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Deus Ex'Machina
Amarr
modro
R.A.G.E
Posted - 2010.05.04 14:17:00 - [31]
 

Originally by: Tippia
Originally by: Aratuss Thelbane
As it stands now, you already make more than anyone in Empire in 0.0 if you know what you are doing. The more territory that a corp or alliance controls, the more opportunity for making money. If someone in 0.0 isnt making money, then its from their own stupidity or inability.
All good and well, but why should Highsec pay just as much?


Who the heck made you the judge on how much is an arbitrary number worth? Just as much? How much, comparing what?

How can you compare (for example) veld mining versus 20 hulks macro mining in perfect safety? Even CCP turns a blind eye ... cause macro users are paying customers too yay \o/

High sec dwellers are deprived of 80% of the game anyway, bashing high sec may be fun for the one trolling ... but the drool clogs the forums.

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2010.05.04 14:22:00 - [32]
 

Originally by: Deus Ex'Machina
High sec dwellers deprive themselves of 80% of the game anyway
FTFY

Boss Lemming
Gallente
BOUNTY. HUNTER. MINING. EXSPLORATION. CORPORATION.
HYDRA RELOADED
Posted - 2010.05.04 14:24:00 - [33]
 

Originally by: Crumplecorn
Originally by: Deus Ex'Machina
High sec dwellers deprive themselves of 80% of the game anyway
FTFY

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.05.04 14:24:00 - [34]
 

Originally by: Deus Ex'Machina
Who the heck made you the judge on how much is an arbitrary number worth?
What on earth does this have to do with… well, anything? ugh
Quote:
Just as much? How much, comparing what?
Ask Aratuss – he's the one who wants the two to be equal in terms of how much you earn.
Quote:
High sec dwellers are deprived of 80% of the game anyway
So? That doesn't affect the basic question: why should highsec pay just as much as nullsec (or even lowsec)?

Deus Ex'Machina
Amarr
modro
R.A.G.E
Posted - 2010.05.04 14:29:00 - [35]
 

Originally by: Tippia
why should highsec pay just as much as nullsec (or even lowsec)?


1. If it does. Why should it not? Again, you dodge this with religious persistence.

2. However it does not, because missioning in high sec has a far lower potential for metagaming compared to 0.0 (low sec is a bust anyway), hence maximum isk generation per individual has a very low cap.

Trading is pure pvp, so any claim there is pointless.

Aratuss Thelbane
Posted - 2010.05.04 14:29:00 - [36]
 

Edited by: Aratuss Thelbane on 04/05/2010 14:33:21
Originally by: Tippia
Originally by: Deus Ex'Machina
Who the heck made you the judge on how much is an arbitrary number worth?
What on earth does this have to do with… well, anything? ugh
Quote:
Just as much? How much, comparing what?
Ask Aratuss – he's the one who wants the two to be equal in terms of how much you earn.
Quote:
High sec dwellers are deprived of 80% of the game anyway
So? That doesn't affect the basic question: why should highsec pay just as much as nullsec (or even lowsec)?


And my question is...why shouldnt they? All they are doing is playing a sandbox game in the way that THEY want to. If not pay them the same as Nulsec pilots, at the very least offer them different bonuses for playing in Empire.

And again, Ill reiterate what I said earlier. Its the responsibility of the 0.0 corps and alliances to encourage people out of Empire Space. If you cant manage to do that, then you cant complain at people wanting to stay in Empire space. There are far too many tales of recruitment gankings and other low, shady acts going on to encourage or entice ANYONE out of Empire.

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2010.05.04 14:33:00 - [37]
 

Originally by: Aratuss Thelbane
And my question is...why shouldnt they? All they are doing is playing a sandbox game in the way that THEY want to. If not pay them the same as Nulsec pilots, at the very least off them different bonuses for playing in Empire.
'Sandbox' does not mean 'every possible activity is guaranteed to provide the same income'.

