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Del Torres
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2009.08.18 19:24:00 - [1]
 

Edited by: Del Torres on 18/08/2009 19:29:15
Translated from german:
http://www.krawall.de/web/Dust_514/interview/id,51102/

K: When we did set up this interview, we thought that we will talk about future plans for Eve. Not too wrong, but your announcement seems very abitious and surprising.
CCP: That's how we like it.

K: Now we need to ask further. YOu said that Events within DUST 514 will influence the Eve universe and the other way. How synced are the two worlds in detail?
CCP: Very synced, honestly. A fight on a planet taking part within DUST will have immidiate impact on the stratetic control a single Eve Player or group of players will have over this planet. And it is very simple to keep these things synced. It might have a large impact, but it is not much data that we have to transfer.

K: But this won't enable one to watch fights in DUST from within Eve and the other way?
CCP: No. In the PC game you will make offers to DUST marines. This group of mercenaries, will be in the center of DUST. The marines accept the mission, if the conditions are right and the result will be sent back and influences the gameplay of the PC game. But there won't be a Spectator camera or similar things.

K: A mission given out by a PC player is a quest for a DUST player?
CCP: We don't call it quest, but in principle: yes.

K: And between the Employer in Eve and the soldiers only money is transfered? Or are there more ways, which would mean the Eve player could support his soldiers.
CCP: Through higher values of money the player supports his soldiers more. And yes, money will be the minimum an Eve player can transfer to his soldiers.

K: And in return the Eve player get's the corresponding Sector of one planet, if his soldiers win the battle. If he owns most sectors on a planet, he will own the planet. But what does he get from that?
CCP: What can be done with the planets will be announced next year at the time our next expansion is due. This will introduce planetary control. If a player controls a certain amound of planets in one sun system, he will own the whole system. That expands our souverenity system and makes warfare within Eve more transparent and shifts it to a whole new level.

K: What we have been asked by our readers is: why only make the game available for console and not for PC?
CCP: Shooter on a console are different as shooters on the PC. We want to concentrate on developing a good console shooter.

K: The game isn't a sole shooter, but from the announcement also a MMO. How massive will be your multiplayer, how many people can take part in one skirmish?
CCP: If we take how many people can take part in one skirmish, I wouldn't call it MMO. We rather take the huge world of Eve Online in which the game takes place, and where many people account for. I can't tell at the moment how many players can take part in one fight. For one this is limited by the hardware but also which team sizes make sense and how the maps will look like etc.

Del Torres
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2009.08.18 19:25:00 - [2]
 

K: From all those things you could have added to Eve, why you decided for a console shooter?
CCP: A shooter is from all game types the farest from what is Eve. Exactly this is the reason. We wanted to do something completly different. We wanted a whole new group of players encounter the world of Eve and enrich it. This way we can let player that aren't interested in PC games take part in Eve Online.

K: Fromt he press release, DUST will have also RTS elements. How can we imagine that?
CCP: If you fight another team in DUST, you can use different tactics. We call this Off-Map-Support. This way "things" can be called to the battle and will last for the whole battle.

K: Can you give examples?
CCP: Well ok. Stationary weapons would be such an example.

K: Okay. How about a Commander-Feature known from Battlefield? A strategic overview from where a commander can lead his troups?
CCP: Yes, this will be included.

K: Will it be the same in functionality and amount? Or rather low level? It is hard to display such tools on consoles.
CCP: Our focus for one is, to create a shooter with strategic elements. We will support the player with the tools he needs to do strategic decisions and accomplish them. I can't say more atm.

K: How strong will you link both games? Will I be able to link my accounts together when I am playing both? Are you planning to create one big game in the long term?
CCP: The things you enumerate have all been discussed at least. I can't talk into detail, we are just not ready. At the moment we primarily want to develop a first class console shooter. That is our goal. And after that we take those things into account. And if time is not enough, we will support DUST as constant with updates like we do in Eve.

K: Will DUST require a monthly fee?
CCP: Atm I can't tell anything.

