open All Channels
seplocked EVE General Discussion
blankseplocked Tyrannis
 
This thread is older than 90 days and has been locked due to inactivity.


 
Author Topic

JitaPriceChecker2
Posted - 2010.03.04 23:22:00 - [1]
 

Edited by: JitaPriceChecker2 on 04/03/2010 23:22:25
http://www.tentonhammer.com/node/81709

Alpha version on a test server within a week ?

****ing cant wait.

Slade Hoo
Amarr
Retired Gunslingers
Posted - 2010.03.04 23:46:00 - [2]
 

Quote:
The goal is to have it out on the test server in little more than a week. It's going to be very embryonic


\o/

sue denim
Posted - 2010.03.05 00:27:00 - [3]
 

internal test server probably :P

Cat o'Ninetails
Caldari
Rancer Defence League
Posted - 2010.03.05 00:32:00 - [4]
 

tbh dinosaurs scare me Crying or Very sad

x

De Guantanamo
Posted - 2010.03.05 00:38:00 - [5]
 

haha

need sov for planet development in claimable 0.0

oh boy the pubbies shall flow

jst tstng
Posted - 2010.03.05 01:06:00 - [6]
 

Good stuff

Quote:
internal test server probably :P


That's not how I understand what Mr. Torfi is saying but I could be wrong. We'll see.

Kyra Felann
Gallente
The Scope
Posted - 2010.03.05 02:06:00 - [7]
 

Yay!

*does the excited dance*

Xyla Kador
Posted - 2010.03.05 02:17:00 - [8]
 

wewt \o/

rubico1337
Caldari
Mnemonic Enterprises
Posted - 2010.03.05 02:56:00 - [9]
 

"And you can interact with each and every one of them. Including those that are in wormhole space, which can actually be quite challenging."

this is relevant to my interests

XOXO

Saju Somtaaw
Kagan-Kincaid Enterprises
Posted - 2010.03.05 03:31:00 - [10]
 

Any bets on how long till PrismX lays claim to Prism X?

I know I'll start looking for a nice planet come May.

Ryhss
Caldari
The Excecutorans
Posted - 2010.03.05 04:12:00 - [11]
 

I have no interest in Tyrannis, but I'm glad to see CCP keeping interests in thier game for the majority.

Ranger 1
Amarr
Ranger Corp
Posted - 2010.03.05 05:52:00 - [12]
 

Quote:
Some of us would prefer not to release anything until launch day, but we feel that it's better to get as many eyes on the feature as possible, and as many fingers clicking the buttons as possible, as soon as possible. But often it's confused or mistaken for a beta or for the real thing. What they're watching is just active software development.


Yep.

In before the multitude of "this is a buggy piece of junk", "the UI is horrible", "what a waste of development time, there is no content here" posts.

You know they are going to come thick and fast when this thing first hits the test server.

De'Veldrin
Minmatar
Norse'Storm Battle Group
Intrepid Crossing
Posted - 2010.03.05 14:28:00 - [13]
 

Originally by: Cat o'Ninetails
tbh dinosaurs scare me Crying or Very sad

x


You can hide behind me cat.

Ifly Uwalk
Caldari
Concentrated Evil
Posted - 2010.03.05 20:53:00 - [14]
 

I'm all for this expansion. That said:

The fact that high-sec installations won't be able to be attacked will cause a huge influx of players into, well, high-sec. The most valuable stuff will be found in null-sec, so the already filthy rich null-sec alliances will get richer still. In other words, population-wise and money-wise it will be more of same ole, same ole.

Oh, yeah, in between high- and null-sec is this other part of space, wotsitcalled... Low-sec. Of course noone will build any installations there because you won't be able to fly your stuff off-planet without getting blown up, plus once Dust hits the shelves your installations will get blown up outright.

I foresee a river stream oceanbiblical flood of tears from low-sec piwates who will cry that CeeCeePee not only did not nerf high-sec but buffed it instead and that L4 missions should be moved to lo-sec immeejutley, if not sooner. Paging Bellum Eternus.

Ifly

Niccolado Starwalker
Gallente
Shadow Templars
Posted - 2010.03.05 21:55:00 - [15]
 



Grr now there are two expansions to go waiting for I want Tyrannis and Incarana today thankyouverymuch! Evil or Very Mad


Pater Peccavi
Minmatar
Tribal Liberation Force
Posted - 2010.03.05 22:13:00 - [16]
 

Tyranitar?

Ranger 1
Amarr
Ranger Corp
Posted - 2010.03.05 22:25:00 - [17]
 

Edited by: Ranger 1 on 05/03/2010 22:28:35
Originally by: Ifly Uwalk
I'm all for this expansion. That said:

The fact that high-sec installations won't be able to be attacked will cause a huge influx of players into, well, high-sec. The most valuable stuff will be found in null-sec, so the already filthy rich null-sec alliances will get richer still. In other words, population-wise and money-wise it will be more of same ole, same ole.

Oh, yeah, in between high- and null-sec is this other part of space, wotsitcalled... Low-sec. Of course noone will build any installations there because you won't be able to fly your stuff off-planet without getting blown up, plus once Dust hits the shelves your installations will get blown up outright.

