| Author |
Topic |
 Bellum Eternus Gallente The Scope
|
Posted - 2010.06.04 07:58:00 - [ 31]
Edited by: Bellum Eternus on 04/06/2010 08:49:30 Derp. =) |
 Malcanis Caldari Vanishing Point. The Initiative. |
Posted - 2010.06.04 08:00:00 - [ 32]
Originally by: Bellum Eternus Besides the obvious comedy concerning PI and the POS modules etc. there really hasn't been any major game changing additions with the advent of Tyrannis. Scorpion prices spiked sharply as everyone was overjoyed to be flying a good looking ship for once, but other than that it's been business as usual (save a few nerfs to pirates here and there).
So now most of the conversation amongst the various circles I travel in has turned towards 'what's next?' and indeed, I think it merits some discussion.
Since having waited almost half a year for a lightweight 'expansion' (lightweight in terms of new game developments affecting the core of Eve gameplay) we're left anxiously awaiting the new developments that will come yet again a half a year away. It's almost as if it feels like (to some of us) that we're going to have to wait a full year before we get a real expansion.
Most of the players I've talked to are concerned about what will be included in the next major expansion this winter, and indeed if we'll see one at all this winter vis a vis having it pushed into February or March of next year as schedules slip like they usually do. Quite a few have expressed worry that the next 'expansion' will be focused on integrating Dust with Eve and that the entire thing will be focused on that and will add little to the game that Eve players will actually be interested in.
The number of things that CCP could work on to improve the game is inexhaustible without adding anything from Dust to the list. You'd think that CCP would be able to pick from a wide variety of issues to address and be able to fill the next five expansions simply fixing existing problems and improving existing systems.
So to the rest of you: care to offer your opinions on what we'll see in this coming winter expansion? Or lack there of? Think CCP will listen to the player base or just ignore it completely and do whatever they were going to do anyway?
After Dominion, I'm glad there weren't any "major game changing additions". |
 Zeba Minmatar Honourable East India Trading Company
|
Posted - 2010.06.04 08:03:00 - [ 33]
Originally by: Bellum Eternus
Originally by: RP McMurphy
Originally by: Libin Herobi
Those numbers, can you put them back into your ass? I heard they want to go back home and I am pretty sure that's where they came from...
Its simple math:
eve has around 200.000 subscribers, right? Monthly there is a 12€ subscription fee, right? There is some extra income from those that buy new accounts, right? And some extra income from those that stockpile PLEXes, right?
So, last two incomes pretty much negate fluctuation of inactive accounts out of those 200k subscribers. So for simplification of math, lets stick with this number, altough there are articles on inet that annonuce over 300k ACTIVE subscribers! Linkage
Now multiply 200.000 with 12€ and u get 2.4mil €. If we stick with 300.000 active subscriptions, we get 3.6mil € per month.
Not so much out of my ass, ha wower?
You're ignoring the fact that accounts can be sustained (quite easily) via ISK. I don't pay for my accounts with real money, and I haven't ever since I was able to. I'd go so far as to say that a full 50% of all of Eve's current subscriptions are fully supported by ISK and ISK alone.
zomg bellum. Did you just say that accounts that use isk to keep active are not making ccp money? o\ |
 Vaerah Vahrokha Minmatar Vahrokh Consulting
|
Posted - 2010.06.04 08:03:00 - [ 34]
When I joined EvE I was all "aaah oohhh", too bad I joined late and so I lost the "epic days", the first conquests, the first mega-battles, the first T2 BPOs... generally "the first XXXX".
Now, since about 2 months after I started playing I keep having this nagging feeling about EvE is made on a nucleus, a "core" of rules and "potential delivering facilities" (hard to express in proper English words, sorry). Now, this core, unlike the many peripheric expansions and additions, remained static and anchored at early 2000 concepts.
Now, I know how "gameplay patches" killed many a MMORPG in the past, but I also played many a MMORPGs which slowly declined because despite the new stuff they keep getting "older inside".
I think an expansion or even 2 should be devoted at "future potential". IE make the economy more flexible, with mutual agreement contracts that have forced delivery (can be used to implement rudimentary financial mechanisms like futures or short selling), make graphics in line with the videos - it can be done - much more than these DirectX 7 looking ships. Put shaders that are not but a copy & paste of WH effects, have sounds not stop / mute at wrong times (ie a sound interrupted by a warp might not trigger again after the ship exits the warp even activating the relevant ship system again).
