Edited by: Lady Xalan on 15/09/2004 07:30:24
Caveat - I'm rather n00bish, so be kind. Long story short:
A friend convo's me that she cannot complete a Mordus Goons mission (I don't run missions often, so I may be wrong). The last spawn is a 12K and a 100K, and had already sent her home in a pod. After asking several questions, I see that they are using missiles, and that she's not using MWD - no problem.
Warp in w/ a Punisher config'd as so:
3x Med Lasers
Dam mod, 200mm plate, Named Arm Rep, Cap rech
Hit the MWD and do a strafing run against the 12K, and here come the missiles... BOOM! I check my speed and yes, I'm going 1389m/s w/ the MWD on auto - must have been a lucky shot. BOOM! BOOM!
I warp in structure while the armor repairer gets to work - what the hell happened? I check everything, yes, everything is set fine... Check the log - it tells me I warped...
Over the course of the next hour, I did countless passes against these guys and here's what I have come up with...
Decapitator Light Missile:
* Hits for over 200 damage against shields, 188 damage against armor (on my Punisher)
* Travels at over 1450m/s (I watched many, many times as these things tapped me as I MWD'd away)
* Have at least a 30 second flight time (I was hit repeatedly at 45Km out)
The end of the story was that I killed the 12K, and got the 100K down to armor before getting greedy and losing my Punisher. So I called a friend who came in w/ a Blaster'rax and took care of the job in 15 seconds.
These missiles - are they TII, or did light missile specs change when I wasn't looking? Furthermore, how do I get some?
Anyone have any experience with this? As I said, I don't do missions much and have never seen/heard of light missiles going so fast, so far, hitting that hard.
Thanks for any input!