K: MMOG must provide new content in certain time intervals, to keep the players. Shooter like DUST consist of well designed maps which would make it very expensive. And consoles are very limited on memory space...
CCP: Like with Eve, we will deliver the tools and the information the players build their own world. This means, we don't necessarily need to deliver new content. The content will be created by the players when they are giving life to the world. Our philosophy is: The guys playing the game are more important then the game itself.

K: There are really great stories in the world of Eve and they are very fascinating. But it is very hard for newcommers to keep an overview and even to notice all those things.
CCP: that is right. We try to highlight those stories through our Eve magazine, through news posts and many more. But we surely can do a better job.

K: In addition many console gamers won't have had contact to Eve. The Eve community seems (to us) not to be console junkies.
CCP: Well, how do people know that Paris Hilton was at a party, even if they are not interested? Through rainbow press, through news...

K: Will there be a Eve news show?
CCP: No, not likely. Our newest attemt is our upcomming Social Networking System. People can use this for chatting, leave notes, twitter-like announcements or just meet each other. In such a community stories will circle even faster. Communication is our solution, or yet again, to give our players the tools they need to utilize this functions.

K: It seems hard to imagine, that people from a console want to use all those text based communication...
CCP: If they are gaming, yes. But when they don't play and sit at work our just surf the internet, I think they will want tp step deeper into this world.

Del Torres
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2009.08.18 19:26:00 - [3]
 

K: How deep woll the DUST soldiers be embedded into the Eve world? Will they have a home town in the game, are there things like player housing?
CCP: Atm: no. In the future? Who knows. We will listen closly what the people have to say.

K: Well, on of the first questions our readers asked, when we reported your announcement was: Can I encounter console players in the PC game, for example when we can walk both in stations. An expansion for Eve with this is allready planned.
CCP: Yes.... sounds like a great idea. *laughs*

K: How about the character of a player. Does he get expirience, will he advance in levels?
CCP: The character will evolve, but different from other MMOs and different from Eve.

K: Is DUST just the beginning of a whole set of modules you want to add to Eve? Maybe there will be a RTS on top?
CCP: Well, you know we are crazy. And we have crazy ideas of course. But for now, we need to focus on this step.

K: But is this really the strateg: We go on and the we will see? Or do you have a vision - is DUST just a small step of a greater plan you want to follow over many years?
CCP: I'd say: if you look at Eve and if you imagine it as an ultimative science fiction package for all your entertainment needs, then this is how Eve should be one day. Whenever you want SciFi entertainment, this shall be your brand delivering. Not matter what.

K: Will there be a singleplayer campaign?
CCP: Maybe there will be some kind of training mode, but else we limit it to the online mode.

K: Will there be only player versus player, or also a cooperative mode against NPC?
CCP: Uhm, I don't think I can answer this question. There are some things we didn't fix yet. And I don't want to but presure on the team by fixing things with a statement.

K: If I want to play late in the night online and only people with bad connection are available, I'd be happy about bots.
CCP: Yes, in such a scenario it makes sense, and I think we will provide a solution. But our goal is that players play against human players. Everything reaching this goal and not disturbing interaction between players will be supported by us.

K: If we listen to all this - the first time that a console game and a MMO are connected this way.. seems like a situation Microsoft usually knocks the door and wanting that game with exclusive rights. Did someone ring your bell allready?
CCP: *laughs* Can't say anything about this.

K: Would you think about an exclusive release?
CCP: Everything helping to realize this crazy idea in the best possible way will be taken by us. If exclusivity is the right way, we will walk it.

K: How long will we have to wait for the game? One year? Two? More?
CCP: Well, we work for three years on this title and you have seen our trailer... I can't say more.

K: If I am a pure Eve gamer, how much will the game change with the release of DUST?
CCP: The game itself won't change too much. But the world will change heavily. You will see youtube vids from important battles, many new players will flood our social network and there will be a more thrilling fight over dominace in the universe. But the principle of the game won't change.

K: In Eve there are masses of technology and items. Will there be as many weapons in DUST or more like a usual shooter - ten gunz and that's it?
CCP: The plenty technologies will be also seen in DUST. There will be many technologies and items.