Camios
Minmatar
Sebiestor Tribe
Posted - 2010.05.04 14:34:00 - [38]
 

Edited by: Camios on 04/05/2010 14:34:05
Empire:

A single player in highsec can run lvl 4 mission in a marauder and make up to 70mil/hour, with 2 accounts, if he makes the right choices about mission, agents and salvaging. He does not risk anything unless some ninja salvaging.


A single player mining scordite in highsec can make 10 mil/hour.


Nullsec:

A single player with a carrier in 0.0 can make, if I am right, 100mil hour with a single accout.

But keep in mind that complexes and highend anomalies in 0.0 are not that frequent while Empire mission have no limits.


Mining in 0.0 can give up to 25 mil/hour per account.

But in 0.0:

You actually risk to lose your ship.
You need either to pay a rent for your space or to be in a big alliance and defend your space and the right to farm there.


Lowsec:

You can run lvl5s in a rattlesnake. I think it can give you crapload of LPs, and make good money.

But the problem is that before getting on a rattlesnake there is nothing to farm in lowsec.

mining in lowsec sucks.



Deus Ex'Machina
Amarr
modro
R.A.G.E
Posted - 2010.05.04 14:38:00 - [39]
 

Edited by: Deus Ex''Machina on 04/05/2010 14:42:24
Originally by: Aratuss Thelbane
And again, Ill reiterate what I said earlier. Its the responsibility of the 0.0 corps and alliances to encourage people out of Empire Space. If you cant manage to do that, then you cant complain at people wanting to stay in Empire space. There are far too many tails of recruitment gankings and other low, shady acts going on to encourage or entice ANYONE out of Empire.


0.0 entities that have ANY hope to survive there cannot allow unknown people strolling their space for fear spies or pirates. Some do and eventually crash and burn.

I have nothing against them being paranoid, but, the only reason any one can do this in the first place is alts, multiple accounts specifically.

The only one to blame here is CCP and not the 0.0 entities. Because of alts, people can avoid responsibility for their actions and hence risk.

Originally by: Crumplecorn
Originally by: Deus Ex'Machina
High sec dwellers deprive themselves of 80% of the game anyway
FTFY


The cake is a lie.

Aratuss Thelbane
Posted - 2010.05.04 14:43:00 - [40]
 

Originally by: Deus Ex'Machina
Originally by: Aratuss Thelbane
And again, Ill reiterate what I said earlier. Its the responsibility of the 0.0 corps and alliances to encourage people out of Empire Space. If you cant manage to do that, then you cant complain at people wanting to stay in Empire space. There are far too many tails of recruitment gankings and other low, shady acts going on to encourage or entice ANYONE out of Empire.


0.0 entities that have ANY hope to survive there cannot allow unknown people strolling their space for fear spies or pirates. Some do and eventually crash and burn.

I have nothing against them being paranoid, but, the only reason any one can do this in the first place is alts, multiple accounts specifically.

The only one to blame here is CCP and not the 0.0 entities. Because of alts, people can avoid responsibility for their actions and hence risk.


I never mentioned anything about anyone strolling through a Corp/Alliances Space. I mentioned recruitment scams the likes of which Goomscum were famous for. You recruit someone, get them into the corp, get them to stick their stuff in for the corp to use, then ganks them, nick all their stuff, pod them and kick them out of the corp. And yes, that happens alot.

They have a good reason to be paranoid and NOT trust anyone in 0.0 for that very reason and more besides. If YOU want people to become part of 0.0 operations within your or ANY other corp, then you are gonna have to take up a little positive action in instilling confidence that your corp is not going to do that.

CCP isnt to blame at all, its the shady dealings that Corp and Alliances in 0.0 use to gain marginal profits off of people that are curious about 0.0 and sign up, only to get screwed over, having their view of 0.0 space tarnished forever...never to return.

