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blankseplocked Federation Navy Comet - PVP Fit?
 
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Breagha Caileag
Posted - 2009.12.02 19:39:00 - [1]
 

Looking for a nice pvp fit for the Navy Comet with speed and DPS.

Maeve Trinity
Adhocracy Incorporated
Posted - 2009.12.02 22:49:00 - [2]
 

Same here.

With the latest expansion my old fittings are borked.

How are people fitting their comets now?

Davina Braben
Posted - 2009.12.03 00:11:00 - [3]
 

You can do something sort of NOS-rifter-ey but it appears to need an ACR rig.

Proxyyyy
Caldari
Caldari Provisions
Posted - 2009.12.03 00:26:00 - [4]
 

Again i have never flew the old comet and have no experience with it but! this is how i would fit zee new comet...

176/dps 183/volly 8395/ehp

[Federation Navy Comet, Navy]
200mm Reinforced Rolled Tungsten Plates I
Adaptive Nano Plating II
Small Armor Repairer II
Damage Control II

1MN Afterburner II
Warp Scrambler II
Stasis Webifier II

Small Nosferatu II
Light Electron Blaster II, Caldari Navy Antimatter Charge S
Light Electron Blaster II, Caldari Navy Antimatter Charge S

Small Trimark Armor Pump II
Small Trimark Armor Pump II
Small Trimark Armor Pump II


Warrior II x3

Skex Relbore
Gallente
Red Federation
RvB - RED Federation
Posted - 2009.12.03 16:32:00 - [5]
 

Edited by: Skex Relbore on 03/12/2009 16:34:41
I'm so tempted to get one of these for ratting (maybe PVP)

This is the fit I was considering.

[Federation Navy Comet, PVP]
Damage Control II
Adaptive Nano Plating II
Small Armor Repairer II
Adaptive Nano Plating II

Micro Tapered Capacitor Infusion I, Cap Booster 200
J5 Prototype Warp Disruptor I
Phased Monopropellant I Hydrazine Boosters

Salvager I
Light Neutron Blaster II, Antimatter Charge S
Light Neutron Blaster II, Antimatter Charge S

Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I


Warrior II x3
Warrior II x3

I don't think the new EFT is calculating the damage correctly though it's only showing about 14 more dps than an incursus with 2 of the same guns and at Gallante frig for 80% bonus vs 20% bonus should be a bigger difference than that I'd think.

I thinking hard about using one instead of my current incursus for a low sec ratter/scout/curior. The ability to mount a salvager or cloak while keeping equivelent damage would be nice


Plus it looks better no stupid lance sticking out for no good reason.


oh for PVP I was thinking something like

[Federation Navy Comet, PVP]
Damage Control II
Adaptive Nano Plating II
Small Armor Repairer II
Adaptive Nano Plating II

Micro Tapered Capacitor Infusion I, Cap Booster 200
J5 Prototype Warp Disruptor I
Phased Monopropellant I Hydrazine Boosters

Small Nosferatu I
Light Ion Blaster II, Antimatter Charge S
Light Ion Blaster II, Antimatter Charge S

Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I


Warrior II x3
Warrior II x3

Kirzath
Genos Occidere
Posted - 2009.12.03 17:14:00 - [6]
 

The amount of fail in this thread is astounding.

Siigari Kitawa
Gallente
Perditus Peregrinus
Posted - 2009.12.03 17:17:00 - [7]
 

Reach interceptor speeds -- and have a tank.

[Federation Navy Comet, Bweeeoo /!\]
Corpii A-Type Small Armor Repairer
Damage Control II
Federation Navy Magnetic Field Stabilizer
Overdrive Injector System II

Coreli A-Type 1MN MicroWarpdrive
Dark Blood Warp Scrambler
Dark Blood Stasis Webifier

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Dark Blood Small Nosferatu

Small Auxiliary Nano Pump II
Small Nanobot Accelerator II
Small Anti-Explosive Pump I


Warrior II x3


This should kill virtually any interceptor out there, if you can keep up. It hits roughly 4300m/s AND if you kick it into overdrive it reaches blistering speeds of 6000m/s. At those speeds and with this damage profile you'll kick the snot out of any ceptor out there.