K: There are vehicles and air units seen, right?
CCP: Yes.

K: Do you tell more about game modes?
CCP: No.

K: But deathmath is definatly included?
CCP: This time I won't tell anything, really. *laugh*

K: Okay, we wish you much luck and a soon(tm) release for us.
CCP: Many thanks.

Tamahra
Gallente
Apina.
United Pod Service
Posted - 2009.08.18 19:37:00 - [4]
 

thanks for the translation. very nice read.

mind if i place a link to your thread from mine?

Del Torres
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2009.08.18 19:40:00 - [5]
 

Originally by: Tamahra
thanks for the translation. very nice read.

mind if i place a link to your thread from mine?

You're welcome. And sure, go ahead!

Zyck
Greater Order Of Destruction
Black Legion.
Posted - 2009.08.18 19:40:00 - [6]
 

Awesome, thanks for the translation.

Tamahra
Gallente
Apina.
United Pod Service
Posted - 2009.08.18 19:47:00 - [7]
 

K: And in return the Eve player get's the corresponding Sector of one planet, if his soldiers win the battle. If he owns most sectors on a planet, he will own the planet. But what does he get from that?
CCP: What can be done with the planets will be announced next year at the time our next expansion is due. This will introduce planetary control. If a player controls a certain amound of planets in one sun system, he will own the whole system. That expands our souverenity system and makes warfare within Eve more transparent and shifts it to a whole new level.


/DROOL

Ezekiel Sulastin
Gallente
Shiva
Morsus Mihi
Posted - 2009.08.18 19:48:00 - [8]
 

Originally by: Tamahra
K: And in return the Eve player get's the corresponding Sector of one planet, if his soldiers win the battle. If he owns most sectors on a planet, he will own the planet. But what does he get from that?
CCP: What can be done with the planets will be announced next year at the time our next expansion is due. This will introduce planetary control. If a player controls a certain amound of planets in one sun system, he will own the whole system. That expands our souverenity system and makes warfare within Eve more transparent and shifts it to a whole new level.


/DROOL


/FleetInOrbit

Vee Zee
Posted - 2009.08.18 19:51:00 - [9]
 

Quote:
CCP: Shooter on a console are different as shooters on the PC. We want to concentrate on developing a good console shooter.


Yes, you're right, they are different, they're dumbed down garbage.

Oh well, just lost interest.


Dansel
Gallente
Telsa inc
Waterboard
Posted - 2009.08.18 19:57:00 - [10]
 

thnx for translation, great read

Nur AlHuda
Amarr
Callide Vulpis
Posted - 2009.08.18 20:00:00 - [11]
 

Edited by: Nur AlHuda on 18/08/2009 20:11:08

Its horrible idea. I meaan comoon people were not happy about pos sieges and now you make it so that each alliance need their own squad of ps3 or xbox players to keep a planet?

The concept to have it based only on consoles is wrong. Most consolers are in living room so average player spends there 1h ( i dont count maniacs). Now what will console player do if there will be no soveregnity problems for two weeks?

The leaving out pc players is wrong to the core.

Why would anyone want to ever be in 0.0 alliance after this when all of his efforts will be put to the hand of some 8 year old who just wants to switch from some game for an hour.

Max Torps
Nomadic Conglomerate
Posted - 2009.08.18 20:00:00 - [12]
 

Very interesting, thanks for the translation!


Ruby Khann
Posted - 2009.08.18 20:00:00 - [13]
 

So he's confirming that Halo 514 will have major impacts on sov in EVE Neutral

Subs cancelled.

You can have my stuff if you get a 10 kill streak and press < on the D-pad.

Gunner Dark
Posted - 2009.08.18 20:16:00 - [14]
 

Originally by: Vee Zee
Quote:
CCP: Shooter on a console are different as shooters on the PC. We want to concentrate on developing a good console shooter.


Yes, you're right, they are different, they're dumbed down garbage.

Oh well, just lost interest.