Space Pinata
Amarr
Discount Napkin Industries
Posted - 2010.05.04 14:44:00 - [41]
 

Edited by: Space Pinata on 04/05/2010 14:45:49
Quote:
And again, Ill reiterate what I said earlier. Its the responsibility of the 0.0 corps and alliances to encourage people out of Empire Space. If you cant manage to do that, then you cant complain at people wanting to stay in Empire space.


When I was new, I joined a 0.0 corp. I spent a few minutes browsing the recruitment thread and then asked one to let me in.

They did.

It's not that difficult. Most alliances want more members. If you can't find one, you obviously havn't tried. Recruitment scams? Common? Every now and then someone falls for an obvious trap and rages about it. Hardly an indicator for what really happens..

Don't go trying to blame other people because you're afraid of taking the leap.

Honestly, I don't get the point of any of your posts. Are you desperately trying to make yourself feel relevant as a level four mission runner, or something?

It's not a matter of hate so much as confusion. It's kinda like.. you're playing a console game. The enemies get harder later on, so you just spend forever wandering around the first level, killing the easymode enemies there. Afraid to lose something, or have a bit of trouble..
Quote:
I never mentioned anything about anyone strolling through a Corp/Alliances Space. I mentioned recruitment scams the likes of which Gooms****were famous for. You recruit someone, get them into the corp, get them to stick their stuff in for the corp to use, then ganks them, nick all their stuff, pod them and kick them out of the corp. And yes, that happens alot. They have a good reason to be paranoid and NOT trust anyone in 0.0 for that very reason and more besides. If YOU want people to become part of 0.0 operations within your or ANY other corp, then you are gonna have to take up a little positive action in instilling confidence that your corp is not going to do that. CCP isnt to blame at all, its the shady dealings that Corp and Alliances in 0.0 use to gain marginal profits off of people that are curious about 0.0 and sign up, only to get screwed over, having their view of 0.0 space tarnished forever...never to return.


Ok, I'm officially calling this one as a subtle 'i got scammed' ragepost. There is no way you honestly think recruitment scams are the norm...

Or are carebears really this scared of everything? Shocked

Aratuss Thelbane
Posted - 2010.05.04 14:49:00 - [42]
 

Edited by: Aratuss Thelbane on 04/05/2010 14:50:18
Originally by: Space Pinata
Edited by: Space Pinata on 04/05/2010 14:45:49
Quote:
And again, Ill reiterate what I said earlier. Its the responsibility of the 0.0 corps and alliances to encourage people out of Empire Space. If you cant manage to do that, then you cant complain at people wanting to stay in Empire space.


When I was new, I joined a 0.0 corp. I spent a few minutes browsing the recruitment thread and then asked one to let me in.

They did.

It's not that difficult. Most alliances want more members. If you can't find one, you obviously havn't tried. Recruitment scams? Common? Every now and then someone falls for an obvious trap and rages about it. Hardly an indicator for what really happens..

Don't go trying to blame other people because you're afraid of taking the leap.

Honestly, I don't get the point of any of your posts. Are you desperately trying to make yourself feel relevant as a level four mission runner, or something?

It's not a matter of hate so much as confusion. It's kinda like.. you're playing a console game. The enemies get harder later on, so you just spend forever wandering around the first level, killing the easymode enemies there. Afraid to lose something, or have a bit of trouble..
Quote:
I never mentioned anything about anyone strolling through a Corp/Alliances Space. I mentioned recruitment scams the likes of which Gooms****were famous for. You recruit someone, get them into the corp, get them to stick their stuff in for the corp to use, then ganks them, nick all their stuff, pod them and kick them out of the corp. And yes, that happens alot. They have a good reason to be paranoid and NOT trust anyone in 0.0 for that very reason and more besides. If YOU want people to become part of 0.0 operations within your or ANY other corp, then you are gonna have to take up a little positive action in instilling confidence that your corp is not going to do that. CCP isnt to blame at all, its the shady dealings that Corp and Alliances in 0.0 use to gain marginal profits off of people that are curious about 0.0 and sign up, only to get screwed over, having their view of 0.0 space tarnished forever...never to return.