Have blob vs blob meet diminishing returns instead of making EvE a "who plans the node crash better" game.
Have action be more dynamic, where IE scanning opponents become a match, not just 100% unilaterally for the aggressor.
Introduce randomized content, where rooms can change both in looks and enemies. Diablo did this maaaaaaany years ago.
Have PvP go beyond "gate or station". So far the interactable structures are some 1 time deal and then could be as well removed - the effect is similar. Have solar system effects, like WHs. It'd be way more tactical to have to adapt a fleet to heavy shield tank buffing system effects etc. What about some black hole, ship damaging meteors, something that vaguely makes EvE universe look "alive"?
|
 Libin Herobi |
Posted - 2010.06.04 08:04:00 - [ 35]
Edited by: Libin Herobi on 04/06/2010 08:10:48Edited by: Libin Herobi on 04/06/2010 08:04:08 Originally by: Bellum Eternus
Originally by: RP McMurphy
Originally by: Libin Herobi
Those numbers, can you put them back into your ass? I heard they want to go back home and I am pretty sure that's where they came from...
Its simple math:
eve has around 200.000 subscribers, right? Monthly there is a 12€ subscription fee, right? There is some extra income from those that buy new accounts, right? And some extra income from those that stockpile PLEXes, right?
So, last two incomes pretty much negate fluctuation of inactive accounts out of those 200k subscribers. So for simplification of math, lets stick with this number, altough there are articles on inet that annonuce over 300k ACTIVE subscribers! Linkage
Now multiply 200.000 with 12€ and u get 2.4mil €. If we stick with 300.000 active subscriptions, we get 3.6mil € per month.
Not so much out of my ass, ha wower?
You're ignoring the fact that accounts can be sustained (quite easily) via ISK. I don't pay for my accounts with real money, and I haven't ever since I was able to. I'd go so far as to say that a full 50% of all of Eve's current subscriptions are fully supported by ISK and ISK alone.
Not more of this bull****, please!!! First of all EVE has over 330K subscribers. Subscription fees vary from currency and payment method. You have something like yearly subscriptions in Dollars to monthly subscriptions in Euros and then even GTCs which also vary slightly. And Bellum: How many times will you write that buying PLEX will make CCP lose RL money?! you think PLEX are seeded like skillbooks?! The only way to get a PLEX into the game is by a player buying it with RL currency and then redeeming it in-game. EVERY active account is a fully paid subscription. FFS! |
 Bellum Eternus Gallente The Scope
|
Posted - 2010.06.04 08:05:00 - [ 36]
Originally by: Zeba
You're ignoring the fact that accounts can be sustained (quite easily) via ISK. I don't pay for my accounts with real money, and I haven't ever since I was able to. I'd go so far as to say that a full 50% of all of Eve's current subscriptions are fully supported by ISK and ISK alone.
zomg bellum. Did you just say that accounts that use isk to keep active are not making ccp money? o\
Note to self: Less posting while drunk. /o\ lol. |
 CommmanderInChief |
Posted - 2010.06.04 08:07:00 - [ 37]
personally eve has got tons of content, however it needs to be improved
Faction Warfare Sov Mechanics UI Bugs that have been on going for ages etc etc
I just want CCP to fix/improve the current version, before adding more. However they still have to attract new players, hence the reason for new functionality. Also CCP would have budgetted separately for Dust etc so i am sure they have entirely different team working on it. That isnt effecting the core team. |
 Nikkelarse |
Posted - 2010.06.04 08:11:00 - [ 38]
Personally I would like to see more of the following:
More sound variations with guns, shield deflections and general in game sound effects. That way battles will seem more epic.
I would be nice to have more visual representation of the ships, IE: certain modules visible on the outside of the ship. AND/OR some kind of spray paint / colour scheme. (you could even add items on the market for this) - Again, I think it'll make the experience more fun by pimping out your ship as opposed to seeing 50 drakes looking exactly the same.
Someone already mentioned it, but it would be nice to have more roaming NPC's - perhaps the next expansion could be 'Alien Invasion' or something...where a lot more NPC's (with new graphics, ships, etc) decide to turn up. Roaming low sec invading random outposts, not just in asteroid belts.
|
 RP McMurphy Hegemonic Research CUST0S M0RUM |
Posted - 2010.06.04 08:32:00 - [ 39]
Originally by: Libin Herobi
Not more of this bull****, please!!!
