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Dawts
Aliastra
Posted - 2009.09.24 17:34:00 - [61]
 

Originally by: Ann Drogynous
Originally by: Dawts
Ann Drogynous, we can't pick what ships our targets use. There is a reason they are flying noob ships and shuttles. They don't want to lose thier other ships.



While it may be true that you cannot pick what ships your targets use it still doesn't explain why, unless for padding killboard stats, it takes four of you to pop a velator. What, were you struggling to break his tank with your Harbinger and had to call for backup?

Obviously I'm just busting your balls a bit here but if you're gonna hand out "protips" it pays to be pro.




It just means that while trying to lock down the ship 4 of us got a lock before he popped.

Daemonspirit
Six Degrees of Separation
Posted - 2009.09.24 17:46:00 - [62]
 

Originally by: Dawts
Originally by: Ann Drogynous
Originally by: Dawts
Ann Drogynous, we can't pick what ships our targets use. There is a reason they are flying noob ships and shuttles. They don't want to lose thier other ships.



While it may be true that you cannot pick what ships your targets use it still doesn't explain why, unless for padding killboard stats, it takes four of you to pop a velator. What, were you struggling to break his tank with your Harbinger and had to call for backup?

Obviously I'm just busting your balls a bit here but if you're gonna hand out "protips" it pays to be pro.




It just means that while trying to lock down the ship 4 of us got a lock before he popped.



TBQH - If I were at war w/someone, and got a velator locked/scrammed before he got away, I might call everyone in my corp, my friends corp, the Privateers, Goonfleet, Eve Uni and anyone else in the neighborhood to get on the KM... Just for the lulz.

WTB - Velator KM w/more than 100 people on it!YARRRR!!

that would be funny sh$$!


Dawts
Aliastra
Posted - 2009.09.24 18:04:00 - [63]
 

Since most of the stations we frequent have HUGE dock range, we don't have a lot of time. It's a pop it or lose it type of situation.

We're getting off topic though. This isn't the end all answer, it just shows that CCP knows there is a problem and this is the first steps to address this problem. It says in the dev blog itself, they are willing to take additional measures if they don't see people leaving NPC corps.

Vulpes macrotis
Posted - 2009.09.24 18:42:00 - [64]
 

Originally by: Dawts

We're getting off topic though. This isn't the end all answer, it just shows that CCP knows there is a problem and this is the first steps to address this problem. It says in the dev blog itself, they are willing to take additional measures if they don't see people leaving NPC corps.


That is as maybe but if you ask me it is not financially prudent to start alienating your casual gamer playerbase with WoW: Cataclysm in the pipeline. Having said that Icelanders aren't particularly renowned throughout the world for being financially prudent.

Dawts
Aliastra
Posted - 2009.09.24 19:26:00 - [65]
 

Originally by: Vulpes macrotis
Originally by: Dawts

We're getting off topic though. This isn't the end all answer, it just shows that CCP knows there is a problem and this is the first steps to address this problem. It says in the dev blog itself, they are willing to take additional measures if they don't see people leaving NPC corps.


That is as maybe but if you ask me it is not financially prudent to start alienating your casual gamer playerbase with WoW: Cataclysm in the pipeline. Having said that Icelanders aren't particularly renowned throughout the world for being financially prudent.


I applaud the fact that CCP is not caving to the casuals, but rather keeping the game as they want it. Risk vs Reward.

Currently (I've read) that an average lvl 4 mission running can bring in 30-40 million isk an hour if not more. When in high sec what is the risk? You may get ninja salvaged a couple times, but it's unlikely that will happen very often. At least this should address the highest "rewarding" gameplay activitys of an NPC corp member.

Vulpes macrotis
Posted - 2009.09.24 19:34:00 - [66]
 

Originally by: Dawts
Originally by: Vulpes macrotis
Originally by: Dawts

We're getting off topic though. This isn't the end all answer, it just shows that CCP knows there is a problem and this is the first steps to address this problem. It says in the dev blog itself, they are willing to take additional measures if they don't see people leaving NPC corps.


