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blankseplocked [Proposal] Change the refining array or add a new array type
 
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Alghara
Posted - 2009.03.31 06:34:00 - [1]
 

Edited by: Alghara on 01/04/2009 03:57:02
Edited by: Alghara on 31/03/2009 06:35:39
Edited by: Alghara on 31/03/2009 06:34:45
Hi, I am in the wormhole with some player since 4 days with a pos.

And some players have began to mine some gravitometric.

The situation is too stupid, I have only one covetor and the medium intensive refining array is completely out to follow the covetor.

The first proposal is to increase the capacity of refining array

Example :

medium 25k -> 100k
intensive 200k -> 500k

or to add a new array for make the compression before refining same process than the rorqual

Quote:
I have update the post, i hope it's more clear now




Isaac Starstriker
Amarr
Frontier Venture
Posted - 2009.03.31 08:08:00 - [2]
 

Edited by: Isaac Starstriker on 31/03/2009 08:10:55
Originally by: Alghara
Edited by: Alghara on 31/03/2009 06:35:39
Edited by: Alghara on 31/03/2009 06:34:45
Hi, I am in the wormhole with some player since 4 days with a pos.




Stopped reading right there tbh. Refining arrays are fine. Get a dang rorqual or live with the array.

--Isaac

P.S. Want more support for your idea? Quit saying its stupid. Its how it currently operates and that's what CCP wanted. Now, why don't you be more constructive. Also, they will never make the refining array act like a Rorqual. Otherwise, that nerfs the ship.

Al'kanree
Posted - 2009.03.31 10:08:00 - [3]
 

Sorry but in some wormhole, it's not possible to pass with rorqual.

And how do you make in this case ?

And not every body is in low sec.




Omber Zombie
Gallente
Frontier Technologies
Posted - 2009.03.31 10:47:00 - [4]
 

maybe don't live in the wormhole?

Jason Edwards
Internet Tough Guy
Spreadsheets Online
Posted - 2009.03.31 11:16:00 - [5]
 

Quote:
[Proposal] Change the refining array or add a new array type

I'm likin.
Quote:
Hi, I am in the wormhole with some player since 4 days with a pos.

Not likin.
Quote:
And some players have began to mine some gravitometric.

Some pretty damn stupid players.
Quote:
The situation is too stupid, I have only one covetor and the medium intensive refining array is completely out to follow the covetor.

Ya it's a funneh thing the reactor. BAsically anyone who might want to use it. Will easily overrun the stupid thing. Add on top of that. The thing basically hogs the whole tower; takes forever; and uses tons of fuel.

Big waste of time, isk, and energy.

Quote:
This situation is stupid, Imagine if i have 4 hulk in the wormhole.

Yep. Our mining op got to about 150km3 and i was like. Ya um time to stop mining.

Quote:
Ok, My propisition is to make a new array. This array will be about the same then the rorqual. To make the compression of the ore.

Thusly making the actual rorqual useless?


Sorry but proposal isnt supported; as it isnt very practical.

The refiners blow chunks; that's for sure. 25% loss... just because?

Boosting these refiners hurt who? Rorquals more or less? But even then there's value in using rorqual still. Who is left to take advantage of the boost? 0.0 and low sec people. They dont have stations to put stuff into.

Im pretty sure a 0.0 mining boost sure wont hurt things.

Some might come and say. But jason. What about the drone regions? Pff those guys are so heavy in sov 3 and minnie outposts and easily defendable choke systems rolling into like 9-10 systems. Those guys wont even bother using refiners.

Odetta Harpy
Posted - 2009.03.31 11:19:00 - [6]
 

i dont think any of that post had any sentence structure in it :)

But from what i have read, you want a array that can compress ore.
That sounds like a good idea, but it would make the rorqual almost useles apart from the bonuses and the jump ability.

Al'kanree
Posted - 2009.03.31 14:52:00 - [7]
 

Yep the rorqual have not the same utility than the "compressing Array"

With the rorqual have an nice bonus, the clone jump, Hangar array, Compressing ore.

And it's not possible to use the rorqual on all wormhole.

Sorry for me this request is interesting.

Niskin
Minmatar
Handsome Millionaire Playboys
Posted - 2009.03.31 15:22:00 - [8]
 

Understanding that English is not your first language, there is a problem. This statement, in English, doesn't mean anything:

"The situation is too stupid, I have only one covetor and the medium intensive refining array is completely out to follow the covetor."