First of all EVE has over 330K subscribers. Subscription fees vary from currency and payment method. You have something like yearly subscriptions in Dollars to monthly subscriptions in Euros and then even GTCs which also vary slightly.
Ok, so what is average then for monthly subscription? 10€? Last time i checked, there is more subscribers from EU TZ then from US TZ (i'm ignoring Asia TZ, since they have their own server). Which means that mostly used currency is €. Even i calculated 12€ from $ since on shatteredcrystals, 60days GTC costs $35, which is around 24€. Divide that by two and u get 12€. I checked my fees, and for three months i'm paying 39€. Divide that by 3 months and u get??? 13€. So my estimate on 12€ is pretty much spot on, since it takes cares of those that are paying monthly, bimonthly, per three months, per six months and per one year. Dude, i still dont see where i got it wrong. Even if we drop it to 10€ per month to take in difference from $ to € conversion (which is imo not needed..) we still get 3.0mil € per month which is not too shaby.. |
 Libin Herobi |
Posted - 2010.06.04 09:00:00 - [ 40]
Edited by: Libin Herobi on 04/06/2010 09:02:36 Originally by: RP McMurphy
Originally by: Libin Herobi
Not more of this bull****, please!!!
First of all EVE has over 330K subscribers. Subscription fees vary from currency and payment method. You have something like yearly subscriptions in Dollars to monthly subscriptions in Euros and then even GTCs which also vary slightly.
Ok, so what is average then for monthly subscription? 10€? Last time i checked, there is more subscribers from EU TZ then from US TZ (i'm ignoring Asia TZ, since they have their own server). Which means that mostly used currency is €. Even i calculated 12€ from $ since on shatteredcrystals, 60days GTC costs $35, which is around 24€. Divide that by two and u get 12€.
I checked my fees, and for three months i'm paying 39€. Divide that by 3 months and u get??? 13€. So my estimate on 12€ is pretty much spot on, since it takes cares of those that are paying monthly, bimonthly, per three months, per six months and per one year.
Dude, i still dont see where i got it wrong. Even if we drop it to 10€ per month to take in difference from $ to € conversion (which is imo not needed..) we still get 3.0mil € per month which is not too shaby..
Okay, specially for you: Quote:
eve has around 200.000 subscribers, right?
No, it's 330,000 subscribers. And if you go all the way to linking articles stating numbers, please try to find some that aren't from last year. You know the anniversary is EVERY year... Quote:
Monthly there is a 12€ subscription fee, right?
No. The subscription fee can range from 10.99 Dollars per month (pretty exactly 9 EUR) to 14.99 EUR per month. How do you know the average fee the players pay? The point is you GUESSED those numbers: * You KNEW about an article from 2009 stating 300K subscribers and you say "EVE has 200K, right?" * You look at your own bill and at the GTC price from ONE provider and say "EVE costs 12 EUR per month, right?" * You say that 35 Dollars are 24 Euros (35 US-Dollar = 28,7403515 Euro http://www.google.com/#q=35+USD+in+eur) Do you see how there is no basis for the numbers you state? *EDIT* And for the record: Yes, CCP has millions of Dollars of revenue per month http://en.wikipedia.org/wiki/CCP_hf |
 Bellum Eternus Gallente The Scope
|
Posted - 2010.06.04 09:08:00 - [ 41]
We're getting off track here people.
The point is: besides PI, which is specifically centric to Dust514 CCP really didn't deliver all that much in this expansion. I appreciate the effort they're taking to upgrade the texture technologies (which is a big deal down the road) but they used up a huge amount of resources implementing PI that could have gone towards improving the game in just about any other aspect.
So with the next expansion, will we see more *massive* focus on PI and Dust? Or will we see them working to fix/add to the core Eve game design? Passing off PI and other stuff added to Eve to enable Dust as 'expansion content for Eve players' doesn't hold any water with me. It's a cop out.
