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Korlock
Amarr
Ministry of War
Posted - 2009.03.03 06:39:00 - [1]
 

After tweaking around for a bit here's what I've come up with for this beautiful ship. This fit is pretty conventional, but I think this is the best all around setup this ship has.

Lows:
Beta Reactor Control: Capacitor Power Relay I
800mm Reinforced Rolled Tungsten Plates I
Heat Sink II
Heat Sink II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Damage Control II

Mids:
10MN MicroWarpdrive I
X5 Prototype I Engine Enervator
Faint Epsilon Warp Scrambler I

Highs:
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Medium 'Knave' I Energy Drain

Trimark Armor Pump I
Trimark Armor Pump I
Energy Burst Aerator I

Warrior II x5

480 dps/35000 effective hp, but can only run all mods for a minute and some change with the mwd on. Without the mwd its stable at 51% which isn't so good if you get nueted by anything more than a frig.

Still, it has a full tackle and is very comparable to a Zealot when fit similarly. Its obvious drawbacks are less range(biggest drawback), slower warp speed (I hate this the most), and is in some cases a tad bit more expensive.

On the plus side it is the sexiest of all Omen hulls (most important), can fit a nos or a neut(relatively small advantage), slightly more CPU (easier to fit them EANM's and tackle), has drones (nice for fast stuff, warriors are almost instant DPS and will reach the target by the second volley), and with only 2 CPU/30 PG leftover something just feels right about setting the Navy Omen up this way.

All in all it's not quite a HAC yet, and its price prevents any true justification for flying a Navy Omen over a Zealot. Many people don't have a Racial Cruiser V (Me) yet which is why I think most faction cruisers are fielded (not many on the whole).

Any alternative fits, thoughts or suggestions?

AdmiralDovolski
Gallente
do you
-Mostly Harmless-
Posted - 2009.03.03 07:32:00 - [2]
 

seems pretty good, make the beta CPR a T2 when possible.

also, if you have skills for it, get Quad light beam lasors. 1.2s ROF ftw tbh, and it matches FMP's in DPS

and, believe it or not, if your running low on cap, try the nos. it might keep you up high enough to live for a bit

Tzar'rim
Posted - 2009.03.03 07:45:00 - [3]
 

The Nos won't do you a lot of good tbh, you really can't trust EFT numbers and especially not if it comes to NOS. Have a look at this;

Quote:
[Omen Navy Issue, New Setup 2]
1600mm Reinforced Rolled Tungsten Plates I
Power Diagnostic System II
Damage Control II
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II
Heat Sink II
Heat Sink II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Warp Scrambler II
Fleeting Propulsion Inhibitor I

Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
[empty high slot]

Trimark Armor Pump I
Trimark Armor Pump I
Trimark Armor Pump I


Even without the trimarks you're looking at 38000 EHP, WITH them you go up to 51k+. This has 422. Replace the ANP II for a 3rd HS II and you'll get 44.800 EHP and 475 DPS (both setups without drones), if you remove the trimarks from this second setup you get similar numbers as you have but without the cost of trimarks.

Merin Ryskin
Peregrine Industries
Posted - 2009.03.03 07:47:00 - [4]
 

Edited by: Merin Ryskin on 03/03/2009 07:48:20
Originally by: AdmiralDovolski
seems pretty good, make the beta CPR a T2 when possible.

also, if you have skills for it, get Quad light beam lasors. 1.2s ROF ftw tbh, and it matches FMP's in DPS


This is a joke, right? You get similar dps with ANMF compared to pulses + scorch, but your tracking and range suck compared to the pulses.


As for the OP, web/scram is a bad idea on a ship that's meant to fight outside web range 95% of the time. This is the setup I had some success with, until I fully realized just how much more I like the Phantasm:

[Omen Navy Issue, New Setup 1]
Heat Sink II
Heat Sink II
Heat Sink II
Reactor Control Unit II
Damage Control II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

10MN MicroWarpdrive II
Medium Electrochemical Capacitor Booster I, Cap Booster 800
Warp Disruptor II

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Small Energy Neutralizer II

Ancillary Current Router I
Energy Locus Coordinator I
Energy Locus Coordinator I

Warrior II x5

Tzar'rim
Posted - 2009.03.03 07:51:00 - [5]
 

@ Merin, 1 vs 1 yes. In a fleet, no. Why would you make a glass cannon ships that's going to be primaried like mad.

