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CCP Tanis

Posted - 2010.02.11 18:47:00 - [1]
 

Howdy Folks,

As announced in my Dev Blog, we are now in the next phase of the Mass-Testing project. We will now be holding tests on Tuesdays or Thursdays and directly sending invites to medium and large alliances. These tests will help us assess how well the new expansion performs and thus help us identify any areas that need to be cleaned up to prevent lag from getting out to TQ.
_________________________________
Test schedule:


Please read this new thread!



** If your account isn't active on SiSi, you should visit the Reactivation thread to get that fixed. **

How to connect to Singularity for these tests:
Best: Use the Sisi launcher tool!
Otherwise: Follow the steps at http://wiki.eveonline.com/en/wiki/Singularity

What do I need to do exactly?

  • Try running logServer (in server mode), read here if you're not sure how.

  • Join the channel "MassTesting"

  • You will want to bring any PvP-fitted ship, drones are great, cynos for capitals will be provided

  • You should pay attention to your FPS (use ctrl+f to view in-game)

  • Anyone able to use multiple accounts is strongly encouraged to bring their alts!



What else should I know?

  • You can get more testing information by subscribing to the "Mass Testing Info" mailing list on TQ!

  • CCP staff and ISD will be on hand prior to the test to help move players to the starting location.

  • Don't forget to fill out the feedback thread after the test, they link will be posted during the test.

  • All participants of the mass test will get 2 million free skillpoints on Singularity as small reward



Spurty
Caldari
V0LTA
VOLTA Corp
Posted - 2010.02.12 02:32:00 - [2]
 

Is it ok to reply to this thread?

Hope so, if not feel free to push this post to wherever its supposed to be (I can't see for sure).

Can I please ask that the following 'standard series of events' gets tested as well please:


  1. Defenders get 30% of the people on their side, aggressors have 70%

  2. Titan Bridge aggressors into system (caps and lower hull classes)

  3. Fire some bombs at the people arriving from the cyno

  4. Fleet warp Aggressors to the same grid as the defenders

  5. Drop drones

  6. Blow up some carriers with a full compliment of 1000s of drones


I shall try to be there for this as well.

Xain deSleena
Posted - 2010.02.12 04:02:00 - [3]
 

I am beginning to like your threads more and more CCP Tanis. I admire you and your teams hard work. What I like more is that once you have nailed the Lag Monster into it's coffin we will then see who truly rules EVE.
Xain

Jack bubu
GK inc.
Pandemic Legion
Posted - 2010.02.12 08:26:00 - [4]
 

Reading the title makes me curious..

does that mean we see first bits of the next expansion on february 20th on SiSi ? :)

Van Haulen
Posted - 2010.02.12 09:08:00 - [5]
 

Will you make a fresh mirror of TQ before this? The most recent one is getting a bit old and some people (me!) can't log in on Sisi.

something somethingdark
Posted - 2010.02.12 10:29:00 - [6]
 

How about NO

Lots of good reasons why not in the comment thread for the devblog.

Atticus Fynch
Gallente
Posted - 2010.02.12 10:46:00 - [7]
 

Originally by: Xain deSleena
I am beginning to like your threads more and more CCP Tanis. I admire you and your teams hard work. What I like more is that once you have nailed the Lag Monster into it's coffin we will then see who truly rules EVE.
Xain


I agree.

Communication is the key. Talk to us (the little guy) and we will understand.
Silence is always interpreted as indifference. More devs/mods need to have a dialog with the end user instead of the standard "locked for lack of content."ugh

David Grogan
Gallente
The Motley Crew Reborn
Warped Aggression
Posted - 2010.02.12 12:05:00 - [8]
 

Originally by: Spurty
Is it ok to reply to this thread?

Hope so, if not feel free to push this post to wherever its supposed to be (I can't see for sure).

Can I please ask that the following 'standard series of events' gets tested as well please:


  1. Defenders get 30% of the people on their side, aggressors have 70%

  2. Titan Bridge aggressors into system (caps and lower hull classes)

  3. Fire some bombs at the people arriving from the cyno

  4. Fleet warp Aggressors to the same grid as the defenders

  5. Drop drones

  6. Blow up some carriers with a full compliment of 1000s of drones


I shall try to be there for this as well.


valid points for testing

add warp disruptor bubbles/dictor bubbles at the gates too as the effects of this will also add to the lag

one that i have to disable or I lag out completely is new ecm burst and sensor booster effects

Kazuo Ishiguro
House of Marbles
Posted - 2010.02.12 15:33:00 - [9]
 

I doubt that any alliance is going to want to commit any significant fraction of their pilots to a test server fleet fight at a known time and date, as this would be an ideal opportunity for other people to attack their strategic assets.

I would suggest having the mass test coincide with a downtime on TQ, possibly shifting the usual downtime so that it takes place during peak player hours. This would be a welcome break for the Aussies and will encourage many more people, who might not otherwise want to get involved, to take part.