If the next few years' worth of expansion content is going to be focusing on Dust and it's integration with Eve then I'll probably be leaving soonish. It's totally not the direction I'm interested in and won't offer anything interesting to play. I want to have new stuff to tinker with and new game design elements to examine and take advantage of. PI and other Dust related content really doesn't deliver that. |
 RP McMurphy Hegemonic Research CUST0S M0RUM |
Posted - 2010.06.04 09:14:00 - [ 42]
Edited by: RP McMurphy on 04/06/2010 09:16:10@ trolling idiot: lol:D I was taking estimates. Just wanted to point out that ccp is getting alot of money every month, beeing 2.5mil € or 3.3mil €. You on the other hand are *****ing about nothing really. Just beacuse u decided to troll me. Idiot. Originally by: Bellum Eternus We're getting off track here people.
The point is: besides PI, which is specifically centric to Dust514 CCP really didn't deliver all that much in this expansion. I appreciate the effort they're taking to upgrade the texture technologies (which is a big deal down the road) but they used up a huge amount of resources implementing PI that could have gone towards improving the game in just about any other aspect.
So with the next expansion, will we see more *massive* focus on PI and Dust? Or will we see them working to fix/add to the core Eve game design? Passing off PI and other stuff added to Eve to enable Dust as 'expansion content for Eve players' doesn't hold any water with me. It's a cop out.
If the next few years' worth of expansion content is going to be focusing on Dust and it's integration with Eve then I'll probably be leaving soonish. It's totally not the direction I'm interested in and won't offer anything interesting to play. I want to have new stuff to tinker with and new game design elements to examine and take advantage of. PI and other Dust related content really doesn't deliver that.
Tbh, last two expansions werent interesting for me. And blobs getting bigger and bigger is huge turnoff for me too. But masses means more €, thus, CCP is going that way. Few of us knows what is pvp in true meaning, Bellum. |
 Ban Doga |
Posted - 2010.06.04 09:21:00 - [ 43]
I think delaying the seeding of the command centers really took the excitement out of PI. Right now it's just a "train some other skills". There is no rush, no "Okay, I better get this right fast or someone else might beat me to it". It's like an announced desaster. Everyone's stting in safety happily looking at the things that happen. There is nothing to lose, nothing to gain. It's only a well prepared event with a low probability of surprises. In addition there is also the fact that there is not much competition in the current state of PI. Yes, other people can extract the same deposits but seriously that's not competition at all. More like a "griefing by design" because there is no way to counter it. So yeah, overall there is no excitement for PI over here. The little that was there vanished with the delayed release of command centers. I do not think that this expansion sticked to the 50% new content, 50% improvement of existing content (bugfixes) that CCP stated as a rule of thumb. Right now it feels like we're miles away from the "Excellence" that was announced as this year's motto. And to answer your question: No, I don't think CCP will listen much to their playerbase...  |
 Enkilil Minmatar Thirteen Ninety Three
|
Posted - 2010.06.04 10:23:00 - [ 44]
I guess if I had any requests for "sweeping changes" it would be in the form of the following:
1. Fix fleet lag. 2. Fix fleet lag. 3. Fix the overview refresh problem that's been around since pre-RMR era. With Tyrannis, it's now gotten worse. 4. Fix fleet lag.
It's the constant request in forums, and it's just astounding (and frankly insulting) that it's never addressed. We want fixes for ancient problems before shiny new doodads, but they just don't listen. You can argue that the same devs that are responsible for new additions aren't also responsible for fixing these issues, but that only leads me to believe the following: CCP is aware of their client's needs, and they honestly don't care, after years of people complaining they don't care.
In any other business, the "sweeping changes" for this kind of apathy for a customer's needs would result in terminations across the board.
It's a mystery how people keep their jobs. |
 Malcanis Caldari Vanishing Point. The Initiative. |
Posted - 2010.06.04 10:41:00 - [ 45]
Originally by: Bellum Eternus We're getting off track here people.
The point is: besides PI, which is specifically centric to Dust514 CCP really didn't deliver all that much in this expansion. I appreciate the effort they're taking to upgrade the texture technologies (which is a big deal down the road) but they used up a huge amount of resources implementing PI that could have gone towards improving the game in just about any other aspect.
So with the next expansion, will we see more *massive* focus on PI and Dust? Or will we see them working to fix/add to the core Eve game design? Passing off PI and other stuff added to Eve to enable Dust as 'expansion content for Eve players' doesn't hold any water with me. It's a cop out.
If the next few years' worth of expansion content is going to be focusing on Dust and it's integration with Eve then I'll probably be leaving soonish. It's totally not the direction I'm interested in and won't offer anything interesting to play. I want to have new stuff to tinker with and new game design elements to examine and take advantage of. PI and other Dust related content really doesn't deliver that.