Feel free to let us console nubs know what makes a FPS on a console dumber than a FPS on PC.

When was the last time you even played a console ?

Gnulpie
Minmatar
Miner Tech
Posted - 2009.08.18 20:18:00 - [15]
 

Interesting reading, thanks for the translation.

A few comments:


  • If they ONLY way to capture a system will be that DUST teams capture enough planets in the system, then it is a bad bad idea. Giving up all control about capturing systems is not good. CCP must heavily think about this.

  • If the only interaction between Eve and Dust will be mercenary contracts for Dust teams, then it is pretty POOR design.

  • Arrow We need TONS more interaction between Eve and DUST. Same corp/alliance memberships. Same chat channels. Providing captured/built industrial complexes to the Eve world. Weapon deliveries from Eve to Dust. etc.

  • The potential is GIGANTIC! But from the interview it seems that CCP is shortfalling on a big scale!



We need MORE AND TIGHTER ties between Eve and Dust, not only silly merc contracts!

Vee Zee
Posted - 2009.08.18 20:20:00 - [16]
 

Originally by: Gunner Dark

Feel free to let us console nubs know what makes a FPS on a console dumber than a FPS on PC.


You're kidding right?

Originally by: Gunner Dark

When was the last time you even played a console ?


Killzone 2; which would be an amazing FPS if it was on PC. Razz




Gunner Dark
Posted - 2009.08.18 20:22:00 - [17]
 

No , i'm not kidding , is the control scheme the only thing you consider "dumbing down" ? if not what is the difference ?

Rhivre
Caldari
TarNec
Posted - 2009.08.18 20:24:00 - [18]
 

I like the idea of the Eve players being the commanders, we are demi-gods anyway.

*skuttles off to make plans for her army of minions like in Dungeon-Keeper*

Davina Braben
Posted - 2009.08.18 20:25:00 - [19]
 

The preemptive complaining from srs bsns 0.0 types about planetary control is delightful.

Del Torres
Caldari
Free-Space-Ranger
Morsus Mihi
Posted - 2009.08.18 20:25:00 - [20]
 

Edited by: Del Torres on 18/08/2009 20:25:44
Originally by: Gnulpie
  • Arrow We need TONS more interaction between Eve and DUST. Same corp/alliance memberships. Same chat channels. Providing captured/built industrial complexes to the Eve world. Weapon deliveries from Eve to Dust. etc.



  • I guess the communication will be all right - He talked about that alot with all that "social network" stuff. And he stated that money is the minimum of things to interchange.

    Silver Night
    Caldari
    Re-Awakened Technologies Inc
    Posted - 2009.08.18 20:26:00 - [21]
     

    I think it is more that they are starting with small steps.

    When Eve was released, there were 4 classes of ships and no missions. Choices were mining and... well, mostly mining to make money.

    It seems to be their MO to start small and build incrementally on that.

    Vee Zee
    Posted - 2009.08.18 20:27:00 - [22]
     

    Originally by: Gunner Dark
    No , i'm not kidding , is the control scheme the only thing you consider "dumbing down" ? if not what is the difference ?


    It is the control scheme; coupled with hitboxes the size of a bus and/or autoaim to make up for the horribly inaccurate control scheme.

    bff Jill
    Posted - 2009.08.18 20:27:00 - [23]
     

    Edited by: bff Jill on 18/08/2009 20:31:54
    Edited by: bff Jill on 18/08/2009 20:30:44
    Originally by: Gunner Dark

    Feel free to let us console nubs know what makes a FPS on a console dumber than a FPS on PC.



    1. Aim assist.
    2. The fact that it needs to be included in the first place.


    I think they should have gone with a mech game, i could see mechs being more console friendly since then you can have a sort of slower moving lumbering thing that does not need to be as twitch. Also its been ages since the last giant robot fighting game ;_;

    I dont really care how this changes things though. I think 0.0 is pretty stupid as it is anyawy. They should never have included alliances, they should never have included PoS, and they should never have added capital ships (carriers would have been okay to act as a sort of corp logistical thing, but thats it. no pos means you need no dreds, supercaps are just stupid).