Neo Gabriel
Gallente
Percussive Diplomacy
The Phoenix. Consortium
Posted - 2010.02.12 15:44:00 - [10]
 

If you make so that for one day or one weekend, for testing purposes, no sovereignty disruptors or POS are allowed to be onlined, I think you will get a lot more pilots to join in the testing.

If the alliance doesn't have to worry about invasion and is not able to invade anything they may just as well join in for fun.

To get an even better turnout, allow some sort of reward for people who participate during the entire duration of the test. I don't know what but give them 50mil isk or something for their troubles.

Jack bubu
GK inc.
Pandemic Legion
Posted - 2010.02.12 17:22:00 - [11]
 

If anyone decided to attack sovereignity in that time, it takes like a minute to log into TQ and form up.. thats not a issue at all

DoNotTouch
Posted - 2010.02.12 17:31:00 - [12]
 

Originally by: Jack bubu
If anyone decided to attack sovereignity in that time, it takes like a minute to log into TQ and form up.. thats not a issue at all


^this

Multipurpose Cleaner
Posted - 2010.02.12 19:07:00 - [13]
 

Originally by: something somethingdark
How about NO

Lots of good reasons why not in the comment thread for the devblog.


Translation:
'FFFFFFFFUUUUUUUUUU CCCCCCCPPPP MY GAMEZ IZ LAGGY WTF U SUK DONKEY *******S RAAAAAAAGEEEE '

CCP: Hey dudes, we're doing some mass testing soon. Come help us identify the source of lag.

'FFFFFFFFFFFFUUUUUUUUUU NO WAI I DON'T WANT TO HELP I JUST WANT TO COMPLAIN'

GG 0.0 peeps Laughing

something somethingdark
Posted - 2010.02.12 20:01:00 - [14]
 

have you like even read the mentioned thread ?

Jim Luc
Caldari
Rule of Five
Vera Cruz Alliance
Posted - 2010.02.12 21:28:00 - [15]
 

I'm just curious, how hard is it to add a check by the server to see if the grid has loaded on the client side before actually placing the ship in the grid?

For instance, if I understand this correctly, the client makes a call to the server, server runs the same call on a server-run version of the game, populates the grid, places the user in the grid, then passes back to the user the updated grid in real-time, etc.

Why not place the character in limbo while loading the grid, then check to make sure the user's client has loaded the grid properly, then place the ship in the grid. This way, you can't warp into a system and everyone already in the grid sees your ship, and has a chance to fire on it, before the client realizes it hasn't loaded the grid yet.

I'm just a simple flash developer, but if I were making a simpler version in flash or java I'd make sure both clients have the same information, and show the user a "loading grid" message or loading animation. Then once everything has loaded, fade everything in nicely, and only after everything is visible for the user, is it represented in local. Not the other way around.

But then again I'm just a lowly flash dev, I'm sure it's more complicated than that Very Happy

Seurimas
Posted - 2010.02.13 00:03:00 - [16]
 

I'd just like to say that Dev's of Eve are a league of their own based primarily on:
Quote:
First of a new breed You folks have been saying that you want test events that are held at more opportune times for you, and we've listened! These tests do indeed require as many players as we can get, but holding events on weekends or too late into the evenings, on a regular basis, is not as easy to coordinate as one might think. Even game developers and testers have real lives, families, and friends that they enjoy spending time with too. But, we aren't afraid of change, so we've worked out staffing and, from now and into the future, we will be holding test events on weekends, close to peak hours. There will be exceptions to this rule, if critical issues come up that require special testing, but we hope that this new schedule makes participating in these events much easier for you all. The first event in this new series will be held on Saturday, February 20 at 20:00 GMT This first test will be a return to our standard "fleet fight and POS siege" format, with some tweaks and slight changes, look for an official test announcement thread in the General Discussion forums in the coming days. We will post full details and goals for the test there.

That.

I've played a handful of starting-up, closed beta, open beta, and relatively tiny and everywhere in between MMOs and none of them have the kind of admin/dev feedback/commitment that Eve has.

Captain Mastiff
Posted - 2010.02.13 05:29:00 - [17]
 

Originally by: Jack bubu
Reading the title makes me curious..

does that mean we see first bits of the next expansion on february 20th on SiSi ? :)


The new expansion is called "Mass Testing" D'uh


ZeTiger 0109
Posted - 2010.02.13 14:58:00 - [18]
 

Originally by: Multipurpose Cleaner
Originally by: something somethingdark
How about NO

Lots of good reasons why not in the comment thread for the devblog.


Translation:
'FFFFFFFFUUUUUUUUUU CCCCCCCPPPP MY GAMEZ IZ LAGGY WTF U SUK DONKEY *******S RAAAAAAAGEEEE '

CCP: Hey dudes, we're doing some mass testing soon. Come help us identify the source of lag.