Merin Ryskin
Peregrine Industries
Posted - 2009.03.03 08:09:00 - [6]
 

Originally by: Tzar'rim
@ Merin, 1 vs 1 yes. In a fleet, no. Why would you make a glass cannon ships that's going to be primaried like mad.


Why would you fly a Navy Omen in a fleet? The Zealot is far better in fleets, the only reason to take the Navy Omen is if you have no tacklers (making the Zealot's range bonus useless) and no anti-frigate support (making the 25m3 drone bay critical). As a fleet support ship, the Zealot dominates thanks to its range bonus giving you those wonderful 50km pulses.

Tzar'rim
Posted - 2009.03.03 08:13:00 - [7]
 

True but I'd gather people flying the N omen because they don't have the skills yet, so your logic is moot.

Merin Ryskin
Peregrine Industries
Posted - 2009.03.03 08:17:00 - [8]
 

Edited by: Merin Ryskin on 03/03/2009 08:19:07
Originally by: Tzar'rim
True but I'd gather people flying the N omen because they don't have the skills yet, so your logic is moot.


Then they should be flying a Harbinger. Without Amarr Cruiser V, especially on a ship with a 7.5% ROF bonus, I really can't see any way to justify the huge price tag. It's a good Zealot alternative in some situations, but you really need those skills to make it work effectively.

Tzar'rim
Posted - 2009.03.03 08:31:00 - [9]
 

Quite correct, but replying to the OP with "the best N Omen fit is a Harb" would then be better than to post a glass cannon fit :P (or my fit for that matter).

Terianna Eri
Red Federation
RvB - RED Federation
Posted - 2009.03.03 13:12:00 - [10]
 

The problem I run into with the navy omen is that it has a whole load of HP (comparable to a harbinger if you want), utility highslot, and a drone bay, and yet I still can't use it to go close and gank things like I want to, because the thing just doesn't have enough cap :b

I guess I might try something kind of like this?
Quote:
[Omen Navy Issue, New Setup 1]
Heat Sink II
Heat Sink II
Heat Sink II
Damage Control II
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II
Small Armor Repairer II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Warp Disruptor II
Small Capacitor Booster II, Cap Booster 25

Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Heavy Pulse Laser II, Scorch M
Small Unstable Power Fluctuator I

[empty rig slot]
[empty rig slot]
[empty rig slot]

Warrior II x5


eeeh... its basically just my zealot but with a cap booster and no sensor booster (but you can put targeting speed rigs in I guess, there's not much point to anything else).
Comparable EHP to a vagabond.

I do LIKE this fit but it doesnt have quite the same anti-tackler ability, though it does still have a web and drones.
Quote:
[Omen Navy Issue, Regular Fit]
800mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Adaptive Nano Plating II
Damage Control II
Heat Sink II
Heat Sink II
Heat Sink II

10MN MicroWarpdrive II
Fleeting Propulsion Inhibitor I
Faint Warp Disruptor I

Medium Diminishing Power System Drain I
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Focused Medium Pulse Laser II, Amarr Navy Multifrequency M
Heavy Pulse Laser II, Amarr Navy Multifrequency M
Heavy Pulse Laser II, Amarr Navy Multifrequency M

Ancillary Current Router I
Trimark Armor Pump I
Trimark Armor Pump I

Warrior II x5

The Djego
Minmatar
Hellequin Inc.
Posted - 2009.03.03 13:31:00 - [11]
 

[Omen Navy Issue, New Setup 1]
Heat Sink II
Heat Sink II
1600mm Reinforced Rolled Tungsten Plates I
Damage Control II
Centii C-Type Adaptive Nano Plating
Energized Adaptive Nano Membrane II
Heat Sink II

Y-T8 Overcharged Hydrocarbon I Microwarpdrive
Small Capacitor Booster II, Cap Booster 150
Warp Disruptor II

Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Medium Unstable Power Fluctuator I

Ancillary Current Router I
Ancillary Current Router I
Energy Metastasis Adjuster I

Hobgoblin II x5

Drones, Neut, Cap Booster, EHP, DPS, Range, Tracking, deacend Speed, all in one package. Razz

Kingwood
Amarr
Genos Occidere
HYDRA RELOADED
Posted - 2009.03.03 14:11:00 - [12]
 

Edited by: Kingwood on 03/03/2009 14:13:36
Meh, just go full gank and buffer.