I'm not sure that EVE really needs all that much more content. It just need more working content. |
 Abrazzar |
Posted - 2010.06.04 10:52:00 - [ 46]
Tyrannis has barely arrived and Bellum is already making a thread about how bad it is. |
 Kyusoath Orillian Haters Gonna Hate |
Posted - 2010.06.04 11:29:00 - [ 47]
people seem to be missing the point saying ccp cannot win. you act like theres some rule about putting out these expansions twice per year.
for some ****ing crazy reason ccp decided to put out 2 larger than average patches per year and call them expansions. if they rolled the content of the last 3 expansions into 1 it would still be light, a heavy patch but a light 'expansion' . expansion is a marketing term ccp uses to make people think they are getting something for free when you are getting a patch.
and the people saying 'i don't know why ccp bother' , they do this **** for MONEY its not a game to them its not a 'cool' spare time project or a hobby its a ****ing business they do not care about anyone posting here, no matter how much you lick ccps ******* they still don't care about you. complain or shower them with praise, they just want money, and they have yours , they are looking for some new fools money, so they put in half thought thru garbage features that sound good then put out another trailer and count the (REAL) ISK.
ccp hit upon a genius business model, they pretend to be 'not like those other big games companies ' like blizzard for example, they pretend they care about the game and they play it too(HA) , but its just free money for them.
if any dev actually plays this game , seriously in his own time WHY THE **** are so many things so ****ing poorly designed and ****ing broken(rockets,AFsmissingbonus,posui,posbugs,blasters so ****,dramiel so OP, so many pointless ships,this recent PI ****storm,ui from 1980s)
if i was in charge i would simply say , "no i care about this game so you fix the ****ing bugs and sort out the problems we have before you do anything else." is it shareholders that pressure them? no they don't have shareholders do they, they keep all your money so theres no excuse there. **** new players , **** making more money to make more ****ty joke console fpss or some other no doubt stillborn world of gayness mmo. ****ing GREED
|
 PCaBoo Ammo and Tag Ninja Unicorns with Huge Horns |
Posted - 2010.06.04 17:16:00 - [ 48]
Originally by: Kyusoath Orillian people seem to be missing the point saying ccp cannot win. you act like theres some rule about putting out these expansions twice per year.
for some ****ing crazy reason ccp decided to put out 2 larger than average patches per year and call them expansions. if they rolled the content of the last 3 expansions into 1 it would still be light, a heavy patch but a light 'expansion' . expansion is a marketing term ccp uses to make people think they are getting something for free when you are getting a patch.
and the people saying 'i don't know why ccp bother' , they do this **** for MONEY its not a game to them its not a 'cool' spare time project or a hobby its a ****ing business they do not care about anyone posting here, no matter how much you lick ccps ******* they still don't care about you. complain or shower them with praise, they just want money, and they have yours , they are looking for some new fools money, so they put in half thought thru garbage features that sound good then put out another trailer and count the (REAL) ISK.
ccp hit upon a genius business model, they pretend to be 'not like those other big games companies ' like blizzard for example, they pretend they care about the game and they play it too(HA) , but its just free money for them.
if any dev actually plays this game , seriously in his own time WHY THE **** are so many things so ****ing poorly designed and ****ing broken(rockets,AFsmissingbonus,posui,posbugs,blasters so ****,dramiel so OP, so many pointless ships,this recent PI ****storm,ui from 1980s)
if i was in charge i would simply say , "no i care about this game so you fix the ****ing bugs and sort out the problems we have before you do anything else." is it shareholders that pressure them? no they don't have shareholders do they, they keep all your money so theres no excuse there. **** new players , **** making more money to make more ****ty joke console fpss or some other no doubt stillborn world of gayness mmo. ****ing GREED
I agree. Although, I have no problem with capitalism. I do find it sad that CCP got big with Eve and is now abandoning us for their quest for console riches. Dust514 has doomed Eve. It's so sad to see because of how beautiful Eve used to be. The concept, the gameplay, the people. Eve used to be the Ferrari, but now it's just the beaten up old pick-up truck that CCP uses to get to its new car, Dust514. |
 Aunia Khan Viziam
|
Posted - 2010.06.04 17:40:00 - [ 49]
Originally by: Harcole Forums after any patch (expansion or not) ALWAYS full of people crying about nothing...