Police Interceptor, anybody? :)

Kirzath
Genos Occidere
Posted - 2009.12.03 17:19:00 - [8]
 

Mad

Quote:
[Federation Navy Comet, POLICE]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Small 'Accommodation' Vestment Reconstructer I

Phased Monopropellant I Hydrazine Boosters
1MN Afterburner II
J5b Phased Prototype Warp Scrambler I

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Small Remote Hull Repair System I /OFFLINE
Light Neutron Blaster II, Caldari Navy Antimatter Charge S

Small Ancillary Current Router I
Small Hybrid Burst Aerator I
Small Low Friction Nozzle Joints I


Warrior II x3


Fly it like a Taranis.

Proxyyyy
Caldari
Caldari Provisions
Posted - 2009.12.03 18:13:00 - [9]
 

Originally by: Siigari Kitawa
Reach interceptor speeds -- and have a tank.

[Federation Navy Comet, Bweeeoo /!\]
Corpii A-Type Small Armor Repairer
Damage Control II
Federation Navy Magnetic Field Stabilizer
Overdrive Injector System II

Coreli A-Type 1MN MicroWarpdrive
Dark Blood Warp Scrambler
Dark Blood Stasis Webifier

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Dark Blood Small Nosferatu

Small Auxiliary Nano Pump II
Small Nanobot Accelerator II
Small Anti-Explosive Pump I


Warrior II x3


This should kill virtually any interceptor out there, if you can keep up. It hits roughly 4300m/s AND if you kick it into overdrive it reaches blistering speeds of 6000m/s. At those speeds and with this damage profile you'll kick the snot out of any ceptor out there.

Police Interceptor, anybody? :)


I was hoping you would grace us with your presence = ) I love the fit btw and im wondering when you will try this fit? when you do link us the loss or kill mail with commentary on how it did...

Flying ZombieJesus
Posted - 2009.12.03 19:50:00 - [10]
 

How DARE you load an official police vehicle with CALDARI ammunition.

The only proper ammunition for this magnificent spaceship is fed navy.

You should all be ashamed of yourselves.

Mikael Mechka
Gallente
Time Bandits.
Posted - 2009.12.03 20:01:00 - [11]
 

Originally by: Flying ZombieJesus
How DARE you load an official police vehicle with CALDARI ammunition.

The only proper ammunition for this magnificent spaceship is fed navy.

You should all be ashamed of yourselves.



This. :)

Absolom Hues
Gallente
Percussive Diplomacy
Posted - 2009.12.03 21:41:00 - [12]
 

Edited by: Absolom Hues on 03/12/2009 21:44:43


[Federation Navy Comet, Shield Tanked]
Magnetic Field Stabilizer II
Overdrive Injector System II
Overdrive Injector System II
Damage Control II

Domination 1MN MicroWarpdrive
Faint Epsilon Warp Scrambler I
Small Shield Extender II

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Ammatar Navy Small Energy Neutralizer

Small Anti-Thermal Screen Reinforcer II
Small Anti-EM Screen Reinforcer II
Small Core Defence Field Extender II


Hobgoblin II x3

Hull Blaster
Gallente
Missions Mining and Mayhem
Cult of War
Posted - 2009.12.04 10:47:00 - [13]
 

Originally by: Siigari Kitawa
Reach interceptor speeds -- and have a tank.

[Federation Navy Comet, Bweeeoo /!\]
Corpii A-Type Small Armor Repairer
Damage Control II
Federation Navy Magnetic Field Stabilizer
Overdrive Injector System II

Coreli A-Type 1MN MicroWarpdrive
Dark Blood Warp Scrambler
Dark Blood Stasis Webifier

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Dark Blood Small Nosferatu

Small Auxiliary Nano Pump II
Small Nanobot Accelerator II
Small Anti-Explosive Pump I


Warrior II x3


This should kill virtually any interceptor out there, if you can keep up. It hits roughly 4300m/s AND if you kick it into overdrive it reaches blistering speeds of 6000m/s. At those speeds and with this damage profile you'll kick the snot out of any ceptor out there.

Police Interceptor, anybody? :)



That's a really nice fit, might have to try that myself :). What's the cap like on it though? Must die pretty quickly right, or does the nos keep you cap stable?

Siigari Kitawa
Gallente
Perditus Peregrinus
Posted - 2009.12.04 15:09:00 - [14]
 

Edited by: Siigari Kitawa on 04/12/2009 15:11:29
Originally by: Hull Blaster
That's a really nice fit, might have to try that myself :). What's the cap like on it though? Must die pretty quickly right, or does the nos keep you cap stable?