Ok, I'm officially calling this one as a subtle 'i got scammed' ragepost. There is no way you honestly think recruitment scams are the norm...

Or are carebears really this scared of everything? Shocked


If its not hate...then why did you just resort to insulting me? Hmmmm?

Thats just it, its not about the difficulty of it and that is what you dont get and maybe never will. Those that live in Empire have no interest in PvP for the most part. They want to succeed in the game by building and mining and such. And as they stop in Empire space, with all its limitations, the way they play the game is far more challenging in order to succeed than it is for anyone in 0.0.

And Im not blaming anyone for anything. Aside from blaming the haters for hating without a good reason. As for taking the leap, when I feel that I am ready to do so, I will go looking for a 0.0 corp/alliance to join...so dont pretend like you know me or what my plans are for my account and character, because you simply do not.

And NO...I havent been scammed. I havent left for 0.0, I havent joined another corp yet, Im still in the newbie crop. So...again you are jumping to conclusions and coming to the wrong one.

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2010.05.04 14:53:00 - [43]
 

Originally by: Aratuss Thelbane
And as they stop in Empire space, with all its limitations, the way they play the game is far more challenging in order to succeed than it is for anyone in 0.0.
Being able to operate with near total safety guaranteed by the game mechanics is challenging? Laughing

Originally by: Aratuss Thelbane
Aside from blaming the haters for hating without a good reason.
You exemplify the reason.

Space Pinata
Amarr
Discount Napkin Industries
Posted - 2010.05.04 14:59:00 - [44]
 

Edited by: Space Pinata on 04/05/2010 14:59:48
Quote:
If its not hate...then why did you just resort to insulting me? Hmmmm?


Because I don't like you. Nothing against carebears.

Quote:
Thats just it, its not about the difficulty of it and that is what you dont get and maybe never will. Those that live in Empire have no interest in PvP for the most part. They want to succeed in the game by building and mining and such. And as they stop in Empire space, with all its limitations, the way they play the game is far more challenging in order to succeed than it is for anyone in 0.0.


Um? I specifically said it's not about the difficulty. You're avoiding difficulty. I get that completely. I just don't get -why- you would want to play in the kiddie pool forever. And no, it's not challenging to succeed in highsec, it's challenging to find a way to -fail- Rolling Eyes.

Quote:

And Im not blaming anyone for anything. Aside from blaming the haters for hating without a good reason. As for taking the leap, when I feel that I am ready to do so, I will go looking for a 0.0 corp/alliance to join...so dont pretend like you know me or what my plans are for my account and character, because you simply do not.


You just blamed 0.0 alliances for not recruiting enough people. And I do know you from what you've said in this thread; you're risk averse but want the same rewards.

Quote:
And NO...I havent been scammed. I havent left for 0.0, I havent joined another corp yet, Im still in the newbie crop. So...again you are jumping to conclusions and coming to the wrong one.


Then you're just clueless, basically. I wanted to give you the benefit of the doubt. A few thousand people get recruited, one gets scammed, and that makes it a common occurrence..

Still in the noobcorp? You'll never enjoy EVE if you spend the entire time crippled by fear. You won't even join a corp since you think they just want to scam your pixel ships away... Confused

Aratuss Thelbane
Posted - 2010.05.04 15:01:00 - [45]
 

Originally by: Crumplecorn
Originally by: Aratuss Thelbane
And as they stop in Empire space, with all its limitations, the way they play the game is far more challenging in order to succeed than it is for anyone in 0.0.
Being able to operate with near total safety guaranteed by the game mechanics is challenging? Laughing

Originally by: Aratuss Thelbane
Aside from blaming the haters for hating without a good reason.
You exemplify the reason.