Please restate.

Herschel Yamamoto
Agent-Orange
Nabaal Syndicate
Posted - 2009.03.31 17:54:00 - [9]
 

Originally by: Niskin
Understanding that English is not your first language, there is a problem. This statement, in English, doesn't mean anything:

"The situation is too stupid, I have only one covetor and the medium intensive refining array is completely out to follow the covetor."

Please restate.


I think he's saying that the array can't keep up.

Clansworth
Good Rock Materials
Posted - 2009.03.31 21:21:00 - [10]
 

Yeah, that was my guess as well... I guess it comes down to how long you are mining in a day... I believe an intensive refining array can refine 1111m³/min, so really, a single covetor would only really exceed it's capacity if mining more than 18 hours a day... need more capacity, get more refineries...

Al'kanree
Posted - 2009.04.01 03:46:00 - [11]
 

Qty ore refining = Capacity / operation duration

Medium intensive refining array = 25 000 / 90 = 278 m3 /min
Intensive Refining array = 200 000 / 180 = 1111 m3 / min

With mining V, Astrogeology V, MLU V

Strip miner I And Covetor
540 * 1.25 * 1.25 * 1.15 * 1.05 = 1018 m3 / cycle ( with cycle 180 s but three strip on the covetor) = 1018 m3 / min

" damned about 1 covetor = 1 intensive refining array"

Strip miner II with crystals T2 and hulk

360 * 1.25 *1.25 * 1.15 *1.15 * 1.15 *1.05 *1.05 * 1.05^2* 1.75 = 1819 m3 /cycle same then before = 1819 m3 /min

Hum oki

you need about 1.6 intensive refining array for 1 hulk

Cpu need for the intensive refining array 4000 cpu

You need two large control tower for 1 hulk ???????

Or one control tower for 1 covetor

The system must be balanced.





Clansworth
Good Rock Materials
Posted - 2009.04.01 11:51:00 - [12]
 

You appear to be basing you calcs on the hulk mining full-time. An intensive refinery can handle the load of about 16-18 Hulk-hours a day. That could very well be 4 hulks running for 4 hours. If you are trying to mine more than that, my suggestion would be to do it somewhere where there is the support you need, or with a Rorqual to compress it up for you. Compressed ore makes the refineries 20 to 40 times faster. If you insist on mining in W-Space, accept the limitations the reduced/non-existent infrastructure presents.

xena zena
The Money Shot Inc.
Posted - 2009.04.02 23:01:00 - [13]
 

Refining arrays have one purpose, to refine ice. A bunch of small ones on a large tower can refine insane amounts of ice quickly at 100% efficiency. For ore, they've never been worth it. If any decent system with high-end ores was way to far to fly hauling as you go to a station then a new outpost was built there. with the CRAZY amount of loss (25% I think is crazy for the intensive one, and the mind boggling 65% loss on the small one, coupled how slow they are make them never (in the past and even now) a viable way to refine ore.

Personally I'd love to see POS's get some serious love, redesigned from scratch with the "Flogging a dead horse" design idea, a unified corp hanger (mods just increase size of it) and refining array mods that you can add that will get you 100% refine ability at some serious cost (like doubling or more the fuel costs of the tower).

In reality this the whole POS system needs scrapped and redone. Just trying to repurpose refining arrays for w-space pos's isn't really something I'd want them to waste time on. I'd love to see the next Fall 09 expansion to be entirely about sov mechanics, outpost and pos redesign.

Guess I went off topic there. Shocked

Zhula Guixgrixks
Increasing Success by Lowering Expectations
Posted - 2009.04.03 15:05:00 - [14]
 

Refining in deep space needs an overhaul:

a) ref. array capable of refining modules
b) industrial core capable of refining mins/loot

Gaogan
Gallente
Solar Storm
Sev3rance
Posted - 2009.04.14 19:03:00 - [15]
 

Refining arrays are useless for ore due to the 25% loss. Unless you are mining Arkonor then you are better off mining Veldpsar in high sec than taking the 25% loss from refining at a pos. The annoyingly slow pace they operate at is a fair price to pay for not having to haul to a station, but the loss is killer and needs to go. They should behave like a 20-30% base refinery so you can at least get the loss down to less than a few percent with max skills and an implant.



 

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