| Author |
Topic |
 Kovorix Matari Exodus |
Posted - 2010.01.03 19:17:00 - [ 1]
The web bonus sure is nice, as is the 4th mid, as is having deimos-level damage with some extra fitting room for tank. However, I don't see how any of this solves the die-most problem - you are still committing yourself to scram range in a pricey cruiser hull when you could be getting all of this and more out of a cheap brutix or myrmidon.
Thus, I propose a possibly viable fit for this ship:
[Vigilant, New Setup 1] Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II
Domination Warp Disruptor Large Shield Extender II Large Shield Extender II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Heavy Neutron Blaster II, Null M Heavy Neutron Blaster II, Null M Heavy Neutron Blaster II, Null M Heavy Neutron Blaster II, Null M Heavy Neutron Blaster II, Null M
Medium Anti-EM Screen Reinforcer I Medium Polycarbon Engine Housing I Medium Polycarbon Engine Housing I
Valkyrie II x5
7.3+19km range (with null). 566 dps before the drones (with null). Nearly 2000m/s speed without overheating. 29k EHP. Super tracking.
The gallente vagabond?
|
 fuxinos Caldari Guys 0f Sarcasm |
Posted - 2010.01.03 19:39:00 - [ 2]
Vigilant is prettymuch fine, your so called diemost problem is lack of piloting skill.
If you dont know when/what to engage you should pick another ship.
I have no problems with my Vigilant and it didnt die yet cuz I know when to take it out. |
 Kovorix Matari Exodus |
Posted - 2010.01.03 19:51:00 - [ 3]
Originally by: fuxinos Vigilant is prettymuch fine, your so called diemost problem is lack of piloting skill.
If you dont know when/what to engage you should pick another ship.
I have no problems with my Vigilant and it didnt die yet cuz I know when to take it out.
Your argument is worthless and can be applied to any ship or fitting in eve. The goal in fitting anything is to prepare it for the widest array of possible situations while retaining effectiveness. In other words, making sure you can engage lots of stuff and therefore have the most possible fun. If all you want to do is use it in zero-risk fights (ganks) than your ship and fitting are both inconsequential. I think that is terribly boring. |
 McCreary075 Gallente Noir. Noir. Mercenary Group |
Posted - 2010.01.03 20:06:00 - [ 4]
You fit is essentially how I fitted my Vigilant before the recent boost, just a cool looking expensive gankship with good maneuverability. I never undocked it, because it served no purpose other than an expensive loss. With the boost it is more than just a gankship.
What you've done is the same thing you can still do with a brutix. The webs are what make this ship worth flying.
My fit does 519 with Null and no drones, 5.3km optimal and 12km falloff, and has 44.5k EHP, and dual webs. I've traded DPS for survivability, and dual webs mean that I am actually applying my DPS, and I serve a purpose in a gang other than an expensive loss. |
 Kovorix Matari Exodus |
Posted - 2010.01.03 20:39:00 - [ 5]
Edited by: Kovorix on 03/01/2010 20:40:46 Originally by: McCreary075 You fit is essentially how I fitted my Vigilant before the recent boost, just a cool looking expensive gankship with good maneuverability. I never undocked it, because it served no purpose other than an expensive loss. With the boost it is more than just a gankship.
What you've done is the same thing you can still do with a brutix. The webs are what make this ship worth flying.
My fit does 519 with Null and no drones, 5.3km optimal and 12km falloff, and has 44.5k EHP, and dual webs. I've traded DPS for survivability, and dual webs mean that I am actually applying my DPS, and I serve a purpose in a gang other than an expensive loss.
No, I think you missed the point. The reason I made this fit is the falloff bonus, look at the 7.3+19km range. You can't get that with a brutix. And the Vigilant is fast enough to keep orbit above scram/webs and therefore stay out of danger. I'm saying fly it like a vagabond with more dps/tracking, not like a thorax or brutix. I haven't actually tried this out yet, though. |
 Dr Fighter |
Posted - 2010.01.03 20:51:00 - [ 6]
10 minute run time without the mwd means this setup is sucky, if your reling on range to keep your fragile baot alive you will need the mwd bursts, and that will have your cap down in just a minute or two.
