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Kwisatz Hadderach
Posted - 2010.03.22 01:06:00 - [1]
 

Hey,

I've been playing eve online the past week and enjoyed it a lot! Now my ship with all inventory has been shot down several time and only agents that I can have missions with are military so need a strong ship. Im also all out of money, can't even pay for a decent clone.

What is the next step? Can someone send me isk? Can I find peaceful agents that will give me missions? Please help me on my way because this has become pretty frustrating.

Alternative is new character but don't want to lose the interesting skills and certificates I got.

Cheers and thanks!

SupaKudoRio
Posted - 2010.03.22 01:34:00 - [2]
 

Edited by: SupaKudoRio on 22/03/2010 02:13:26
How much isk do you have left?

Buy yourself a cheap frigate (Gallente - Atron, Caldari - Condor, Minmatar - Slasher, Amarr - Executioner) and do some level 1 missions.


If you don't even have the isk for that, use your rookie ship (dock somewhere you don't have any ships to get one for free). The rookie ships aren't very sturdy, but are good enough to kill belt rats in high security space (repairs on rookie ships are also free).

Mal Lokrano
Gallente
The Executives
Executive Outcomes
Posted - 2010.03.22 01:36:00 - [3]
 

Mining, Distribution, Archive, production, and other agents of that nature have a higher chance of giving courier missions, giving you not alot of isk but only requiring you to move stuff between stations (just watch out for the lowsec ones).

What ships are you using, and how are you fitting them?

Sandeep
Posted - 2010.03.22 02:13:00 - [4]
 

If you are getting blown up (or nearly blown up) a lot in regular NPC missions, consider asking for help in Local or in HelpMyMission channel.

If you are getting blown up a lot in PVP, consider getting blown up less often or less severely before you have a stable income.


Dvila
Posted - 2010.03.22 05:19:00 - [5]
 

Video guide on finding agents:

http://www.youtube.com/watch?v=pHgxHrYcx9U

List of what the different agent types will have you do:

Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5% Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier


Toshiro GreyHawk
Posted - 2010.03.22 05:45:00 - [6]
 

Edited by: Toshiro GreyHawk on 22/03/2010 06:10:38


Up From the Ashes - an Exercise in Recovery



Just as an exercise I did this a while back. It's mining oriented - but that will make you more money in the short term than running level I missions.

Oh ... and I just realized the OP may not know that if you go to any base in your pod where you don't already have a ship in your ship hangar - the game will give you a free rookie ship. You get it fitted with a rookie miner, rookie weapon and 1 unit of tritanium ... as a little gift from the insurance company so you won't feel bad about losing your other ship Rolling Eyes ...

Anyway - you can repackage this rookie ship - which will put all it's fittings into your items hangar.
When you assemble the rookie ship again - it will assemble with a new rookie miner and weapon. Thus - you can actually manufacture rookie miners and weapons by repackaging and then assembling your rookie ship ... however many times you feel like it. You can also sell the civilian miners ... though there isn't really any money in that. The weapons ... you'd have to contract ... but who's going to buy them? You used to be able to sell those to but they changed that.

Anyway - this is how I got the two civilian miners I fitted out that Navitas with.


On that Navitas - because Mining Frigates, often more than one, can be acquired by people doing their Career Training Missions - these are for sale cheaply in all the school systems, as are the Level I industrials they are giving away too. If you have some time - you can try placing a buy order and get these ships really cheap. I just used the Bestower as this particular character (though Gallente) was already trained to fly one ... and it carries more than a Sigil.

.

Kwisatz Hadderach
Posted - 2010.03.22 08:00:00 - [7]
 

Hi Guys/Girls,

Thanks for all the help. Major problem was that I did not know how to find agents. Did the tutorial missions and then only had the epic arc with the sisters of Eve but got stuck there because of rookie-only material. So now I'll try to find level 1 agents that will talk to me and earn some money that way. And I'll be more careful next time :p

Any further advice is welcome, e.g. mining veldspar, then processing and reselling it with my basis ship is pretty slow and boring.

Estel Arador
Posted - 2010.03.22 10:36:00 - [8]
 

Have you tried the career agents? They offer missions tailored for new players and they'll give advice, items and pretty good rewards. If you do the military career and the advanced military career (10 missions each) you'll have a few ships, some fittings, and over a million isk as well as experience running missions and avoiding ship loss.

I believe you can find them via the Help button in the sidebar ingame.

Kaneda Kurosawa
Caldari
Science and Trade Institute
Posted - 2010.03.22 10:44:00 - [9]
 

Originally by: Kwisatz Hadderach
Hi Guys/Girls,
Any further advice is welcome, e.g. mining veldspar, then processing and reselling it with my basis ship is pretty slow and boring.