That is as maybe but if you ask me it is not financially prudent to start alienating your casual gamer playerbase with WoW: Cataclysm in the pipeline. Having said that Icelanders aren't particularly renowned throughout the world for being financially prudent.


I applaud the fact that CCP is not caving to the casuals, but rather keeping the game as they want it. Risk vs Reward.

Currently (I've read) that an average lvl 4 mission running can bring in 30-40 million isk an hour if not more. When in high sec what is the risk? You may get ninja salvaged a couple times, but it's unlikely that will happen very often. At least this should address the highest "rewarding" gameplay activitys of an NPC corp member.


It doesn't surprise me in the slightest that you would applaud an imprudent decision, you don't really come across as being all that bright.

The risk when running level 4s for ISK is not the occasional ninja salvager it's more that I might go out of my head with boredom. Even running them in a BC doesn't make them challenging enough to be anything more than a dull time-sink.

Dawts
Aliastra
Posted - 2009.09.24 19:58:00 - [67]
 

So since your risk vs reward argument is flawed, you're going to result to personal attacks? Rolling Eyes

You should look up the word integrity.
That's why I applaud CCP, they aren't the same sheep that make all the MMOs and that's the reason your sitting here posting in their forums.
They created the game in the image they wanted and that's why I applaud them.
Just because you're a sell-out doesn't mean CCP should be too.

Hyveres
Caldari
Resilience.
Northern Coalition.
Posted - 2009.09.24 20:19:00 - [68]
 

Edited by: Hyveres on 24/09/2009 20:57:06
Edited by: Hyveres on 24/09/2009 20:56:22
Edited by: Hyveres on 24/09/2009 20:19:18
Originally by: Dawts
So since your risk vs reward argument is flawed, you're going to result to personal attacks? Rolling Eyes

You should look up the word integrity.
That's why I applaud CCP, they aren't the same sheep that make all the MMOs and that's the reason your sitting here posting in their forums.
They created the game in the image they wanted and that's why I applaud them.
Just because you're a sell-out doesn't mean CCP should be too.
Well you kinda shoot your own credibility when claiming 40m/hour is average.

40m hour is doable in 1 or 2 mission systems for people in marauders with 30-40m sp or multiboxers.

Single account 40m/hour is 30+m sp and a wellfitted marauder. Not exactly average.
Based on what you see people flying 15-20m/hour is probably closer to a real "average" for highsec missionrunners. And that might be on the high side.

There are 2 basic limitations to income , one is dps which is solved with the aforementioned marauder setup , the 2nd is getting good missions meaning the ideal systems are either a cluster of system with agents close to each other so you can avoid the worst, or the extremly few systems that combine relativly low truesec with more than 1 decent quality L4 agent.

In any other system I'd be suprised to see even a top notch pilot with all relevant skills maxed in a gankfit making over 30m/hour as a weekly average due to ****ty mission distribution.


Oh and yes most people tend to overstate their incomes.. there was a "research" thread a few months back on the mission & complexes forums where people actually took their weekly averages and they were generally lower than what people take for truths.
So tired of the 40m/hour meme which only applies to 3 spesific L4's. Or people taking bragging numbers from multiboxing players in marauders then assuming solo people in their first tempest can do the same.

Skex Relbore
Gallente
Red Federation
RvB - RED Federation
Posted - 2009.09.24 20:24:00 - [69]
 

My question is what exactly is the problem if some players stay in NPC corporations?

What is the justification for trying to force people out of them? What harm do their activities do to the game that justifies potentially running off paying customers?

And don't worry Dawts I'm not taking any of this personal nor am I really interested in a ****ing match with you. err I mean its a ****ing travesty someone is wrong on the internets..you are wrong wrong wrong /snark off.

It's always a balance that game developers have to find between making a game accessable enough to the "masses" yet exclusive enough to not bore or overly **** off their more hardcore subscribers.

Beleive me I've been involved in epic debates on this subject though my EQ years and saw the sitation from both the side of the casual don't have much time to play but want to get something done and the hardcore raiding gets to see everything and spend time with the devs beta testing raid events side.