    I also like the fact that its possible to screw over sov now, i think its stupid that a group of people can control a large amount of space, which is a huge empty three dimensional vastness, just by defending chokepoints. I say if you dont have a fleet 24/7 around every planet of every system, you don't own crap.

    But then im just an old bitter belt pirate.

    Messoroz
    AQUILA INC
    Posted - 2009.08.18 20:28:00 - [24]
     

    Edited by: Messoroz on 18/08/2009 20:30:10
    Edited by: Messoroz on 18/08/2009 20:29:48
    Edited by: Messoroz on 18/08/2009 20:29:37
    Little does the poor CCP CEO realize is that may want to make constant updates, but I can bet you a $1 million that no contract negotiations with microsoft will allow them more than one free update, many companies have tried to be allowed to release free game updates, and most have failed save Valve where they got allowed one free update for Left 4 Dead.
    People are going to be paying out the ass for Dust, the xbox live fee, the CCP/mmo fee, the update costs. Can't say the same for Playstation 3(don't own one of the turds)

    captnjack
    Caldari Provisions
    Posted - 2009.08.18 20:32:00 - [25]
     

    So sovereignty in EVE is going to be tied to some "merc" on a console game that you're supposed to hire? This is a total screw up. Thousands of hours in game could be completely wasted by some idiots on a console. When you said you were fixing sov mechanics, I thought you could really make it interesting. This, unfortunately, is not a fix. This is a **** up. It sure sounds like fleet fights won't mean a thing any more. Ffff, way to screw up the best aspect of eve.

    You may think this will be fantastic for your sales (hint: nearly every 0.0 player will also be signing up for a console account), but you're really shooting yourselves in the foot.

    If this is implemented, you'll be losing my accounts, that's for sure. Dumb move.

    Rhivre
    Caldari
    TarNec
    Posted - 2009.08.18 20:34:00 - [26]
     

    Edited by: Rhivre on 18/08/2009 20:40:44
    Originally by: captnjack
    So sovereignty in EVE is going to be tied to some "merc" on a console game that you're supposed to hire? This is a total screw up. Thousands of hours in game could be completely wasted by some idiots on a console. When you said you were fixing sov mechanics, I thought you could really make it interesting. This, unfortunately, is not a fix. This is a **** up. It sure sounds like fleet fights won't mean a thing any more. Ffff, way to screw up the best aspect of eve.

    You may think this will be fantastic for your sales (hint: nearly every 0.0 player will also be signing up for a console account), but you're really shooting yourselves in the foot.

    If this is implemented, you'll be losing my accounts, that's for sure. Dumb move.


    Cos like...there is no way anyone could make counter missions?

    I dont read it like the person who sits in jita making missions for console players will win. Dont forget, there are tons of empty 0.0 spaces that arent used yet.

    Funky Edit: It could also be completely new systems too...with no current Sov.

    Rixar
    Caldari
    SteelVipers
    Ev0ke
    Posted - 2009.08.18 20:39:00 - [27]
     

    im pretty sure this is only for FW, in the trailer you the fight takes place on Itaki V, yes i know Intaki is not a FW system but this might be a hint.

    Greg DaimYo
    Caldari
    Biotronics Inc.
    Posted - 2009.08.18 20:41:00 - [28]
     

    The idea is extremely ambitious and one of the biggest projects I have ever heard of, but it is incredibly difficult to get everything right imo.

    And on a second-note: The amount of additional metagaming-shenanigans is just awe-inspiring. I think all our pros in that department can't even get their head about what can be done with this. Very Happy

    Silver Night
    Caldari
    Re-Awakened Technologies Inc
    Posted - 2009.08.18 20:42:00 - [29]
     

    Intaki is in Placid. Believe it is an FW system.

    captnjack
    Caldari Provisions
    Posted - 2009.08.18 20:45:00 - [30]
     

    Regardless of if its 0.0 or FW, it essentially means your actions in eve will have little meaning for sovereignty outside of clicking "Create Contract". Dumb.


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