3x HS II
1x 1600mm Tungsten
1x EANM II
1x DC II
1x RCU

1x MWD II
1x Faint Warp Disruptor
1x SB/ECCM/Web/Small Cap booster

5x Focused Medium Pulses II
1x offlined something as Heatsink

5x Warrior II

Rigs: 1x Targeting System Subcontroller, 1x Energy Metastasis Adjuster, 1x rig of your choice, maybe second TSS if you don't want to fit a SB at all

Charge and face****.

Kingwood
Amarr
Genos Occidere
HYDRA RELOADED
Posted - 2009.03.03 14:29:00 - [13]
 

Originally by: The Djego
fitting Razz


I'd fly that... if it didn't need the 2 ACR rigs, which are almost the same price as the hull itself.

Delichon
Armored Saints
Posted - 2009.03.03 14:46:00 - [14]
 

Flew this, lost it to a gatecamp (huge one - and I almost reached the gate)

[Omen Navy Issue, Omen NI]
Damage Control II
Heat Sink II
Heat Sink II
Heat Sink II
Tracking Enhancer II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

10MN MicroWarpdrive II
Warp Disruptor II
Large Shield Extender II

Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
Focused Medium Pulse Laser II, Scorch M
50W Infectious Power System Malfunction

Anti-EM Screen Reinforcer I
Core Defence Field Extender I
Core Defence Field Extender I

Warrior II x5

The Djego
Minmatar
Hellequin Inc.
Posted - 2009.03.03 15:01:00 - [15]
 

Edited by: The Djego on 03/03/2009 15:04:38
Originally by: Kingwood
Originally by: The Djego
fitting Razz


I'd fly that... if it didn't need the 2 ACR rigs, which are almost the same price as the hull itself.


Yeah it is a quite a expensive Fitting. I fitted the ACR Rigs in the ship once it was introduced on TQ and I wanted to try a Heavy Puls fitting without beeing able to fly the Zealot at this point. Later I realized that a Med Neut, Drones, and the better Tracking with FMPs(+Rig) within 20km adds a ton of flexibility for engaging Cruisers and Frigs, what the Zealot often lacks(now more with the Scram changes, outside of bigger Gangs).

You could swap the 1600mm to a 800mm and drop the Grid Rigs. With Trimarks it would be cheaper, more agile, less topspeed and a bit less EHP.





Korlock
Amarr
Ministry of War
Posted - 2009.03.03 19:07:00 - [16]
 

Thanks for the replies, I never knew this ship had such a following :)

Regarding the comments about flying a Harbinger instead, well Harby's are nice if you don't travel very far and your gang consists of a significant number of other BC's. Otherwise you're usually roaming with HAC's and Recon's and if you get chased more than 5 jumps you can almost guarantee you'll get caught first and die alone. Since you are pretty likely to be plated you're also the slowest BC. A plated Harby is a double edged sword and I've seen both its benefits (busting up gatecamps) as well as its disadvantages (relatively slow). A Navy Omen isn't a huge step forwarded of course, since warp speed will matter more in those situations than align time, but so far I've been having better luck doing hit and runs.

Overall I really like Tzr'rim's plated and Merin's nano setups. I'm not totally comfortable with the nano setup since even with Scorch 23km range isn't a whole lot to work with for a ship trying to keep range to prevent a tackle and deal some damage. I think the Zealot with its range bonus is the only thing that makes nanoing an Omen type hull viable. Otherwise you're better off tanking it and using it like a smaller (lower sig actually makes orbiting a BS to avoid damage doable) faster (better align time) Harbinger. I could be wrong though, I'll give it a try and see how it works out.



 

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