Eve in a way faces a tougher balancing act because of the skill system. In games like EQ and WOW it's pretty easy for the elites to justify their position. After all acomplishment in a class based experience system is only limited by the commitment of the player. Someone in say WoW has less justification for complaint about their status in the game because if they can commit sufficient time to the activity they can indeed "catch up" to the top end players.

This is actually a good thing in my opinion. It means there is a constant pool of new blood to replace those who have to leave for various reasons. The long term vet players do still some advantages usually in the form of rare utility items and a solid base of contacts.

But you could quite easily sign up for say Everquest tomorrow and in a couple of months have a powerful enough character to qualify for a top end guild (assuming you have the actual player skills)

In EVE a newb is never ever going to catch up with a veteran player unless said vet just quits playing. The vet player will always have the better skills. Even with specialization the vet player will likely already have the specialized skills and be working on new ones.

Now I'm not crying about this> I knew the system and flaws when I picked up the game and I accept that as part of the game.

The point is that this game is already pretty damned hostile to new players. Making it even more hostile just doesn't strike me as wise.

Once again it comes down to the question of why is it so important that people join Player corpoations?

I mean I knew raiders in EQ who were equally short sighted claiming that it's a raid game and that if you didn't want to raid you should be playing WOW. Yet thousands of people played who didn't raid.

Most often people said this crap to defend their epeen and support unreasonably high levels of disparity between group and raid loot.

I find it funny (though not surprising) that people here have similar attitudes for similar reasons. One distinct difference being that in this game the fight being between "PVPrs" and "carebears" rather than between raiders v casuals, Since there is no difference in the loot/power attainable by the casual vs hardcore players the break down is logical to some degree.

So once again why is it so important that people join PC corporations? And if there really is a compelling justification for pushing such a thing are there better ways to go about it?

Would for example it be easier to get people into player corps if those corps had some additional tools to defend against corp theft? Or perhaps some other advantages given to PC corps such as say a bonus to training times?

Basically some positive advantage to joining a PC corp rather than a punative measure such as a new tax. (and it will be viewed as punative what ever minor effect is has) It would be one thing if there had always been a tax but adding something new is going to look like a punishment.


Dawts
Aliastra
Posted - 2009.09.24 20:41:00 - [70]
 

I already said I didn't mission, and my posting history backs that up. I got my isk/hour info from here

Maybe you should tell them about their inflated estimation.

and skex, I understand you... I really do, this just isn't the game for it.

FlyinS
Caldari
Royal Black Watch Highlanders
Posted - 2009.09.24 20:52:00 - [71]
 

Originally by: Hyveres
Well you kinda shoot your own credibility when claiming 40m/hour is average.

40m hour is doable in 1 or 2 mission systems for people in marauders with 30-40m sp or multiboxers.

Single account 40m/hour is 30+m sp and a wellfitted marauder. Not exactly average.
Based on what you see people flying 15-20m/hour is probably closer to a real "average" for highsec missionrunners. And that might be on the high side.

There are 2 basic limitations to income , one is dps which is solved with the aforementioned marauder setup , the 2nd is getting good missions meaning the ideal systems are either a clutser of system with agents close to each other so you can avoid the worst, or the extremly few systems that combine relativly low truesec with more than 1 decent quality L4 agent.

In any other system I'd be suprised to see even a top notch pilot with all relevant skills maxed in a gankfit making over 30m/hour as a weekly average due to ****ty mission distribution.


This dude isn't wrong.

Hyveres
Caldari
Resilience.
Northern Coalition.
Posted - 2009.09.24 20:58:00 - [72]
 

That being said the tax is a good thing and any halfbrained missionrunner wont leave his npc corp over it but it will help keep inflation slightly lower.

Now all they need is to increase the transaction taxes a bit.

Cronic Shillbilly
Posted - 2009.09.24 21:13:00 - [73]
 

Originally by: floridajay
let the emobear tears begin


Carebear tears? what about poser pirate tears ! those are the guys who will pay the price. if you are wanted you shound not be able to be a member of a NPC corp. very good move by CCP

Angel Violette
The Filthy Few
Pendulum of Doom
Posted - 2009.09.24 21:19:00 - [74]
 

This thread doesn't belong here IMO .. noob corps will be taxed , Get over it

Dawts
Aliastra
Posted - 2009.09.24 21:41:00 - [75]
 

Originally by: Angel Violette
This thread doesn't belong here IMO .. noob corps will be taxed , Get over it


Aren't you a high sec deccing corp? Where else would this belong?

