| Author |
Topic |
 Killer Gandry Caldari Shadow of the Pain |
Posted - 2009.06.25 11:37:00 - [ 1]
Edited by: Killer Gandry on 26/06/2009 00:05:04 Edited by: Killer Gandry on 26/06/2009 00:04:57
I am considered a carebear by some and reckless by others, but I don't give a damn.
What I do care about is the fact that every random ****** nowadays can wardec just anyone without really paying a price for it anymore. Some small Corp of 5 or 6 members can wardec 3 big corporations or even alliances and all they have to do is play the station hugging tango.
My suggestion would be as follows:
If you start an act of agression outside a station the stationmanager isn't all too happy letting you in again. So not a quick RR and then redock over and over again. No you actually will have to either go off of the grid from said station or go dock at another station in the system to reset your docking permits at the first station.
This would result in less wardecs I know, because now people would actually have to shoot their way out if they chose to engage instead of waiting for the agression timer to run out and dock up again. So instead of doing the chickenrun tactic you will have to come up with some real tactics. And though the number of wardecs might drop the number of actual fights would increase.
I know this would upset a lot of wannabe merc and pirate corporations, but heck, they want to PvP, let's give them PvP. This would also let socalled Carebear Corporations rethink a possible station hugging contest and train some more PvP skills or recruit a defensive wing.
This offcourse wouldn't be at player owned stations or outposts in 0.0.
Also have a good look at the dockingrange of some stations. There are stations that you undock from and fly away from the undock point for 50km and your still in docking range.
These are 2 features if looked at and fixed would make actual PvP happen again during High Sec wardecs instead of one corporation sitting docked ot in dockingrange and the other just sitting outside.
|
 Etom Voke |
Posted - 2009.06.25 20:52:00 - [ 2]
I did NOT sleep with that woman! That being said, I concur with the above statement.
I'd simply suggest changing the aggression countdown of redocking at a station to something more like 5 minutes in empire. Even 2-3 minutes would make a huge difference. |
 RedSplat |
Posted - 2009.06.25 22:44:00 - [ 3]
Thread topic/title misleading.
Please clarify what your suggestion actually entails in the thread title as changes to agression and dock ranges will not neccesistate fewer wardecs. |
 Killer Gandry Caldari Shadow of the Pain |
Posted - 2009.06.26 00:11:00 - [ 4]
Edited by: Killer Gandry on 29/06/2009 12:35:06 There topic name changed.
And yes it will lessen some wardecs because main tactic used is shoot a bit, RR, de-agress and dock, rince and repeat.
Now once you have agressed your only way to get out of combat is to either warp out of station grid or dock at another station in the system. This however won't be easy because you will have points on you so you would have to fit WCS, this in turn lessens the buffertank some people have.
Your actually facing more of a challenge that way and agressing people has more chance to get repurcussions.
Next to that it's insane someone can undock, fly 50km away from a station and still be in dockingrange.
CCP increased the stayingpower of ships a lot, the de-agressiontimer however has remained the same, docking range is way out of order.
Fix those things and voila, if you wardec a corporation you have 2 choices, stay docked or actually engage in a fight without hugging tactics.
|
 Lotty Granat Super Batungwaa Ninja Warriors 0ccupational Hazzard |
Posted - 2009.06.28 22:42:00 - [ 5]
Originally by: Killer Gandry
CCP increased the statyingpower of ships a lot, the de-agressiontimer however has remained the same, docking range is way out of order.
This is quite true and for this reason if for none of the others the suggestion to increase times is a valid one - personally I'd go for 3 minutes and make gates the same. I think this will result in a lot more corpies hiding in next system shenanigans but so be it.. Docking games - especially with capitals could do with a shake up and this is a great sugestion. |
 Jarvis Hellstrom Gallente The Flying Tigers United Front Alliance |
Posted - 2009.06.29 16:42:00 - [ 6]
Wonderful idea. Start a fight and you have to actually finish it.
Perhaps modify the time to re-dock by standings (better standings = faster while negative standings would be longer). More immersive that way.
|
 Jhagiti Tyran Muppet Ninja's Ninja Unicorns with Huge Horns |
Posted - 2009.06.29 18:05:00 - [ 7]
Docking games really need to be fixed especially where capitols are concerned, a set three minute timer is a bad idea because it would have negative effect on pvp in general as you cannot have a fight and leave a system or kill a gangs light tackle on a gate and warp to the next gate. Not being able to dock without leaving the grid first or waiting out a longer time that resets once you leave the grid sounds good but there is a slight potential problem as grids can be manipulated and there could be some funky situations involving 800km grids or mini grids within grids.
Maybe a hard fixed limit of 20-50km outside the docking radius would be less exploitable using grid manipulation, so once a ship aggresses it either has to fight it out or try to escape by leaving the area or evade its attacker until it can leave the area and re-approach. |
 I SoStoned Caldari |
Posted - 2009.06.30 14:25:00 - [ 8]
I *DO* like the idea of the station docking comptroller having a brown stain in his pants when he sees ships exchanging high energy at the discharge end of his catapult... and saying "Hell no you can't dock here!"
Forcing station huggers who undock to plink at someone and then redock to warp to another station is the ultimate "IT'S FIXED!", especially if stargates do the same... no more jumping, shooting, and running back to the gate to jump out after the timer rolls over.
If you want to chicken out, tank and dock/jump. Otherwise shoot and hope you can get off the station before the blob that just jumped in warps to you. |