a spell check on my post. [ ] I'm prepared to give you all my stuff. You're almost there, buddy!  |
 IQ 001 Gallente 2plus2isfive BricK sQuAD. |
Posted - 2010.07.06 23:00:00 - [ 18]
Originally by: Julius Rigel "Something is wrong and I'm about to post on the forum" checklist:
[x] There's something wrong. [ ] I've asked people in the immediate vicinity, Corp chat, Help chat, Local. [ ] I've searched google and eve-search for a solution / people with the same or similar problems. [ ] I've filed a petition. [ ] I've gotten a response on my petition. [ ] I've filed a bug report. [ ] I've taken every step above and there's still something wrong. [ ] I've checked to see if there is an existing thread on this topic. [ ] I've checked to make sure every relevant piece of information is included in my post. [x] I've performed a spell check on my post. [ ] I'm prepared to give you all my stuff.
You're almost there, buddy! 
<rolls up newspaper> bad troll, bad! |
 Sturmwolke |
Posted - 2010.07.06 23:24:00 - [ 19]
Edited by: Sturmwolke on 06/07/2010 23:33:17It's typically caused by an intermittent packet loss (due to congestion/router errors/proxy filters) somewhere along the way. Browser/website connections aren't really reliable indicators unless what you're facing is a chronic connection problem. Run up the PingPlotter iterations as per Wiki. The program is trialware, but you can still use it after 30days for tracing (after some waiting on the registration pop-up). I'd suggest running a TCP trace over the default UDP as some routers may have UDP trace blocked. P.S Why on earth is this thread still in GD? P.S Gawd, it's a necro. /me fail. |
 Michelle Vega |
Posted - 2010.07.06 23:31:00 - [ 20]
thanks xxuda that fixed it i didnt know they moved the servers around suppose most people read the dev notes  no more disconnects anymore :) |
 IQ 001 Gallente 2plus2isfive BricK sQuAD. |
Posted - 2010.07.07 00:09:00 - [ 21]
Originally by: Sturmwolke Edited by: Sturmwolke on 06/07/2010 23:33:17
It's typically caused by an intermittent packet loss (due to congestion/router errors/proxy filters) somewhere along the way. Browser/website connections aren't really reliable indicators unless what you're facing is a chronic connection problem.
Run up the PingPlotter iterations as per Wiki. The program is trialware, but you can still use it after 30days for tracing (after some waiting on the registration pop-up). I'd suggest running a TCP trace over the default UDP as some routers may have UDP trace blocked.
P.S Why on earth is this thread still in GD?
P.S Gawd, it's a necro. /me fail.
tracert shows line/connection having no problems. none of the stuff ccp point to also shows no problem.... all help channels sought show NO PROBLEM with my connection. yet i disconnection about 10 times per hour. |
 Grez Neo Spartans Laconian Syndicate |
Posted - 2010.07.07 00:14:00 - [ 22]
Originally by: IQ 001
Originally by: Sturmwolke Edited by: Sturmwolke on 06/07/2010 23:33:17
It's typically caused by an intermittent packet loss (due to congestion/router errors/proxy filters) somewhere along the way. Browser/website connections aren't really reliable indicators unless what you're facing is a chronic connection problem.
Run up the PingPlotter iterations as per Wiki. The program is trialware, but you can still use it after 30days for tracing (after some waiting on the registration pop-up). I'd suggest running a TCP trace over the default UDP as some routers may have UDP trace blocked.
P.S Why on earth is this thread still in GD?
P.S Gawd, it's a necro. /me fail.
tracert shows line/connection having no problems. none of the stuff ccp point to also shows no problem.... all help channels sought show NO PROBLEM with my connection.
yet i disconnection about 10 times per hour.