Liz Laser
The New Era
C0NVICTED
Posted - 2009.09.24 22:25:00 - [76]
 

Fred is a brand new player.

The rookie channel informs Fred that the tax on missions and ratting is 11% but there is no tax on mining.

Result, more miners.

Way to go CCP.

Intense Thinker
Minmatar
Posted - 2009.09.24 23:13:00 - [77]
 

More miners means more whining on the forums over not enough ore and barge prices go up meaning more fun for suicide ganking... not seeing the downside here.

Aralieus
Amarr
Shadowbane Syndicate
Posted - 2009.09.25 00:41:00 - [78]
 

HAHAHA, no more sucking faction tit for free protection, awsome Very Happy

Amber Blue
Gallente
Center for Advanced Studies
Posted - 2009.09.25 00:58:00 - [79]
 

Originally by: Dawts
11% tax, and if that doesn't work, they'll keep raising the taxes.

I typed out a big long rant about how awsome this is, but I got pwned by the 5 minute timer.

Dev blog says it all. I had the link, but it got pwned too. sry.


Nice to see you catch up, your only a week late.


Originally by: floridajay
let the emobear tears begin


Tears? You want to see tears?

Yes, I cry myself to sleep in my Hulk. 2.5 to 3 hours till a belt spawns a can flipper. I sit there waiting and waiting and waiting. As an NPC corp pilot jetcan mining in a Hulk I look like a noob and an idiot. Then some dope falls for the bait and I get to rack up yet another kill on my Hulk. (18 and 0 atm) I finally had to give up because there were not enough of you morons, excuse me "pirates", from C&P to take advantage of.

How would I get the clueless canflipper to think I am clueless if I am not in an NPC corp?

Pirate tears are better then carebear tears

Le Sabre
Gallente
The Dead Canary Mining Corporation
Legion of Honor
Posted - 2009.09.25 01:14:00 - [80]
 

Edited by: Le Sabre on 25/09/2009 01:14:50
Originally by: Aralieus
HAHAHA, no more sucking faction tit for free protection, awsome Very Happy


Not everyone in npc corps are there for protection. I would say most are there simply because they may not be ready for the commitments of player-corp life or they just haven't found a corp they want to be part of yet or they may not have the free time available and prefer to play more casually than others.

We all start in npc corps, I was in one for quite a while as I wanted to learn the basics. I also found that a few of the players who had been in the npc corp for a very long time were there on their own time to give a helping hand to newer pilots, and many were encouraging newbies to go to player run corps. Surprised

I just dont understand why pvp'rs feel this need to go after npc corp pilots when there's a bunch of other pvp'rs trying to do exactly the same, why don't you all just fight each other? Problem solved, plenty of targets, plenty of lulz, and even more of a challenge than deccing a bunch of 1 month old chars. I hear pvp'rs also drop better loot than newbies too. Laughing

Souvera Corvus
THE PAROXYSM
Session Changes
Posted - 2009.09.25 01:16:00 - [81]
 

If the idea behind this tax is to motivate people to leave NPC corps then its just lazy on behalf of CCP.

I don't have a problem with taxing NPC corps as I think its consistent with player corps and there shouldn't be an advantage to staying in an NPC corp but 11% tax will be the thin end of the wedge.

Once CCP realise that tax increases haven't pushed increased participation in player corps, the vociferous minority of hi-sec gankbears who see suicide ganks and decs on noob-corps as PvP will merely start agitating for Tax rises until they become punitive.

People should concentrate on playing their own eve rather than contunally agitate to change the way other people play theirs.


Kerfira
Kerfira Corp
Posted - 2009.09.25 02:16:00 - [82]
 

Just raining a little bit on your parade here Cool

Have a look at this.... Cool
Originally by: GM Nythanos
Hello,

For #1, Closing a corporation and opening a new one with the same members is allowed, and the people who declared war on your now closed corporation can declare a new war on your new corporation if they choose to do so.