4 mids mean, mwd web scram and cap injector, even with a big plate and some armor rigs you'll manage 1400m/s with full tackle. |
 McCreary075 Gallente Noir. Noir. Mercenary Group |
Posted - 2010.01.03 21:57:00 - [ 7]
Originally by: Kovorix No, I think you missed the point. The reason I made this fit is the falloff bonus, look at the 7.3+19km range. You can't get that with a brutix. And the Vigilant is fast enough to keep orbit above scram/webs and therefore stay out of danger. I'm saying fly it like a vagabond with more dps/tracking, not like a thorax or brutix.
I haven't actually tried this out yet, though.
You don't have nearly the tracking to run at 2km/sec and hit targets. A vagabond has better tracking compared to Neutron blasters with Null. I'd also imagine you'd cap out quite quickly, being unstable without the MWD is a bit dicey. The Vagabond can fit a medium neut and this helps keep its target down. I guess the problem I have with this fit is this: If you take advantage of your range, people can escape rather easily, and if you run your MWD to keep them within your range, you'll cap out fairly quickly. If I saw a Vigilant gunning for me, I'd just burn back to the gate, and hope he can't lock me before I get enough momentum to carry me to a gate. With no web, you'd be powerless to stop people who try to run (and they'll run). I also don't think you'll be able to kill frigates very well with this, because they'll be nigh-impossible to hit. If you get one close in, you'd have trouble hitting due to sig, he'd probably web you (or scram, either one would be bad). Now, I'm not saying you have to be invincible against all shiptypes, but for a hull that is 300M plus, you should be able knock frigates off of you. I'm not sure you'd be able to do it easily. If I was going after you, I'd web or scram, then get your drones, orbit close in, and see who won. I'd feel good about my odds, especially in a tankier AF. I quickly EFT'd your fit and put it against my standard Ishkur fit. Even with Cal Navy antimatter, your guns do essentially 0 dps against it under 5km. In PvP many things can happen, and while every fit has weaknesses, getting one AF in underneath 5km doesn't seem like it would be too hard to do. Lots of people fly AFs, I'd not want to take a fit out to pew pew that has little to no AF defense. I like my fit because the webs mean no targets escape, and you control range. If a frigate comes for me, he dies. Dual webs bring him to a crawl, I can hit him now, one would probably be enough with the web strength bonus. I can kite other targets moderately well if I choose to with 5.6km optimal and 12km falloff. I can sit at 13-14km with a nearly immobile target, and wail away, and do similar damage to your fit. I also have 15k more EHP, which has major advantages, too. |
 Asuka Smith Gallente Royal Black Watch Highlanders |
Posted - 2010.01.03 22:24:00 - [ 8]
OP is a troll I think, not fitting a single web on a ship that's main purpose is to fit a web, LOL? |
 fuxinos Caldari Guys 0f Sarcasm |
Posted - 2010.01.03 22:31:00 - [ 9]
Originally by: Kovorix
Originally by: fuxinos Vigilant is prettymuch fine, your so called diemost problem is lack of piloting skill.
If you dont know when/what to engage you should pick another ship.
I have no problems with my Vigilant and it didnt die yet cuz I know when to take it out.
Your argument is worthless and can be applied to any ship or fitting in eve. The goal in fitting anything is to prepare it for the widest array of possible situations while retaining effectiveness. In other words, making sure you can engage lots of stuff and therefore have the most possible fun. If all you want to do is use it in zero-risk fights (ganks) than your ship and fitting are both inconsequential. I think that is terribly boring.
With a standard fit you can engage anything you want, whats your prob there? Speedtanking your ship like this is actualy trying to fight at 0 risk and closes your targets together to ships that are slower then yours, and many are not slower thus giving u way less targets then with standard fit. Your just telling that your fit is bad and that you clearly see every ship as solo pwnmobiles. Vigilant isnt good at solo work, but performs very good in gangs. |
 Trustworthy Joe Minmatar |
Posted - 2010.01.03 23:57:00 - [ 10]
Edited by: Trustworthy Joe on 04/01/2010 01:07:25 its definitely a fit ill look into, heres my spin on it.