Don't reprocess unless you have decent skills. Just sell the veldspar as it is.

Also, you can run the tutorials in all 3 starter systems for your race (and if you have the faction, for the other 3 races). The ISK and ships you will get makes this very very worthwhile (and the 150 mission don't take too long to run through).

Toshiro GreyHawk
Posted - 2010.03.22 11:19:00 - [10]
 



Annnndd ... if you don't mind mining - there is a (relative) fortune in asteroids in the military Career Missions ...


Of course ... if you hate mining ... that doesn't help.

*shrug*




Drahreg
Amarr
Slap and Tickle
Anti-Social Outcast
Posted - 2010.03.22 11:21:00 - [11]
 

Edited by: Drahreg on 22/03/2010 11:21:52
Originally by: Kwisatz Hadderach
Hi Guys/Girls,

Thanks for all the help. Major problem was that I did not know how to find agents.

Check this ---> EVE Agent finder

Zartrader
Posted - 2010.03.22 19:51:00 - [12]
 

Don't forget to Platinum insure your ship too.

Aurian Xaos
Posted - 2010.03.23 11:29:00 - [13]
 

Platinum insure or basic insure?? It appears to me you get more return for your investment with basic, am I missing a fundamental point here?

Skippermonkey
Tactical Knightmare
Posted - 2010.03.23 13:48:00 - [14]
 

the basic insurance only pays back 40% of the base cost if i remember rightly.

Platinum pays back 100% of the mineral cost of the ship, (which may at times be more than you actually paid for the ship > see insurance fraud)

Taross
Caldari
Laurentson INC
Posted - 2010.03.23 14:10:00 - [15]
 

Originally by: Aurian Xaos
Platinum insure or basic insure?? It appears to me you get more return for your investment with basic, am I missing a fundamental point here?


I think you're right, and you actually get more "bang for your buck" with basic insurance. But, with platinum insurance, you'll usually make enough to actually replace your ship. With basic, you'll be short.

Insurance is usually a no-brainer for PvP ships, at least t1 hulls, since these rarely last the 90 days your insurance lasts... So, you can be pretty sure you get the payout. In which case, aim for the highest one.

For PvE ships, things get a little more complicated. I tend to not insure mine, and keep a slightly higher ISK reserve to compensate for the risk I take that way. That's because I hardly ever lose a PvE boat anymore. Probably a BAD idea if you're a new player, though. You're more likely to lose ships at the start.

Plus, it makes this lovely trick possible: When you're ready to buy a better ship, you're usually better off self-destructing the old one than selling it...

Toshiro GreyHawk
Posted - 2010.03.23 14:37:00 - [16]
 

OK ...

My understanding is this:

1) You will automatically get a certain percentage of your ships value in insurance if it is destroyed without paying anything. I forget what that percentage is. It's kind of like the 900k clone you will automatically receive if you haven't paid for a better one.

2) Once you start paying - you will get twice the amount of insurance pay out as you paid.

3) Platinum is the highest grade of insurance and is designed to fully replace your hull - this however costs you 1/3rd the approximate cost of your ship. So - if you get Platinum Insurance and don't ever get the ship destroyed - in 9 months you will have paid the full cost of it's value in insurance for your ship. Thus - instead of insuring everything - it is best to make a judgment call - on taking a calculated risk - as to whether or not you think your ship is likely to be destroyed. If it is a PVP ship - then yes - insure it. If it is a PVE ship ... well then that depends on how badly you are going to be hurt by losing it on a mission. Eventually, you should get to the point where you are "self insured" in that you keep enough money around to buy a new ship if you lose one - or can at least fall back to an older ship.

4) T2 ships cannot be fully insured. If you do insure a T2 ship you essentially get paid for it's T1 hull which is probably a small fraction of the cost of the T2 ship - and hence not really worth doing.

5) At one time - the little messages you were supposed to get from the Insurance Company would only be triggered by activity on your part with the Insurance button in the base. If you didn't fool around with that - those messages would never be sent - so it paid to periodically check. That may have been fixed.

6) If the ship is in a Ships Hangar when it is insured - it will be insured for the person owning that Hangar. If a ship is in a corporate hangar when it is insured - it will be insured for use by anyone in that corporation. Letting someone who is outside the corporation use the ship voids the insurance.

7) Repackaging the ship voids the insurance too. Which is another reason not to insure your ships as it makes hauling them about a problem. Say you have a cruiser your are running missions in and a destroyer you are salvaging with. Repackage them and you can carry them about to your mission agents locations in an Industrial along with extra ammo etc. You can't do that if you have insured these ships. Of course you can't repackage them if they have rigs on them either without destroying the rigs. With the advent of small and medium rigs that becomes a real consideration whereas previously rigs were to expensive to be used on smaller ships.



 

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