For #2, Using alt corps to increase the cost of wars against your corporation or alliance is prohibited.

To help clarify this, there are restrictions with regards to joining and leaving corporation, such as mentioned here:
http://www.eveonline.com/news.asp?a=single&nid=2317&tid=1

This is an official GM ruling posted on EO less than 3 months ago.....

So the procedure will be:
Mission runner creates corp
You wardec corp (cost 2m, wait 24 hour)
Mission runner disbands corp (takes 2 seconds)
Mission runner creates new corp (takes 5 seconds, cost 1.6m)
You're left fuming

...and they're FULLY allowed to do it as many times as they want Laughing

It may have been considered an exploit once, but isn't anymore. I think the reason was people was wardec'ing noob corp to grief, so CCP decided that since you could pay-to-grief, you could also pay to avoid it if you were willing to give up your corp.

Vulpes macrotis
Posted - 2009.09.25 11:57:00 - [83]
 

Edited by: Vulpes macrotis on 25/09/2009 12:02:55
Edited by: Vulpes macrotis on 25/09/2009 12:02:10
Originally by: Dawts
So since your risk vs reward argument is flawed, you're going to result to personal attacks? Rolling Eyes

You should look up the word integrity.
That's why I applaud CCP, they aren't the same sheep that make all the MMOs and that's the reason your sitting here posting in their forums.
They created the game in the image they wanted and that's why I applaud them.
Just because you're a sell-out doesn't mean CCP should be too.


Exactly which flawed risk v reward argument did I make? I cannot see the post that you are referring to. My only comment about risk was to suggest I risk my sanity with the mind-numbing boredom of running missions.

Stating that you are not coming across as being all that bright is not a personal attack it is a statement of fact. If I had said you were stupid then that could have been construed as a personal attack. I didn't. I merely observed that you don't come across as being all that bright. It remains possible, though unlikely, that you are, in fact, highly intellectual and are hoping to lull others into a false sense of security by attempting to hide your intelligence. I referred only to the way you communicate yourself and made no reference to your actual person. An intellectual would be able to appreciate this nuance and thus perceive the difference.

Allow me to demonstrate.

You refer to a flawed argument that I never made. (Not too bright.)
You applaud the decision by a commercial entity to alienate a large number of its paying customer base. (Not the cleverest idea.)
You claim you applaud CCP because "They created the game in the image they wanted" in a thread discussing a proposal by CCP to CHANGE the product they created. (Not an example of towering intellectual prowess or comprehension.)
You then end the post that begins with you attempting to nullify any points I have made by calling them a personal attack, how? By name-calling. (Again I would suggest this does not come across as being too bright.)
Incidentally, what exactly have I sold out?

You frequently and demonstrably throughout this thread claim this is a good change because it will enable you to derive more pleasure from the distress of others. (Not really intellectual behaviour.)
When somebody makes a point that your standpoint cannot counter you ignore that point and make a different point instead rather than concede that area of the debate. (Again do I really need to continue....)

All told you come across as not being all that bright and yet you expect your views to be held in the same regard as the posters in this thread that can demonstrate a modicum of intelligence? I don't think that is actually how it works in the real world. Sorry.

Also, as an aside, it would never occur to me to suggest someone look up the definition of a word. As someone who has an extensive vocabulary at my disposal I actually fall into the trap of assuming automatically that everyone else has. Clever people are like that. But of course you will know that as you are really only trying to "appear" less than intelligent.

Edit: Lol at the profanity filter. Does it also filter Cumulative? Obviously not - bizarre.

Cronic Shillbilly
Posted - 2009.09.25 12:14:00 - [84]
 

Originally by: Vulpes macrotis
Edited by: Vulpes macrotis on 25/09/2009 12:02:55
Edited by: Vulpes macrotis on 25/09/2009 12:02:10
Originally by: Dawts
So since your risk vs reward argument is flawed, you're going to result to personal attacks? Rolling Eyes

You should look up the word integrity.
That's why I applaud CCP, they aren't the same sheep that make all the MMOs and that's the reason your sitting here posting in their forums.
They created the game in the image they wanted and that's why I applaud them.
Just because you're a sell-out doesn't mean CCP should be too.