'FFFFFFFFFFFFUUUUUUUUUU NO WAI I DON'T WANT TO HELP I JUST WANT TO COMPLAIN'

GG 0.0 peeps Laughing


Mate are you ok because without your help and help of others ccp cannot fix the lag issue.I am in Aussie land and we get lots more lag than you do because of where we are. The lag issue could be from your isp or internet connection. If thats not the problem could be your computer. At least i dont winge about the lag issue. I have been in large fleet fights and yes there is **** loads of lag. In the mean time do some missioning, ratting, ect. And wait untill ccp fixes the problem.Very Happy

icelicker
Posted - 2010.02.13 18:31:00 - [19]
 

Edited by: icelicker on 13/02/2010 18:31:45
Originally by: CCP Tanis
Howdy Folks,
These tests will help us assess how well the new expansion performs and thus help us identify any areas that need to be cleaned up to prevent lag from getting out to TQ.



I'm guessing new expansion means the latest (2months) e.g Dominion and not "New" As in coming soon Tm.

Testing yes shall be there.

Seth Ruin
Minmatar
Ominous Corp
Circle-Of-Two
Posted - 2010.02.13 20:38:00 - [20]
 

Originally by: CCP Tanis
Test schedule:

Saturday [February 20] @ 20:00 GMT


By 20:00 do you mean "Maybe possibly some time long after 20:00"?

20:38 and not so much as a peep from CCP/BH on the server yet.

Ruziel
Minmatar
Twilight Military Industrial Complex
Posted - 2010.02.13 21:44:00 - [21]
 

Originally by: Seth Ruin
Originally by: CCP Tanis
Test schedule:

Saturday [February 20] @ 20:00 GMT


By 20:00 do you mean "Maybe possibly some time long after 20:00"?

20:38 and not so much as a peep from CCP/BH on the server yet.


Read the date again, you're a week early.

Seth Ruin
Minmatar
Ominous Corp
Circle-Of-Two
Posted - 2010.02.14 06:30:00 - [22]
 

Originally by: Ruziel
Originally by: Seth Ruin
Originally by: CCP Tanis
Test schedule:

Saturday [February 20] @ 20:00 GMT


By 20:00 do you mean "Maybe possibly some time long after 20:00"?

20:38 and not so much as a peep from CCP/BH on the server yet.


Read the date again, you're a week early.

Embarassed

Chainsaw Plankton
IDLE GUNS
IDLE EMPIRE
Posted - 2010.02.14 08:31:00 - [23]
 

I just have to ask, what does this have to do with the summer expansion WinkLaughing

HeliosGal
Caldari
Posted - 2010.02.14 11:50:00 - [24]
 

a guess would be getting an idea of lag sources before they begin to rollout the next expansion

Vaal Erit
Science and Trade Institute
Posted - 2010.02.15 05:06:00 - [25]
 

Originally by: Chainsaw Plankton
I just have to ask, what does this have to do with the summer expansion WinkLaughing


Mass-Testing 2.0 is going to be the name of the summer expansion, duhhhh.

0racle
Galactic Rangers
Galactic-Rangers
Posted - 2010.02.15 08:58:00 - [26]
 

If this is the tesing for the Incarna Expansion, something tells me people are going to be spending alot more time beating the crap out of eachother in a attempt to produce loss of SP than actually fleet testing, hehe.

SlayerOfArgus
Gallente
Hermes Enterprises
Posted - 2010.02.15 16:40:00 - [27]
 

I'll be there with my alt. I'll also see who I can bring from my alliance.

Can anyone tell me whether or not you get reimbursed if your ship is destroyed? I've never done the testing before so I am just wondering how that part works. Also do your skills get maxed out or do you use what skills you have? I had heard of people having their skills maxed out for some tests. Again, just trying to get information.

Jack bubu
GK inc.
Pandemic Legion
Posted - 2010.02.15 19:00:00 - [28]
 

Originally by: 0racle
If this is the tesing for the Incarna Expansion, something tells me people are going to be spending alot more time beating the crap out of eachother in a attempt to produce loss of SP than actually fleet testing, hehe.

summer expansion is not incarna...

Msquare
Posted - 2010.02.15 22:52:00 - [29]
 

Originally by: SlayerOfArgus
Can anyone tell me whether or not you get reimbursed if your ship is destroyed?

It works just like on the real server. Remember though, this is a copy of your character (and all the Item&ISKs) taken some time (a few weeks(?)) ago from Tranquilty onto Singularity, so you do not need to cry. You can easily buy a new ship&setup ... almost everything is priced at 100 ISK at some stations.
Sometimes yor skills are maxed out, mostly not.

SlayerOfArgus
Gallente
Hermes Enterprises
Posted - 2010.02.16 00:16:00 - [30]
 

Originally by: Msquare
Originally by: SlayerOfArgus
Can anyone tell me whether or not you get reimbursed if your ship is destroyed?

It works just like on the real server. Remember though, this is a copy of your character (and all the Item&ISKs) taken some time (a few weeks(?)) ago from Tranquilty onto Singularity, so you do not need to cry. You can easily buy a new ship&setup ... almost everything is priced at 100 ISK at some stations.
Sometimes yor skills are maxed out, mostly not.


Alright, thank you for the information.


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