[Vigilant, New Setup 1] Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II
Domination Warp Disruptor Large Shield Extender II Large Shield Extender II Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Heavy Neutron Blaster II, Null M Heavy Neutron Blaster II, Null M Heavy Neutron Blaster II, Null M Heavy Neutron Blaster II, Null M Heavy Neutron Blaster II, Null M
Medium Core Defence Field Extender I Medium Anti-EM Screen Reinforcer I Medium Hybrid Ambit Extension I
Valkyrie II x5
PG is a little tight, but can be shoehorned in with a +3% easily.
7.3 + 22km, 32k EHP (4k more)
also, with this range, no point in having a web |
 achoura |
Posted - 2010.01.04 00:07:00 - [ 11]
Edited by: achoura on 04/01/2010 00:18:04 Originally by: Trustworthy Joe
also, with this range, no point in having a web
Yes, you're right. I can think of no possible reason why anyone would want a 90% web ona blaster ship. Or any reason why someone would want a 99% web using 2. Edit: Oh, and didn't they just buff the high damage, shield buffered nano ship knows as the cynabal. Requires almost identical skills too ^^ |
 Trustworthy Joe Minmatar |
Posted - 2010.01.04 01:09:00 - [ 12]
Originally by: achoura Edited by: achoura on 04/01/2010 00:18:04
Originally by: Trustworthy Joe
also, with this range, no point in having a web
Yes, you're right. I can think of no possible reason why anyone would want a 90% web ona blaster ship. Or any reason why someone would want a 99% web using 2.
Edit: Oh, and didn't they just buff the high damage, shield buffered nano ship knows as the cynabal. Requires almost identical skills too ^^
well, honestly, do you fit webs to a vaga? or any other ship that sticks at 14+ km range? im not saying that its a bad idea, im just saying that if you get into web range, the entire purpose of this build becomes kinda pointless. |
 Hiroshima Jita |
Posted - 2010.01.04 02:40:00 - [ 13]
I see what you're trying to do and applaud you for it.
But if you have the skills to fly a vigilant, why are you trying to turn it into a sub-par cynabal instead of just flying a cynabal? Especially considering how much cheaper a cynabal currently is...
The vigilant is now an partial answer to what is wrong with the diemost. 4 midslots so scram web mwde cap injector. The old powerful webs that made getting into blaster range so deadly before the nanonerf combined with the mwd ending effects of the scram. You even have enough speed so that even if you can't scram+web your target, you can at least make it back to the gate. The only real problem is the traditional blasterboat issue of getting the **** out of a combat when everything goes to ****. A utility high for a medium neut would've been nice, like what the cynabal got. The vigilant gets alot more damage than the cynabal so I guess thats a balanced 'trade.' And if the enemy doesn't have a web you will be able to slowboat away from them at much higher speed then they could chase. |
 Psiri |
Posted - 2010.01.04 04:11:00 - [ 14]
Web on a Vigilant or use another ship.
Vigilant is an awesome ship, it's only problem is that a hefty pricetag and close range engagement range isn't exactly an ideal combo.
An interesting thing to add is that you don't really need a scrambler on a Vigilant, since a 90% web will be sufficient anyway, allowing the use of a disruptor instead. |
 Samaritan Azuma Interstellar Brotherhood of Gravediggers The 0rphanage |
Posted - 2010.01.04 09:34:00 - [ 15]
Edited by: Samaritan Azuma on 04/01/2010 09:38:00 you put a web on it even if you only have to keep it ccyling so if they close within its range it activates and allow you to keep your range...seems like i no brainer to me for a ship that relies on staying out of web/scram range |
 Omara Otawan |
Posted - 2010.01.04 10:17:00 - [ 16]
Originally by: McCreary075
You don't have nearly the tracking to run at 2km/sec and hit targets. A vagabond has better tracking compared to Neutron blasters with Null.
Tracking depends on range quite a lot, it would work out just fine. Blasters track better than same tier autocannons anyway, admittedly the vagabond cant fit the tier3 guns due to grid limitations, but the difference between neutrons w/ null and 220s w/ barrage is negligible, and has absolutely no practical impact. |
 Dr Fighter |
Posted - 2010.01.04 10:21:00 - [ 17]
fit a faction web at sit at 12/13km then with null. Even armor tanked this is going to be better than a full on passive shield kite setup.
you're going to be faster than they are unless they have two faction webs themselves. |
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