Exactly which flawed risk v reward argument did I make? I cannot see the post that you are referring to. My only comment about risk was to suggest I risk my sanity with the mind-numbing boredom of running missions.

Stating that you are not coming across as being all that bright is not a personal attack it is a statement of fact. If I had said you were stupid then that could have been construed as a personal attack. I didn't. I merely observed that you don't come across as being all that bright. It remains possible, though unlikely, that you are, in fact, highly intellectual and are hoping to lull others into a false sense of security by attempting to hide your intelligence. I referred only to the way you communicate yourself and made no reference to your actual person. An intellectual would be able to appreciate this nuance and thus perceive the difference.

Allow me to demonstrate.

You refer to a flawed argument that I never made. (Not too bright.)
You applaud the decision by a commercial entity to alienate a large number of its paying customer base. (Not the cleverest idea.)
You claim you applaud CCP because "They created the game in the image they wanted" in a thread discussing a proposal by CCP to CHANGE the product they created. (Not an example of towering intellectual prowess or comprehension.)
You then end the post that begins with you attempting to nullify any points I have made by calling them a personal attack, how? By name-calling. (Again I would suggest this does not come across as being too bright.)
Incidentally, what exactly have I sold out?

You frequently and demonstrably throughout this thread claim this is a good change because it will enable you to derive more pleasure from the distress of others. (Not really intellectual behaviour.)
When somebody makes a point that your standpoint cannot counter you ignore that point and make a different point instead rather than concede that area of the debate. (Again do I really need to continue....)

All told you come across as not being all that bright and yet you expect your views to be held in the same regard as the posters in this thread that can demonstrate a modicum of intelligence? I don't think that is actually how it works in the real world. Sorry.

Also, as an aside, it would never occur to me to suggest someone look up the definition of a word. As someone who has an extensive vocabulary at my disposal I actually fall into the trap of assuming automatically that everyone else has. Clever people are like that. But of course you will know that as you are really only trying to "appear" less than intelligent.

Edit: Lol at the profanity filter. Does it also filter Cumulative? Obviously not - bizarre.


lol...sometimes ya gota love the fourms...lol

Junko Togawa
Caldari
Posted - 2009.09.25 12:35:00 - [85]
 

Originally by: Skex Relbore
My question is what exactly is the problem if some players stay in NPC corporations?


Answering this question seriously. I think for most of the people it's a metagame issue. They see the freedom from wardec's NPC corps give as an unassaultable barrier behind which innumerable haulers, traders and industrialists can hide, not to mention miners, runners and any other form of ISK-making/corp logistics which is funneled into another player corp.

WARNING! REAL LIFE COMPARISON AHEAD!
Similar to the competition between RL corporations for their share of the business market, a company that finds a way to raise their profit margin by cutting costs reaps the benefits. Example, sending manufacturing work overseas where labor laws are different and they aren't required to conform to pay and/or safety standards other countries have. Companies which do these sorts of things increase their net income and worth. And the Cardinal Rule of Business is Grow Or Die. So their competitors are then given the choice of adapting to keep up or dropping behind in the financial race.
REAL LIFE COMPARISON OVER!

TL;DR: The biggest, most ruthless pack of metagaming bastards will rule the roost, all things being equal.

So a lot of people are butthurt at the prevalence of this and for whatever reason feel it should be knocked down.

Personally, my view is Adapt Or Die, Working As Intended. Much like real government, CCP may impose sanctions to cut into the profitability of it, but they know where their bread and butter comes from, and so will never eliminate the security of the NPC Corps for those who want to use them. They'll only try to nudge people.

Ugh, too much seriousness. Lessee...CRY MAOR NUBZ UR TEERS FULE MAH SHIPZ UR STUFZ CAN I HAZ GB2WOW N LERN2PLY LOLOLOLOL!!!!