As has been stated before, people in 0.0 operate in safety anyway...so you cant really use that as a excuse or reason to somehow smear or dismantle the argument.

And yes, I do blame Empire Haters for hating without any reason. And If the fact that I stick up for them somehow offends you to the point of hating them and me...well, I dont know what to say. Im really flattered your ego is so fragile that that might happen. Im flattered that that would happen at all with anyone.

So the fact that I am vocal about defending the poeple who operate in Empire Space, is the VERY reason that you all hate people in Empire. Thats pretty mindless and meaningless hate as far as I am concerned, merely confirming that you have no valid reasons at all. At the end of the day...the people in Empire arent harming or hurting anything that goes on in 0.0....so why hate them at all, just get on with it and play the game the way that you want to and leave them to play how they want to.

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2010.05.04 15:06:00 - [46]
 

Originally by: Aratuss Thelbane
As has been stated before, people in 0.0 operate in safety anyway...so you cant really use that as a excuse or reason to somehow smear or dismantle the argument.
You'll notice I specifically said safety guaranteed by the game mechanics to pre-empt this argument. 0.0 safety is earned, not simply given, so highsec safety and 0.0 safety cannot be equated.

Originally by: Aratuss Thelbane
And yes, I do blame Empire Haters for hating without any reason.
And I told you that you exemplify the reason; no-one in this thread is arguing with you because you want to live in highsec, it is because you demand equal opportunity while eschewing equal risk/effort.

Originally by: Aratuss Thelbane
At the end of the day...the people in Empire arent harming or hurting anything that goes on in 0.0
Everything in this game affects everything else.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.05.04 15:08:00 - [47]
 

Edited by: Tippia on 04/05/2010 15:09:54
Originally by: Deus Ex'Machina
Originally by: Tippia
why should highsec pay just as much as nullsec (or even lowsec)?
1. If it does. Why should it not? Again, you dodge this with religious persistence.
Because if it does, what's the point of 0.0? Why go there? Where's the draw? There needs to be something on the individual level that outweighs the effort required to live without NPC-sponsored protection, entirely free movement, ample markets etc.
Originally by: Aratuss Thelbane
And my question is...why shouldnt they?
Same answer here: why should they be equally rewarded for a fraction of the effort and inconvenience?
Quote:
Its the responsibility of the 0.0 corps and alliances to encourage people out of Empire Space.
They are. It's ridiculously easy to get into 0.0. Hell, I got into IT for half a year almost purely by accident… Shocked

The tales you speak of are just that: tales. Folklore. Myth.

No, it's simply that people don't want to give up the convenience and lack of effort; they want it for free; and they can't even be bothered to try.
Quote:
Those that live in Empire have no interest in PvP for the most part. They want to succeed in the game by building and mining and such.
…and that's probably where the confusion lies: in building and mining and such, they are actively participating in PvP.
Quote:
At the end of the day...the people in Empire arent harming or hurting anything that goes on in 0.0
100% wrong. The beauty of EVE is that everything is interconnected. Everything you do, and anywhere you do it, it will and does have an effect on everyone else in the game.

Space Pinata
Amarr
Discount Napkin Industries
Posted - 2010.05.04 15:11:00 - [48]
 

Quote:
So the fact that I am vocal about defending the poeple who operate in Empire Space, is the VERY reason that you all hate people in Empire. Thats pretty mindless and meaningless hate as far as I am concerned, merely confirming that you have no valid reasons at all. At the end of the day...the people in Empire arent harming or hurting anything that goes on in 0.0....so why hate them at all, just get on with it and play the game the way that you want to and leave them to play how they want to.


It has nothing to do with you being vocal, and everything to do with you being wrong.

Safety should not pay as well ask risk.

Not all corps are just looking to scam you.

You're spouting off like a paranoid conspiracy theorist and then trying to act like the fact thateveryone thinks you're wrong only proves that you are right.

Get over yourself.