Nos keeps it up long enough to kill any other frigate I'm sure.

Oh, PS: The fit actually can only fit a C-Type, unless you use a PG8 implant. xD

Morel Nova
Genos Occidere
HYDRA RELOADED
Posted - 2009.12.04 15:26:00 - [15]
 

Edited by: Morel Nova on 04/12/2009 15:27:31
Originally by: Absolom Hues
Edited by: Absolom Hues on 03/12/2009 21:44:43


[Federation Navy Comet, Shield Tanked]
Magnetic Field Stabilizer II
Overdrive Injector System II
Overdrive Injector System II
Damage Control II

Domination 1MN MicroWarpdrive
Faint Epsilon Warp Scrambler I
Small Shield Extender II

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Ammatar Navy Small Energy Neutralizer

Small Anti-Thermal Screen Reinforcer II
Small Anti-EM Screen Reinforcer II
Small Core Defence Field Extender II


Hobgoblin II x3




this is also absolutely horrible. small shield extender? it hardly adds any HP, no tank just speed? bunch of faction on a 30 mil ship?

Kirzath fit is good

Intigo
Amarr
Genos Occidere
Pandemic Legion
Posted - 2009.12.04 15:42:00 - [16]
 

Originally by: Proxyyyy
Again i have never flew the old comet and have no experience with it but! this is how i would fit zee new comet...

176/dps 183/volly 8395/ehp

[Federation Navy Comet, Navy]
200mm Reinforced Rolled Tungsten Plates I
Adaptive Nano Plating II
Small Armor Repairer II
Damage Control II

1MN Afterburner II
Warp Scrambler II
Stasis Webifier II

Small Nosferatu II
Light Electron Blaster II, Caldari Navy Antimatter Charge S
Light Electron Blaster II, Caldari Navy Antimatter Charge S

Small Trimark Armor Pump II
Small Trimark Armor Pump II
Small Trimark Armor Pump II


Warrior II x3


Laughing

You should probably avoid making fun of Siigari when you suggest fits like that. Just saying.

Absolom Hues
Gallente
Percussive Diplomacy
Posted - 2009.12.04 15:59:00 - [17]
 

Edited by: Absolom Hues on 04/12/2009 16:13:43
Originally by: Morel Nova
Edited by: Morel Nova on 04/12/2009 15:27:31
Originally by: Absolom Hues
Edited by: Absolom Hues on 03/12/2009 21:44:43


[Federation Navy Comet, Shield Tanked]
Magnetic Field Stabilizer II
Overdrive Injector System II
Overdrive Injector System II
Damage Control II

Domination 1MN MicroWarpdrive
Faint Epsilon Warp Scrambler I
Small Shield Extender II

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Ammatar Navy Small Energy Neutralizer

Small Anti-Thermal Screen Reinforcer II
Small Anti-EM Screen Reinforcer II
Small Core Defence Field Extender II


Hobgoblin II x3




this is also absolutely horrible. small shield extender? it hardly adds any HP, no tank just speed? bunch of faction on a 30 mil ship?

Kirzath fit is good


Horrible fit? You are entitled to your opinion... but the shield extender adds over 700 EHP and has much more hitpoints than the others listed. If you want a tank with a booster than simply remove the extender and add a shield booster and a NOS. Runs twice as long as the armor fits listed above... with more hitpoints and no powergrid implants.



[Federation Navy Comet, Shield Tanked (Boosted)]
Magnetic Field Stabilizer II
Overdrive Injector System II
Overdrive Injector System II
Damage Control II

Domination 1MN MicroWarpdrive
Faint Epsilon Warp Scrambler I
Pithi C-Type Small Shield Booster

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Ammatar Navy Small Nosferatu

Small Anti-Thermal Screen Reinforcer II
Small Anti-EM Screen Reinforcer II
Small Core Defence Field Extender II


Hobgoblin II x3

Absolom Hues
Gallente
Percussive Diplomacy
Posted - 2009.12.04 16:17:00 - [18]
 

Originally by: Kirzath
Mad

Quote:
[Federation Navy Comet, POLICE]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Small 'Accommodation' Vestment Reconstructer I

Phased Monopropellant I Hydrazine Boosters
1MN Afterburner II
J5b Phased Prototype Warp Scrambler I

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Small Remote Hull Repair System I /OFFLINE
Light Neutron Blaster II, Caldari Navy Antimatter Charge S

Small Ancillary Current Router I
Small Hybrid Burst Aerator I
Small Low Friction Nozzle Joints I


Warrior II x3


Fly it like a Taranis.