There. I feel better. ugh

Lotus Sutra
Caldari
Sutra Inc
Posted - 2009.09.25 13:15:00 - [86]
 

Originally by: FlyinS
Originally by: Lotus Sutra


Corp hopping isn't an issue to CCP. Opening a corp, then closing it because of a war dec and opening a brand new one with the same players etc is bannable though.


After lengthy discussions with several GMs because of a corp that was doing this repeatedly when we decced them, I can say this is incorrect.

CCP sees this as perfectly fine.


Yeah I saw the gm statements on that well after I wrote that. From previous gm statements a year or so ago it had been deemed an exploit to avoid war decs that way. Seems ccp has changed their stance on it.

Dawts
Aliastra
Posted - 2009.09.25 14:17:00 - [87]
 

Originally by: Vulpes macrotis
Edited by: Vulpes macrotis on 25/09/2009 12:02:55
Edited by: Vulpes macrotis on 25/09/2009 12:02:10
Originally by: Dawts
So since your risk vs reward argument is flawed, you're going to result to personal attacks? Rolling Eyes

You should look up the word integrity.
That's why I applaud CCP, they aren't the same sheep that make all the MMOs and that's the reason your sitting here posting in their forums.
They created the game in the image they wanted and that's why I applaud them.
Just because you're a sell-out doesn't mean CCP should be too.


Exactly which flawed risk v reward argument did I make? I cannot see the post that you are referring to. My only comment about risk was to suggest I risk my sanity with the mind-numbing boredom of running missions.

Stating that you are not coming across as being all that bright is not a personal attack it is a statement of fact. If I had said you were stupid then that could have been construed as a personal attack. I didn't. I merely observed that you don't come across as being all that bright. It remains possible, though unlikely, that you are, in fact, highly intellectual and are hoping to lull others into a false sense of security by attempting to hide your intelligence. I referred only to the way you communicate yourself and made no reference to your actual person. An intellectual would be able to appreciate this nuance and thus perceive the difference.

Allow me to demonstrate.

You refer to a flawed argument that I never made. (Not too bright.)
You applaud the decision by a commercial entity to alienate a large number of its paying customer base. (Not the cleverest idea.)
You claim you applaud CCP because "They created the game in the image they wanted" in a thread discussing a proposal by CCP to CHANGE the product they created. (Not an example of towering intellectual prowess or comprehension.)
You then end the post that begins with you attempting to nullify any points I have made by calling them a personal attack, how? By name-calling. (Again I would suggest this does not come across as being too bright.)
Incidentally, what exactly have I sold out?

You frequently and demonstrably throughout this thread claim this is a good change because it will enable you to derive more pleasure from the distress of others. (Not really intellectual behaviour.)
When somebody makes a point that your standpoint cannot counter you ignore that point and make a different point instead rather than concede that area of the debate. (Again do I really need to continue....)

All told you come across as not being all that bright and yet you expect your views to be held in the same regard as the posters in this thread that can demonstrate a modicum of intelligence? I don't think that is actually how it works in the real world. Sorry.

Also, as an aside, it would never occur to me to suggest someone look up the definition of a word. As someone who has an extensive vocabulary at my disposal I actually fall into the trap of assuming automatically that everyone else has. Clever people are like that. But of course you will know that as you are really only trying to "appear" less than intelligent.

Edit: Lol at the profanity filter. Does it also filter Cumulative? Obviously not - bizarre.


lol u mad?

In regards to your risk vs reward agruement.
The fact that you say the only risk is boredom is actually supporting my arguement.

P.S. Your pompus attitude is showing

FlyinS
Caldari
Royal Black Watch Highlanders
Posted - 2009.09.25 15:00:00 - [88]
 

Originally by: Lotus Sutra


Yeah I saw the gm statements on that well after I wrote that. From previous gm statements a year or so ago it had been deemed an exploit to avoid war decs that way. Seems ccp has changed their stance on it.


Yeah it's pretty lame.

Luckytania
Gallente
Bullets of Justice
Posted - 2009.10.01 04:18:00 - [89]
 

Originally by: Dawts
and skex, I understand you... I really do, this just isn't the game for it.


Perhaps a slightly different take/perspective.

This *is* the game for those discussions, but not the best forum.

Eve is a hard place. And C&P is the hardest spot of all.


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