Droog 1
Posted - 2010.05.04 15:18:00 - [49]
 

Originally by: Aratuss Thelbane

just get on with it and play the game the way that you want to and leave them to play how they want to.

What do you mean 'play how they want to'? How do Empire dwellers 'play'?. Can you give some examples?

Atrei Capital
Posted - 2010.05.04 15:25:00 - [50]
 

Originally by: Aratuss Thelbane
I think that, in order to stop this from happening, we have to make it so that its unprofitable. The simplest way to do this is to have insurance premiums or, and escalating slider scale where each claim you make is twice as expensive as the previously taken claim. Now, this price can go down over a certain amount of time, but on the whole, each claim is twice that of the previous one thus taking away the profits of the suicide gankers, making suicide ganking a total loss. Or...just get rid of insurance all together and watch the Suicide Gankers cry like babies. :P


1) Troll
2) Pot, Kettle

Nick Bete
Gallente
The Scope
Posted - 2010.05.04 15:50:00 - [51]
 

Originally by: Tippia
All good and well, but why should Highsec pay just as much?


Gee, funny that you can live, work and earn far better in Manhattan than in Kabul. It's called civilized society.

Sure, it's possible for a few intrepid individuals to make a killing in the savage wild lands, but it's natural that where there is safety and security there will be larger numbers of people making more money.

The idea that people living in a totally lawless world making vast wealth is a totally backwards construct. All the zero dwellers like to talk about realism, risk and reward, but what's realistic about the way zero sec works compared to the way things are in the real world?

I have no problem with them making more money, but it shouldn't come at the expense of high sec dwellers.

Tippia
Caldari
Sunshine and Lollipops
Posted - 2010.05.04 16:05:00 - [52]
 

Edited by: Tippia on 04/05/2010 16:08:13
Originally by: Nick Bete
All the zero dwellers like to talk about realism, risk and reward, but what's realistic about the way zero sec works compared to the way things are in the real world?
Eh no. I think you'll find that no-one talks about realism. Quite the opposite: they talk about a game where risk and effort should be properly rewarded. In fact, not being like real life at all is quite a boon – something that makes the game fun to play; an outlet for escapism; not just more of the same real life we already live in.
Quote:
I have no problem with them making more money, but it shouldn't come at the expense of high sec dwellers.
Ok, fine. So only increase the value of lowsec something fierce, and nullsec even more to still offer more than all of empire combined, and let highsec sit where it sits.

Kaarkhan Everliving
GeoCorp.
-Mostly Harmless-
Posted - 2010.05.04 16:06:00 - [53]
 

Edited by: Kaarkhan Everliving on 04/05/2010 16:09:18
Originally by: Nick Bete
Originally by: Tippia
All good and well, but why should Highsec pay just as much?


Gee, funny that you can live, work and earn far better in Manhattan than in Kabul. It's called civilized society.

Sure, it's possible for a few intrepid individuals to make a killing in the savage wild lands, but it's natural that where there is safety and security there will be larger numbers of people making more money.

The idea that people living in a totally lawless world making vast wealth is a totally backwards construct. All the zero dwellers like to talk about realism, risk and reward, but what's realistic about the way zero sec works compared to the way things are in the real world?

I have no problem with them making more money, but it shouldn't come at the expense of high sec dwellers.


If you live in high sec and know what you are doing you can make more than ANY 0.0 dweller. It's quite simple, and it is similar to the way people in, say, New York, would.

While the gruff men in the American and Canadian arctic mine for oil and diamonds and make immense riches (individually and as corps), the fellows sitting around the table in some board roam in downtown NYC control the flow of said oil and diamonds. They end up amassing more wealth per capita than probably the entire corporation and their employees who mined the stuff.

Much like some of our own market tycoons, the masters of Jita.

Now, let's stop *****ing that its harder for the poor forgotten empire dwellers to make money. Do you think anybody has found diamonds and oil under NYC recently?