[rant] EvE has been around longer than most of the people who complain, just because your too new to remember or have experienced some of the other expansions that introduced say... Battleships, POS or Capital Class ships does not mean that every expansion has to give something that big. Also remember you haven't paid for the content like you would with some other MMO's so if it's really that much of an issue for you, sit back chill and remember there are other games so quick whining and go do something productive with your life. [/rant]
At the end of the day Tyrannis is what it is, nothing more nothing less, just another patch in a game I enjoy spending time playing.
This |
 Oddymandius Minmatar Red Federation
|
Posted - 2010.06.04 17:58:00 - [ 50]
Originally by: Arthur Frayn My biggest wish for a future expansion is a new Eve gate opening to another galaxy (not the milky way) where all space is 0.0 and sovereignty cannot be claimed anywhere because it's already populated by hostile npc aliens that are as tough as Sleepers in Class 5 wormholes
Because the only thing better than Eve PvE is non-consensual Eve PvE. |
 Terrax Norik |
Posted - 2010.06.04 18:01:00 - [ 51]
Originally by: Akita T ...THIS THREAD IS AMPLE PROOF CCP WILL NEVER ATTEMPT A "PURE BUGFIX" EXPANSION....
Originally by: Serpents smile Damned if they do and damned if they don't...
That's the size of it. Listening to the forums would amount to nothing but scatter-brain management. Though, don't tell the whinners that. |
 Nullity Gallente |
Posted - 2010.06.04 18:17:00 - [ 52]
This thread is incredibly hyperbolic. CCP sometimes puts out subpar expansions. You'll realize that, and come to accept that after playing for six years. This expansion, isn't even the worst one they've ever published in my opinion (Quantum Rise had less content). Tyrannis is not nearly as bad as people describe it (it's not great, but it's not any proof of CCP going down hill either). Originally by: PCaBoo
I agree. Although, I have no problem with capitalism. I do find it sad that CCP got big with Eve and is now abandoning us for their quest for console riches. Dust514 has doomed Eve. It's so sad to see because of how beautiful Eve used to be. The concept, the gameplay, the people. Eve used to be the Ferrari, but now it's just the beaten up old pick-up truck that CCP uses to get to its new car, Dust514.
There are so many things wrong with this post: -CCP is not abandoning EVE. EVE is their number one money maker, and will continue to be their number one money maker for years to come. If anything, CCP has abandoned other projects for EVE's sake. Remember the World of Darkness MMO? Its development has been minimal for years when it was announced over three and a half years ago now. -Dust 514 has not doomed EVE. Dust 514 and EVE are developed from the ground up to work independently of each other. If, in some nightmare scenario, either game were to tank, the other could still exist. Dust 514 isn't some insane gamble that could bring down their whole operation. It's simply another game from a game studio. -"How beautiful EVE used to be?" EVE seems like the same old game to me. Some things in it have gotten better, and some have gotten worse as they always have. It's still a phenomenal product. PCaBoo, you obviously do not get what CCP's plans for Dust 514 and EVE are. CCP wants EVE to be the ultimate sci-fi game in which you can do anything that you can do in any sci-fi film. Tyrannis, Dust, Incarna, and pretty much every other expansion are small parts in making EVE the finest game it can possibly be, and ultimately, the most innovative and original game of all time. |
 Bellum Eternus Gallente The Scope
|
Posted - 2010.06.04 18:17:00 - [ 53]
Originally by: Malcanis
I'm not sure that EVE really needs all that much more content. It just need more working content.
Agreed. Particularly when the trailers have literally *nothing to do* with actual gameplay. It's embarrassing when my friends see an Eve trailer and say "is that the game you play?" and I have to reply "sort of". TBH I'd much rather see the existing systems fixed and improved, the game design pushed more in favor of the aggressor rather than the defender and fleshing out the existing PVE content so that it's more dynamic and engaging. While I'm all about the PVP the PVE needs massive improvement, both with mining and missions/NPCs. |
 De'Veldrin Minmatar Norse'Storm Battle Group Intrepid Crossing |
Posted - 2010.06.04 18:22:00 - [ 54]
Originally by: Serpents smile
Then again, the forums != the massive player base who rather then whine on the forums just play EVE.
