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blankseplocked A few mission ideas for CCP
 
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GoingOffRoading
Gallente
Quantum Cats Syndicate
Posted - 2009.04.24 18:40:00 - [1]
 

-Lvl 4 missions where serpentis/Angel/Whoever warp a carrier or a dreadnought into a deadspace complex.
The dreadnought missions could be the dred and a handful of web frigates (you can see the strategy needed here).
The anti-carrier missions could be carrier supporting handful of BSs (RR, whatever). The missions would require killing the Carrier while tanking the BSs.
These would be a kindof transition from lvl 4 to lvl 5 missions.

-Wormhole missions: Lvl 1-4 rescue
Fly into the wormhole (much like a deadspace complex), fight a handful of sleepers or whoever and rescue a downed pilot.

-Wormhole missions: lvl 3-4
Fly into the WH and kill sleepers for NPC hardware to give to your agent

-Wormhole missions: lvl 1-4 mining
Same as always but have to fly in first to kill a few sleeper frigates and the harvest the required minerals.


The wormhole missions could be a buffer for new players to experience WH/0.0 without much risk. Dito go for fighting cap ships. CCP has really good player retention and maybe this would help keep the newer players interested in the harder more long term parts of the game.

PS: is there a way to get email notifications?>

AtheistOfDoom
Amarr
Invicta.
Posted - 2009.04.26 05:41:00 - [2]
 

Edited by: AtheistOfDoom on 26/04/2009 05:41:44
How about we keep WHs like they are? there already are missions with carriers.

Ruze Ahkor'Murkon
Amarr
No Applicable Corporation
Posted - 2009.04.26 05:46:00 - [3]
 

Some ideas I've always liked ...

- Missions where the agent sends you to another system, but you get jumped at the gate before you actually even get to the system.

- Missions where you are actually charged with directing NPC allied forces against an opposing fleet.

- Missions that use players with cloaking capabilities for reconnaissance.

- Missions with fewer but stronger enemies.

- Missions which actually give you access to back-route stargates, off-the-chart stations, and the like.

Mikal Drey
Atlas Alliance
Posted - 2009.04.26 07:47:00 - [4]
 

Originally by: Ruze Ahkor'Murkon
Some ideas I've always liked ...

- Missions where the agent sends you to another system, but you get jumped at the gate before you actually even get to the system.

- Missions that use players with cloaking capabilities for reconnaissance.

- Missions where you are actually charged with directing NPC allied forces against an opposing fleet.



I also like theese 3

im pretty sure a few weeks back someone mentioned that CCP are giving us better "tools" to generate player created missions. im not sure where he got this information from. I'll try and LOLsearch for it.

Shattered Crystal - 60 day GTC
Battle Clinic - 60 Day GTC


 

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