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blankseplocked Scan probes of all types - an addable option to overview profiles
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Author Topic

Pandemic Legion
Posted - 2010.01.16 00:09:00 - [1]

Edited by: IamBeastx on 26/01/2010 17:24:31
Edited by: IamBeastx on 16/01/2010 00:10:08
Even though this mainly helps people not get ganked i see this topic from both sides of the argument.

'I don't want to get ganked' while doing a site and 'i hope they don't see my probes' as i lock them down.

As a wormhole dweller i have been on both sides of this situation equally, we (my corp) regularly run sites in our home system and neighboring wormhole systems.
At the same time and more often i have been the one at the controlling side of the scan probes looking to lock down an unfortunate.

The idea i'm posting is simple and possibly mentioned before.
Make all scan probes an option in overview filter types, this way less clutter is shown on directional scan if profiles are made properly.
It may also reduce lag as less items are needed for directional, especially if you are within range of multiple Pos's.

More based from a wormhole point of view, it will help in highsec,lowsec, 0.0 and any future systems where local is not an immediate intel piece.
Though it may be necessary to introduce an increased scan time for filtered options, after all your onboard computer has more to worry about.

Marcus Eurealus
Posted - 2010.01.16 00:12:00 - [2]

Edited by: Marcus Eurealus on 16/01/2010 00:14:19
I'll 2nd that ... living in a C3

Song Li
MinmaTire Corporation LTD

Posted - 2010.01.16 00:41:00 - [3]


Drake Draconis
Shadow Cadre
Shadow Confederation
Posted - 2010.01.16 00:43:00 - [4]

Honestly... if you can scan it with your DS... you should have the ability to slap it in your overview.


Seth Ruin
Ominous Corp
Posted - 2010.01.16 02:55:00 - [5]

Currently it's just an annoyance to look through all of your DS results. They're still there, but you have to manually filter out all the crap.


Dav Varan
Posted - 2010.01.16 04:29:00 - [6]

Our Lord Jesus

Posted - 2010.01.16 06:00:00 - [7]

I like the idea also.

Altho I think a more substantial review of all things "Wormhole" would be useful with the opportunity for those of us that have spent any length of time in WHs to contribute these and other ideas.

Garr Anders
The Red Circle Inc.

Posted - 2010.01.16 08:22:00 - [8]

Originally by: Song Li

Supporting this as well and thank you to Song Li for raising my cans and wrecks scan proposal

Originally by: Song Li
Edited by: Song Li on 16/01/2010 00:10:35
Agenda Topics:

Scan-able wrecks&containers for the salvager profession(1.2) Thread | Wiki

Maxsim Goratiev
Imperial Tau Syndicate
Posted - 2010.01.16 10:12:00 - [9]

HTis is absolutely nessesary.

Chronos Chi

Posted - 2010.01.16 16:57:00 - [10]

as a wormhole resident PvE/PvP'er i fully endorse this idea


Quality Control.

Posted - 2010.01.16 17:15:00 - [11]

I've strongly supported this for a long time. Watching for probes is basically a requirement, yet the process is made very frustrating by what I think is a poor mechanic. While the time required can be mitigated by sorting the results, it is still very common to have to sift through dozens of containers, POS modules, etc.

The new probing system allows one to filter out extraneous results with a great deal of granularity. I wish the same could be said for the directional scanner. At the very least, can we get an option for setting the scanner to remember the index of a highlighted result to avoid having to scroll down again on every single scan?

Anna Lifera
HAWK Alliance
Posted - 2010.01.17 04:42:00 - [12]


Posted - 2010.01.17 10:04:00 - [13]

Supported - Good idea.

Kiri Serrensun
Posted - 2010.01.17 12:38:00 - [14]

Yes. Filtering through two pages of wrecks and POS-trash every ten seconds isn't challenging, it isn't entertaining, it's just dull and pointless.

Jin Nib
Resplendent Knives
Posted - 2010.01.17 15:30:00 - [15]


Nabaal Syndicate
Posted - 2010.01.17 22:22:00 - [16]

Yeah, this would be nice.

Decon Ko
Posted - 2010.01.17 22:23:00 - [17]

+1, gives all that much more meaning to the dscan filter.

Posted - 2010.01.18 04:58:00 - [18]

Very much a good idea.

Posted - 2010.01.18 15:59:00 - [19]

before in the old, "long" probing system i would be against this. in this new probing system, when you can get a 100% hit within 5 seconds if you do your homework i am totally for it. i mean seriously. your scanner picks up the result anyway and somehow with all the defensive and automated technology available on your ship you have to manually find the result in the list that can mean life or death. dang if i was making a scanner i'd make it refresh automatically and sound an alarm when it detects a probe. but we wont go that far for game play mechanics sakes..just make probes filterable in the result window :)

Pian Shu
Probability Directive

Posted - 2010.01.18 19:12:00 - [20]

Edited by: Pian Shu on 18/01/2010 19:12:58
I support this. Low-sec missioners in systems with more "small" this or "small" that or that start with a letter after 'S' should not have a disadvantage.

Santiago Fahahrri
Galactic Geographic
Posted - 2010.01.18 21:00:00 - [21]


Herschel Yamamoto
Nabaal Syndicate
Posted - 2010.01.19 02:29:00 - [22]

Yeah, perfectly sensible.

Hugo Lordmagnus
Posted - 2010.01.19 02:46:00 - [23]


yani dumyat
Pixie Cats

Posted - 2010.01.19 04:06:00 - [24]

Fallout Project
Posted - 2010.01.19 07:57:00 - [25]


Tiger's Spirit
Posted - 2010.01.19 10:27:00 - [26]

Supported, but more one thing, make shotable, not just enable smartbombing them.

Bellum Eternus
The Scope
Posted - 2010.01.19 11:13:00 - [27]

Totally not supported. Everyone supporting this idea are just the guys who get killed when they're probed out. Fail more.

Hemp Invader
Inverted Worlds
Posted - 2010.01.19 11:27:00 - [28]

no way!
remove probes from overview period

Furb Killer
Posted - 2010.01.19 11:57:00 - [29]

Stupid that you cant add it.

Black Viper Nomads
Posted - 2010.01.19 12:10:00 - [30]

I'll support this if POS's are removed from WH space.

So no.

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