I do both. Surfing the forums is fun to do while you mine. |
 Th0rG0d Terminal Pharmaceuticals Inc. |
Posted - 2010.06.04 18:38:00 - [ 55]
Originally by: Enkilil I guess if I had any requests for "sweeping changes" it would be in the form of the following:
1. Fix fleet lag. 2. Fix fleet lag. 3. Fix the overview refresh problem that's been around since pre-RMR era. With Tyrannis, it's now gotten worse. 4. Fix fleet lag.
I don't even participate in sov warfare, or any other fleet situations, but I do know that any positive changes to this problem will affect everyone for the better. Makes me wonder if any of this mass testing has yielded any potential solutions or even answers the question of why it is happening? |
 PCaBoo Ammo and Tag Ninja Unicorns with Huge Horns |
Posted - 2010.06.04 23:32:00 - [ 56]
Originally by: Nullity
PCaBoo, you obviously do not get what CCP's plans for Dust 514 and EVE are. CCP wants EVE to be the ultimate sci-fi game in which you can do anything that you can do in any sci-fi film. Tyrannis, Dust, Incarna, and pretty much every other expansion are small parts in making EVE the finest game it can possibly be, and ultimately, the most innovative and original game of all time.
Yes, Eve is their number one money maker, by far. However, it seems as though they are removing resources from Eve's development to lay the foundation for the console game; which in effect, is them abandoning the Eve users. It's like if I was married for 10 years to a wonderful woman. Then one day I found a younger, more attractive girlfriend. Sure i'm still married to the wife and I might send her a dozen roses every year, but the bulk of my attention and resources is diverted to the new girlfriend. (Yes, this example fails, I was never good at this sort of thing). Also, lol @ incarna. I'm pretty the second coming of jesus will happen before that goes anywhere. |
 KaarBaak Minmatar Seatec Astronomy
|
Posted - 2010.06.04 23:46:00 - [ 57]
I guess you get what you pay for.
I think they should follow the existing model of other MMOs and work on weekly patches to fix content and charge for annual expansions.
Also, this is another thread that makes me hope and pray that CCP has the forums blocked from their in-house systems.
|
 Pennwisedom Gallente Sublime. |
Posted - 2010.06.05 00:29:00 - [ 58]
Remember when you were in #eve-chaos and absolutely nobody listened to you? Yea, that was pretty cool. |
 Herzog Wolfhammer Gallente Sigma Special Tactics Group
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Posted - 2010.06.05 00:40:00 - [ 59]
Edited by: Herzog Wolfhammer on 05/06/2010 00:43:32 Quote: Agreed. Particularly when the trailers have literally *nothing to do* with actual gameplay. It's embarrassing when my friends see an Eve trailer and say "is that the game you play?" and I have to reply "sort of".
Funny this is mentioned... I had a shoulder surfer when engaging with a fleet against the Sansha during one of their raids: horrible lag an all. That night I put a screeny of it as my desktop image. Next day she is using my computer and sends me a text "I think you left that game running".  Changes that I would like to see (like my underwear, so it's said): 1. And end to "gate to gate jumping". Low sec and 0.0 gates falling in disrepair, they become unreliable, depositing you in any random part of the target system, or sometimes and unexpectedly not working at all. That'll jazz things up a bit. 2. Sleeper AI in drones/rats. That plus unreliable gates will make life HELL for macros. 3. Shifting Low sec where systems, depending on activities of players, change their status between high and low: border systems fluctuating between 0.3 and 0.6. 4. More Exploration content. Please. No really. 5. World Events - the Sansha thing kicked the ass. Let's have more of that. 6. Sliding scale benefit/penalty on ships having them. Like destroyers for example, we get a slider to trade that range bonus for turret speed, or back. Such "analogs" given to ship parameters is the end of "calculator warfare". Last but not the least, in fact the two I want to see NEXT: Delayed Local in 0.0 WITH (a herring... no) an improved scanning or probe early warning/detection mechanic. Give me that and I won't ask for Christmas Light modules (again). just my crappy 2 cents. Now for beer. |
 Pesky LaRue Brotherhood Of Fallen Angels Etherium Cartel |
Posted - 2010.06.05 01:09:00 - [ 60]
Originally by: Herzog Wolfhammer
6. Sliding scale benefit/penalty on ships having them. Like destroyers for example, we get a slider to trade that range bonus for turret speed, or back. Such "analogs" given to ship parameters is the end of "calculator warfare".
This is one of the very few things I liked when trying out STO - one of the only things that made me think, "wish we had that in EvE" |
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