I foresee a river stream oceanbiblical flood of tears from low-sec piwates who will cry that CeeCeePee not only did not nerf high-sec but buffed it instead and that L4 missions should be moved to lo-sec immeejutley, if not sooner. Paging Bellum Eternus.

Ifly



As far as high sec goes, yes many Empire dwellers will get involved and keep profit low on most easily accessable worlds. This is a good thing.

As far as Null sec goes, those planets will indeed provide higher profits... but can easily be taken away if you lose sov.

As far as Low sec goes, who is going to blow you up as soon as DUST goes live? The pirates? Meaning pirates are going to devote time to letigamate industries in Low sec and ship those items to high sec in their down time? Sounds like pretty tame pirates to me.

And if there is little going on development-wise as far as low sec planets are concerned, they will be just a valuable as Null sec planets. This means the incentive to go into Low sec for profit will become much higher than it is now. I forsee a whole new type of character trade developing... the Ninja Real Estate Developer trade.

Seems pretty much win/win all the way around.

Zaerlorth Maelkor
The Maverick Navy
Against ALL Authorities
Posted - 2010.03.05 23:28:00 - [18]
 

This is so fricking awesome! Can't wait!

Alpha Wolfgang
Caldari
Deep Core Mining Inc.
Posted - 2010.03.06 00:11:00 - [19]
 

lvl 4 missions are fine in highsec. just because a player wants to be in highsec doesnt mean he shouldnt be able to make money. highsec should be profitable and stay profitable. 0.0 has more 'entertainment' but isk shouldnt be cut from highsec.

i hope lowsec has a boost to its overall worth. i would enjoy a slightly more peaceful lowsec for some reason, i would like to fly past someone and not be targeted and i wont target him, everyone is usually so paranoid that its either run away or insta lock. theres not much trust to pass, i hope in a way this coming expansion brings a little more trust among players to not kill each other on sight.

Turiel Demon
Minmatar
Celtic industries
Posted - 2010.03.06 00:14:00 - [20]
 

Let's see what there is to see when it arrives... I'm certainly looking forward to it Smile

Reno Morkuno
Posted - 2010.03.06 09:45:00 - [21]
 

Seems that empire wars will become interesting again Very Happy

Serpents smile
Posted - 2010.03.06 09:58:00 - [22]
 

Quote:
The actual mechanics of how many people can occupy a planet haven't been ironed out, yet. But the general idea is that it is not a land grab. You can build infrastructure and interact with almost every planet in the game, regardless of whether someone has something there, already. The problem is that the planets are going to have limited resources. So if too many people are harvesting a planet at the same time, there will be diminishing returns. So what you will find is that it will be much more enriching to travel to the more remote planets in the more remote systems, for planets which haven't got infrastructure built up, yet. But of course that takes you away from the key trade hubs to which you want to deliver your manufacturables.


You know, war dec's could finally have a purpose. Twisted Evil

Lexx Khadar
Minmatar
HellForge.
Lucky Starbase Syndicate
Posted - 2010.03.06 12:00:00 - [23]
 

That interview made me feel all warm and fuzzy inside :3.

Magnus Nordir
Caldari
Nordir Industries
Posted - 2010.03.06 12:33:00 - [24]
 

Originally by: Serpents smile
Quote:
The actual mechanics of how many people can occupy a planet haven't been ironed out, yet. But the general idea is that it is not a land grab. You can build infrastructure and interact with almost every planet in the game, regardless of whether someone has something there, already. The problem is that the planets are going to have limited resources. So if too many people are harvesting a planet at the same time, there will be diminishing returns. So what you will find is that it will be much more enriching to travel to the more remote planets in the more remote systems, for planets which haven't got infrastructure built up, yet. But of course that takes you away from the key trade hubs to which you want to deliver your manufacturables.


You know, war dec's could finally have a purpose. Twisted Evil



Which raises an interesting question: Will planetary interaction be available to players in NPC corps?

Niccolado Starwalker
Gallente
Shadow Templars
Posted - 2010.03.06 12:43:00 - [25]
 

Edited by: Niccolado Starwalker on 06/03/2010 12:44:50
Originally by: Magnus Nordir
Originally by: Serpents smile
Quote:
The actual mechanics of how many people can occupy a planet haven't been ironed out, yet. But the general idea is that it is not a land grab. You can build infrastructure and interact with almost every planet in the game, regardless of whether someone has something there, already. The problem is that the planets are going to have limited resources. So if too many people are harvesting a planet at the same time, there will be diminishing returns. So what you will find is that it will be much more enriching to travel to the more remote planets in the more remote systems, for planets which haven't got infrastructure built up, yet. But of course that takes you away from the key trade hubs to which you want to deliver your manufacturables.


You know, war dec's could finally have a purpose. Twisted Evil



Which raises an interesting question: Will planetary interaction be available to players in NPC corps?


From the interview:
Originally by: Tenton interview
We designed the game so that pretty much everyone who plays EVE can have a meaningful experience with the planets. We really want to get people into interacting with planets early. We want to allow them to have some sort of meaningful interaction on them. Although, you will need to be a fairly experienced player to fully utilize their potential.


So I guess everyone will have access to it, but to be able to develope it yourself, you will need ownership of it.



 

This thread is older than 90 days and has been locked due to inactivity.


 


The new forums are live

Please adjust your bookmarks to https://forums.eveonline.com

These forums are archived and read-only