Not a bad fit... but why the offlined remote hull repair? You do realize that an empty slot cools as well as an offline module for overloading?

Morel Nova
Genos Occidere
HYDRA RELOADED
Posted - 2009.12.04 16:18:00 - [19]
 

Edited by: Morel Nova on 04/12/2009 16:20:32
Originally by: Absolom Hues

Horrible fit? You are entitled to your opinion... but the sheild extender adds over 700 EHP and has much more hitpoints than the others listed. If you want a tank with a booster than simply remove the extender and add a shield booster and a NOS. Runs twice as long as the armor fits listed above... with more hitpoints and no powergrid implants.



the main reason the shield fit is horrible is that you have no range control. you have no web or afterburner, so your opponent is going to be the one dictating distance. and by the off chance that you arent scrambled you really dont want to run the MWD because it blooms your sig to 250+ m which pretty much guarantees getting instapopped by stuff.

its also only 700 HP which is like 10-15% hp. the dualprop fit above does a bit over 20% more dps and has good range control and can speed tank things with its AB.

if you want a buffer with shield you can do something liek this (loose neut, but you wouldnt have neuted another dps frig anyway in time before you died):

[Federation Navy Comet, Shield Tanked]
Magnetic Field Stabilizer II
Micro Auxiliary Power Core I
Overdrive Injector System II
Damage Control II

Catalyzed Cold-Gas I Arcjet Thrusters
Faint Epsilon Warp Scrambler I
Medium Shield Extender II

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Ammatar Navy Small Energy Neutralizer /OFFLINE

Small Anti-Thermal Screen Reinforcer II
Small Anti-EM Screen Reinforcer II
Small Core Defence Field Extender II


Hobgoblin II x3
Warrior II x3

gets 8.1k EHP which means the extender gives 60% more EHP.

see what I mean?


Originally by: Absolom Hues

Not a bad fit... but why the offlined remote hull repair? You do realize that an empty slot cools as well as an offline module for overloading?


its a taranis-like wolf-pack gang fit. you can rep your own armor and the hull rep is for a friend who has dipped into structure and you have a few minutes in a safespot.

Absolom Hues
Gallente
Percussive Diplomacy
Posted - 2009.12.04 16:26:00 - [20]
 

Edited by: Absolom Hues on 04/12/2009 16:27:50
Edited by: Absolom Hues on 04/12/2009 16:27:18
Originally by: Morel Nova
Edited by: Morel Nova on 04/12/2009 16:20:32
Originally by: Absolom Hues

Horrible fit? You are entitled to your opinion... but the sheild extender adds over 700 EHP and has much more hitpoints than the others listed. If you want a tank with a booster than simply remove the extender and add a shield booster and a NOS. Runs twice as long as the armor fits listed above... with more hitpoints and no powergrid implants.



the main reason the shield fit is horrible is that you have no range control. you have no web or afterburner, so your opponent is going to be the one dictating distance. and by the off chance that you arent scrambled you really dont want to run the MWD because it blooms your sig to 250+ m which pretty much guarantees getting instapopped by stuff.

its also only 700 HP which is like 10-15% hp. the dualprop fit above does a bit over 20% more dps and has good range control and can speed tank things with its AB.

if you want a buffer with shield you can do something liek this (loose neut, but you wouldnt have neuted another dps frig anyway in time before you died):

[Federation Navy Comet, Shield Tanked]
Magnetic Field Stabilizer II
Micro Auxiliary Power Core I
Overdrive Injector System II
Damage Control II

Catalyzed Cold-Gas I Arcjet Thrusters
Faint Epsilon Warp Scrambler I
Medium Shield Extender II

Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Ammatar Navy Small Energy Neutralizer /OFFLINE

Small Anti-Thermal Screen Reinforcer II
Small Anti-EM Screen Reinforcer II
Small Core Defence Field Extender II


Hobgoblin II x3
Warrior II x3

gets 8.1k EHP which means the extender gives 60% more EHP.

see what I mean?



I submit to your logic of range control. Thanks for the explanation for of your opinion. Smile I suppose that Microwarps would be better applied if you were trying to stay out of web range.


 

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