Crumplecorn
Gallente
Eve Cluster Explorations
Posted - 2010.05.04 16:14:00 - [54]
 

Edited by: Crumplecorn on 04/05/2010 16:15:45
Originally by: Nick Bete
All the zero dwellers like to talk about realism, risk and reward
Ha ha, think you can sneak an extra word into one of EVE's most oft repeated matras do you?

Laughing


Originally by: Nick Bete
I have no problem with them making more money, but it shouldn't come at the expense of high sec dwellers.
Whether they nerf highsec or buff 0.0 makes no real difference - once the changes trickle down the results will be the same.

Kaarkhan Everliving
GeoCorp.
-Mostly Harmless-
Posted - 2010.05.04 16:28:00 - [55]
 

Conitnuing with Nick Bete's baaaaad analogy, if 0.0 is empty land and empire is NYC, then isn't doing level 4s akin to getting a zombiejob with any of the many corporations out there today? Sure, you can get paid (varying from poorly to very well), but you can get paid a lot more if you know what you doing in empty land. You can acquire the untapped resources, you can develop your own infrastructure, and you can create your own nation ultimately.

Now, why again should a menial drone job in NYC pay as much as being the master of an entire space empire?

Slapchop Gonnalovemynuts
Posted - 2010.05.04 16:30:00 - [56]
 

All I see in this thread is the OP regurgitating the misinformation spewed in the noob corp chats by the scared noob corp lifers who have no clue about what 0.0 really is because they have never been out of their noob corp and were scared into never leaving by the generation that came before them. IT truly is a vicious cycle isnt it? Rolling Eyes

Space Pinata
Amarr
Discount Napkin Industries
Posted - 2010.05.04 16:32:00 - [57]
 

I would like to confirm that, as a pod pilot with enough money to buy your own planets and a personal fleet of ships with thousands of crew, you are pretty much comparable to some guy who works in an office.

Space is 21st century earth, am I right or am I right?

The reason 0.0 is more lucrative is this: Rare minerals are equally dispersed throughout the galaxy (storyline-wise), but in 'safer' systems, they've already been harvested by the empires.

Hence: The middle of nowhere, the frontier, etc.. is where the untapped resources are.

genette devo
Gallente
Center for Advanced Studies
Posted - 2010.05.04 16:48:00 - [58]
 

Edited by: genette devo on 04/05/2010 18:15:22
if you aren't making massivly more isk in 0.0 you are either doing something horribly wrong
sure if all you do is pvp you aren't going to make much, if you are mining you probably won't make a stellar amount either, welcome to all mining, if you do exploration or run plexes you will make massively more money money than high sec level 4's, one of my buddies made almost 2 billion off of 1 plex the other day, or you could harvest your alliance like a smart 0.0 leader, act like a peon you get paid like one.


this is not an attack on empire players, it is an attack on the people who moan about empire being more profitable....it is not, a 0.0 player with 1/3 of a clue should be able to make loads more than the often attacked hisec missioner, less competition for trade, better exploration sites much better plexes if you cant turn all that into bucketloads of isk you are just hopeless, hurting hisec players won't change that

Hixxy
Caldari Provisions
Posted - 2010.05.04 16:57:00 - [59]
 

Originally by: Crumplecorn
Originally by: Deus Ex'Machina
High sec dwellers deprive themselves of 80% of the game anyway
FTFY


no dumb devs do.

Sader Rykane
Amarr
The Dark Space Initiative
Revival Of The Talocan Empire
Posted - 2010.05.04 17:02:00 - [60]
 

Does no one realize that the reason many of these nullsec plexes are so lucrative is because....

well who else is going to buy your 1 billion isk small shield booster?

Fact is, if you nerf empire then I've no reason to fly around in a faction fit mission ship because it no longer becomes safe (REASONABLY SAFE) to do so.

Suddenly... all your plexes are worth as much as a level 4 mission, if not less.


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