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Darthewok
Perkone
Posted - 2009.11.11 15:03:00 - [1]
 

Does anyone have the exact maximum range of the on-board ship scanner?
I remember calculating it to something about 14 AU plus but am looking for the derivation and more accurate figure eg. to 2-3 decimal places is fine?
Thanks

Jagga Spikes
Minmatar
Spikes Chop Shop
Posted - 2009.11.11 15:11:00 - [2]
 

best wisdom is your own :)
http://en.wikipedia.org/wiki/Astronomical_unit

3cxO
Caldari
Aperture Harmonics
K162
Posted - 2009.11.11 15:40:00 - [3]
 

Originally by: Jagga Spikes
best wisdom is your own :)
http://en.wikipedia.org/wiki/Astronomical_unit

Or...

google kicks ass

Darthewok
Perkone
Posted - 2009.11.11 17:50:00 - [4]
 

Edited by: Darthewok on 11/11/2009 17:50:43
hmm so scanner when used as advance warning of incoming ships is only abt 2 secs for incoming inty or 4 secs for a BC... even less given scanner recalibration lag.

Belkadan
Posted - 2009.11.11 18:08:00 - [5]
 

no. It'll generally take longer. You're assuming the ships are travelling at maximum speed from Point A to point B. However, ships in eve take time to accelerate and decelerate. Particularly the arrival at point "b" takes extra time.

Damien Grammaticus
Posted - 2009.11.11 18:19:00 - [6]
 

Originally by: Darthewok
Does anyone have the exact maximum range of the on-board ship scanner?
I remember calculating it to something about 14 AU plus but am looking for the derivation and more accurate figure eg. to 2-3 decimal places is fine?
Thanks


2,147,483,647 is the max range.

Coincidentally, this is also the maximum value of a signed 32 bit integer, 2^31 - 1.

...OK, maybe not so coincidentally. Rolling Eyes

Darzian
Posted - 2009.11.13 12:45:00 - [7]
 

Originally by: Damien Grammaticus
Originally by: Darthewok
Does anyone have the exact maximum range of the on-board ship scanner?
I remember calculating it to something about 14 AU plus but am looking for the derivation and more accurate figure eg. to 2-3 decimal places is fine?
Thanks


2,147,483,647 is the max range.

Coincidentally, this is also the maximum value of a signed 32 bit integer, 2^31 - 1.

...OK, maybe not so coincidentally. Rolling Eyes


Laughing

mxzf
Minmatar
Shovel Bros
Posted - 2009.11.13 13:37:00 - [8]
 

Originally by: Damien Grammaticus
Originally by: Darthewok
Does anyone have the exact maximum range of the on-board ship scanner?
I remember calculating it to something about 14 AU plus but am looking for the derivation and more accurate figure eg. to 2-3 decimal places is fine?
Thanks


2,147,483,647 is the max range.

Coincidentally, this is also the maximum value of a signed 32 bit integer, 2^31 - 1.

...OK, maybe not so coincidentally. Rolling Eyes


Yeah, I noticed that when I first started scanning, but I'm still trying to figure out why you need a signed int for a range, which is by definition positive ugh.

MarieFrance Tessier
Posted - 2009.11.13 18:21:00 - [9]
 

What if they are south of you?

Jin Turbo
Caldari
Posted - 2009.11.14 00:18:00 - [10]
 

Originally by: MarieFrance Tessier
What if they are south of you?


Which way is south in space?

Pater Peccavi
Minmatar
Tribal Liberation Force
Posted - 2009.11.14 03:19:00 - [11]
 

Originally by: Jin Turbo
Originally by: MarieFrance Tessier
What if they are south of you?


Which way is south in space?


The enemy gate is down.

Suas
Perkone
Posted - 2009.11.14 07:48:00 - [12]
 

Originally by: Pater Peccavi
Originally by: Jin Turbo
Originally by: MarieFrance Tessier
What if they are south of you?


Which way is south in space?


The enemy gate is down.


I like you. ugh

Elukka
Posted - 2009.11.15 09:25:00 - [13]
 

Edited by: Elukka on 15/11/2009 09:25:25
Originally by: Darthewok
Edited by: Darthewok on 11/11/2009 17:50:43
hmm so scanner when used as advance warning of incoming ships is only abt 2 secs for incoming inty or 4 secs for a BC... even less given scanner recalibration lag.

If you look at the map while warping, you'll notice that generally most of the time is spent accelerating and decelerating and the ship is barely moving on the map. The deceleration phase takes some time, so you'll be able to see whatever is coming in and hopefully warp out if it's something bad.

Darthewok
Perkone
Posted - 2009.11.15 10:09:00 - [14]
 

cool, so scanner can serve as a viable advance warning of incoming enemy ships in wormholes then.

Geisladiskur
Posted - 2009.11.15 10:40:00 - [15]
 

Originally by: Darthewok
cool, so scanner can serve as a viable advance warning of incoming enemy ships in wormholes then.


Unless they are cloaked

Darthewok
Perkone
Posted - 2009.11.15 10:45:00 - [16]
 

true about the cloaked part. yeah so cloaked ships are totally able to sneak up on prey then.

Originally by: Damien Grammaticus
2,147,483,647 is the max range.


That comes to 14.354937 AU
So basically any object beyond this number is unscannable from where you are with the regular scanner.

Ashina Sito
Gallente
Center for Advanced Studies
Posted - 2009.11.15 19:40:00 - [17]
 

Originally by: Darthewok

Originally by: Damien Grammaticus
2,147,483,647 is the max range.


That comes to 14.354937 AU
So basically any object beyond this number is unscannable from where you are with the regular scanner.



FYI, the current CSM has a "distance flip switch" option put forward for the distance on the Directional Scanner. That way you could show in ether KM or AU. It was one of the things I wanted to put on the table as a CSM but, they beat me too it.

Damien Grammaticus
Posted - 2009.11.17 23:07:00 - [18]
 

Originally by: mxzf
Originally by: Damien Grammaticus
Originally by: Darthewok
Does anyone have the exact maximum range of the on-board ship scanner?
I remember calculating it to something about 14 AU plus but am looking for the derivation and more accurate figure eg. to 2-3 decimal places is fine?
Thanks


2,147,483,647 is the max range.

Coincidentally, this is also the maximum value of a signed 32 bit integer, 2^31 - 1.

...OK, maybe not so coincidentally. Rolling Eyes


Yeah, I noticed that when I first started scanning, but I'm still trying to figure out why you need a signed int for a range, which is by definition positive ugh.


Like someone said.. "south of you"

So you have 3 values, XYZ, to define the position of an object in 3D space. A signed value lets you define this position (in relation to your ship) with 3 32 bit values. Position defined from 0km to 14.3AU from you in any direction in only 12 bytes. Weee!

Aram Yong
Gallente
University of Caille
Posted - 2009.11.17 23:46:00 - [19]
 

Useful. Thanks


 

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