However, judging by the fact that we're all on, and you're one of few having issues (and it is few - if 50 people complain, then that's only 1/1000 of the people on EVE (not even taking into account subscribers). I would keep trying until you find the cause, because 99% of the time, it's something as simple as ****ty AV software, or a a crappy router. |
 Sturmwolke |
Posted - 2010.07.07 00:55:00 - [ 23]
Originally by: IQ 001
tracert shows line/connection having no problems. none of the stuff ccp point to also shows no problem.... all help channels sought show NO PROBLEM with my connection.
yet i disconnection about 10 times per hour.
Read again. Pay attention to the words "intermittent" and "iterations". Assuming you done a proper log of all your network traces (for a period > 1hr) and failed to locate any noticeable packet losses in the routing, start isolating the hardware/software by either running EVE on a different internet connection (using the same computer) or vice-versa. Basic common sense. Those basic troubleshooting regime will usually narrow down where the problem is. No one in this world can tell you where the exact problem is because no one knows exactly your unique technical situation. You need to do your own leg work at isolating where the problem is coming from. Speculations won't help. |
 IQ 001 Gallente 2plus2isfive BricK sQuAD. |
Posted - 2010.07.07 07:04:00 - [ 24]
Originally by: Sturmwolke
Originally by: IQ 001
tracert shows line/connection having no problems. none of the stuff ccp point to also shows no problem.... all help channels sought show NO PROBLEM with my connection.
yet i disconnection about 10 times per hour.
Read again. Pay attention to the words "intermittent" and "iterations".
Assuming you done a proper log of all your network traces (for a period > 1hr) and failed to locate any noticeable packet losses in the routing, start isolating the hardware/software by either running EVE on a different internet connection (using the same computer) or vice-versa. Basic common sense.
Those basic troubleshooting regime will usually narrow down where the problem is. No one in this world can tell you where the exact problem is because no one knows exactly your unique technical situation. You need to do your own leg work at isolating where the problem is coming from. Speculations won't help.
you have mentioned nothing new. i have done pretty much everything you have said. as for switching my isp/connection - im legally contracted to them and i cant break it especially when they can PROVE that theres nothing wrong on there side. that leaves a problem down the pipe, or with the client. and given that any problem down the pipe (i.e. packet loss) is INHERENT with tcp & overbooking, thats like saying 'its the internets fault for working the way its designed to work' |
 Sturmwolke |
Posted - 2010.07.07 09:06:00 - [ 25]
Edited by: Sturmwolke on 07/07/2010 09:19:22 Originally by: IQ 001 you have mentioned nothing new...
Well then, there shouldn't be any guesses where the problem resides. "Or" should not exist between client hardware & software and connectivity since it's a simple matter of elimination. There are plenty of clues, suggestions and workarounds from players under the main sticky in the Issues forum, as linked by CCP Navigator above. I'm wondering why this was dismissed so readily. Also read this thread. This guy ran through fairly exhaustive troubleshooting steps, trying to isolate a slightly different problem. He managed to isolate the issue to somewhere within his uni's network. Working from there, players posted several suggestions. edit:grammar/formatting/clarity |
 IQ 001 Gallente 2plus2isfive BricK sQuAD. |
Posted - 2010.07.07 09:16:00 - [ 26]
Originally by: Sturmwolke Edited by: Sturmwolke on 07/07/2010 09:08:37
Originally by: IQ 001 you have mentioned nothing new...
Well then, there shouldn't be any guesses where the problem resides. "Or" should not exist between client hardware & software and connectivity since it's a simple matter of elimination. There are plenty of clues, suggestions and workarounds from players under the main sticky in the Issues forum, as linked by CCP Navigator above. I'm wondering why this was dismissed so readily.
Also read this thread. This guy ran through fairly exhaustive troubleshooting steps, trying to isolate the problem. He managed to isolate the issue to somewhere within his uni's network. Working from there, players posted several suggestions.
edit:grammar/formatting
i will check out that new thread this evening in more detail to check if i have done it all. off hand i can see he has attempted some of the same things as me. thanx for info. |